introduce pixel schedules

This commit is contained in:
Jeff Epler 2025-03-09 13:45:53 -05:00
parent 25c324dd7d
commit 39bc663b26
3 changed files with 36 additions and 19 deletions

View file

@ -81,6 +81,24 @@ matrix_map make_matrixmap(size_t width, size_t height, size_t n_addr_lines,
return result; return result;
} }
struct schedule_entry {
uint32_t shift, active_time;
};
using schedule = std::vector<schedule_entry>;
schedule make_simple_schedule(int n_planes, int pixels_across) {
schedule result;
uint32_t max_count = 1 << n_planes;
while (max_count < pixels_across)
max_count <<= 1;
for (int i = 0; i < n_planes; i++) {
result.emplace_back(10 - i, max_count >> i);
}
return result;
}
struct matrix_geometry { struct matrix_geometry {
template <typename Cb> template <typename Cb>
matrix_geometry(size_t pixels_across, size_t n_addr_lines, int n_planes, matrix_geometry(size_t pixels_across, size_t n_addr_lines, int n_planes,
@ -91,9 +109,16 @@ struct matrix_geometry {
matrix_geometry(size_t pixels_across, size_t n_addr_lines, int n_planes, matrix_geometry(size_t pixels_across, size_t n_addr_lines, int n_planes,
size_t width, size_t height, matrix_map map, size_t n_lanes) size_t width, size_t height, matrix_map map, size_t n_lanes)
: matrix_geometry(pixels_across, n_addr_lines, width, height, map,
n_lanes,
make_simple_schedule(n_planes, pixels_across)) {}
matrix_geometry(size_t pixels_across, size_t n_addr_lines, size_t width,
size_t height, matrix_map map, size_t n_lanes,
const std::vector<schedule_entry> schedule)
: pixels_across(pixels_across), n_addr_lines(n_addr_lines), : pixels_across(pixels_across), n_addr_lines(n_addr_lines),
n_lanes(n_lanes), n_planes(n_planes), width(width), height(height), n_lanes(n_lanes), width(width), height(height),
map(map) { map(map), schedule{schedule} {
size_t pixels_down = n_lanes << n_addr_lines; size_t pixels_down = n_lanes << n_addr_lines;
if (map.size() != pixels_down * pixels_across) { if (map.size() != pixels_down * pixels_across) {
throw std::range_error( throw std::range_error(
@ -102,7 +127,7 @@ struct matrix_geometry {
} }
size_t pixels_across, n_addr_lines, n_lanes; size_t pixels_across, n_addr_lines, n_lanes;
int n_planes; std::vector<schedule_entry> schedule;
size_t width, height; size_t width, height;
matrix_map map; matrix_map map;
}; };

View file

@ -3,7 +3,7 @@
const int protomatter_wrap = 4; const int protomatter_wrap = 4;
const int protomatter_wrap_target = 0; const int protomatter_wrap_target = 0;
const int protomatter_sideset_pin_count = 1; const int protomatter_sideset_pin_count = 1;
const bool protomatter_sideset_enable = true; const bool protomatter_sideset_enable = 1;
const uint16_t protomatter[] = { const uint16_t protomatter[] = {
// ; data format (out-shift-right): // ; data format (out-shift-right):
// ; MSB ... LSB // ; MSB ... LSB

View file

@ -183,32 +183,22 @@ void protomatter_render_rgb10(std::vector<uint32_t> &result,
return data; return data;
}; };
int last_bit = 0;
// illuminate the right row for data in the shift register (the previous // illuminate the right row for data in the shift register (the previous
// address) // address)
const size_t n_addr = 1u << matrixmap.n_addr_lines; const size_t n_addr = 1u << matrixmap.n_addr_lines;
const int n_planes = matrixmap.n_planes;
constexpr size_t n_bits = 10u; constexpr size_t n_bits = 10u;
unsigned offset = n_bits - n_planes;
const size_t pixels_across = matrixmap.pixels_across; const size_t pixels_across = matrixmap.pixels_across;
size_t prev_addr = n_addr - 1; size_t prev_addr = n_addr - 1;
uint32_t addr_bits = calc_addr_bits(prev_addr); uint32_t addr_bits = calc_addr_bits(prev_addr);
for (size_t addr = 0; addr < n_addr; addr++) { for (size_t addr = 0; addr < n_addr; addr++) {
// printf("addr=%zu/%zu\n", addr, n_addr); uint32_t active_time = matrixmap.schedule.back().active_time;
for (int bit = n_planes - 1; bit >= 0; bit--) { for (auto &schedule_ent : matrixmap.schedule) {
// printf("bit=%d/%d\n", bit, n_planes); uint32_t r_mask = 1 << (20 + schedule_ent.shift);
uint32_t r_mask = 1 << (20 + offset + bit); uint32_t g_mask = 1 << (10 + schedule_ent.shift);
uint32_t g_mask = 1 << (10 + offset + bit); uint32_t b_mask = 1 << (0 + schedule_ent.shift);
uint32_t b_mask = 1 << (0 + offset + bit);
// the shortest /OE we can do is one DATA_OVERHEAD...
// TODO: should make sure desired duration of MSB is at least
// `pixels_across`
active_time = 1 << last_bit;
last_bit = bit;
prep_data(pixels_across); prep_data(pixels_across);
auto mapiter = matrixmap.map.begin() + auto mapiter = matrixmap.map.begin() +
@ -242,6 +232,8 @@ void protomatter_render_rgb10(std::vector<uint32_t> &result,
do_data_delay(addr_bits | pinout::oe_inactive | pinout::lat_bit, do_data_delay(addr_bits | pinout::oe_inactive | pinout::lat_bit,
pinout::post_latch_delay); pinout::post_latch_delay);
active_time = schedule_ent.active_time;
// with oe inactive, set address bits to illuminate THIS line // with oe inactive, set address bits to illuminate THIS line
if (addr != prev_addr) { if (addr != prev_addr) {
addr_bits = calc_addr_bits(addr); addr_bits = calc_addr_bits(addr);