tweak docs about temporal planes.

This commit is contained in:
Jeff Epler 2025-03-13 10:43:08 -05:00
parent 8b9f7d7006
commit db9a925103

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@ -166,9 +166,11 @@ The number of pixels in the shift register is automatically computed from these
layout. Decreasing ``n_planes`` can increase FPS at the cost of reduced color fidelity. layout. Decreasing ``n_planes`` can increase FPS at the cost of reduced color fidelity.
The default, 10, is the maximum value. The default, 10, is the maximum value.
``n_temporal_planes`` controls temporal dithering of the panel. The acceptable values ``n_temporal_planes`` controls temporal dithering of the panel.
are 0 (the default), 2, and 4. A higher setting can increase FPS at the cost of 0 or 1 behave the same: All `n_planes` are transmitted every time.
slightly increasing the variation of brightness across subsequent frames. A higher value sets the number of planes that are only transmitted every `1/n_temporal_frames` times.
A higher setting can increase FPS at the cost of slightly increasing the variation of brightness across subsequent frames.
Settings above 4 are allowed, but generally do not give good results.
For simple panels with just 1 connector (2 color lanes), the following constructor arguments are available: For simple panels with just 1 connector (2 color lanes), the following constructor arguments are available: