DM: fix pylint stuff

This commit is contained in:
dean 2018-08-21 17:54:44 -04:00
parent cf15aa7da1
commit 6f0914a46e
2 changed files with 12 additions and 10 deletions

View file

@ -183,15 +183,15 @@ class Adafruit_IL0373(Adafruit_EPD):
for x in iter(range(image.size[0])): for x in iter(range(image.size[0])):
if x == 0: if x == 0:
x = 1 x = 1
p = pix[x, y] pixel = pix[x, y]
addr = int(((self.width - x) * self.height + y)/8) addr = int(((self.width - x) * self.height + y)/8)
if p == (0xFF, 0, 0): if pixel == (0xFF, 0, 0):
addr = addr + self.bw_bufsize addr = addr + self.bw_bufsize
current = self.sram.read8(addr) current = self.sram.read8(addr)
if p in ((0xFF, 0, 0), (0, 0, 0)): if pixel in ((0xFF, 0, 0), (0, 0, 0)):
current = current & ~(1 << (7 - y%8)) current = current & ~(1 << (7 - y%8))
else: else:
current = current | (1 << (7 - y%8)) current = current | (1 << (7 - y%8))

View file

@ -1,10 +1,10 @@
from PIL import Image
from PIL import ImageDraw
from PIL import ImageFont
import digitalio import digitalio
import busio import busio
import board import board
from PIL import Image
from PIL import ImageDraw
from PIL import ImageFont
from adafruit_epd.epd import Adafruit_EPD from adafruit_epd.epd import Adafruit_EPD
from adafruit_epd.il0373 import Adafruit_IL0373 from adafruit_epd.il0373 import Adafruit_IL0373
@ -58,7 +58,8 @@ x += shape_width+padding
draw.rectangle((x, top, x+shape_width, bottom), outline=RED, fill=BLACK) draw.rectangle((x, top, x+shape_width, bottom), outline=RED, fill=BLACK)
x += shape_width+padding x += shape_width+padding
# Draw a triangle. # Draw a triangle.
draw.polygon([(x, bottom), (x+shape_width/2, top), (x+shape_width, bottom)], outline=BLACK, fill=RED) draw.polygon([(x, bottom), (x+shape_width/2, top), (x+shape_width, bottom)],
outline=BLACK, fill=RED)
x += shape_width+padding x += shape_width+padding
# Draw an X. # Draw an X.
draw.line((x, bottom, x+shape_width, top), fill=RED) draw.line((x, bottom, x+shape_width, top), fill=RED)
@ -68,7 +69,8 @@ x += shape_width+padding
# Load default font. # Load default font.
font = ImageFont.load_default() font = ImageFont.load_default()
# Alternatively load a TTF font. Make sure the .ttf font file is in the same directory as the python script! # Alternatively load a TTF font. Make sure the .ttf font
# file is in the same directory as the python script!
# Some other nice fonts to try: http://www.dafont.com/bitmap.php # Some other nice fonts to try: http://www.dafont.com/bitmap.php
#font = ImageFont.truetype('Minecraftia.ttf', 8) #font = ImageFont.truetype('Minecraftia.ttf', 8)