Adafruit_CircuitPython_EPD/examples/epd_blinka.py
2019-03-31 01:29:43 -04:00

85 lines
2.4 KiB
Python

import digitalio
import busio
import board
from PIL import Image
from PIL import ImageDraw
from PIL import ImageFont
from adafruit_epd.epd import Adafruit_EPD
from adafruit_epd.il0373 import Adafruit_IL0373
# create the spi device and pins we will need
spi = busio.SPI(board.SCK, MOSI=board.MOSI, MISO=board.MISO)
ecs = digitalio.DigitalInOut(board.D22)
dc = digitalio.DigitalInOut(board.D13)
srcs = digitalio.DigitalInOut(board.D6)
rst = digitalio.DigitalInOut(board.D19)
busy = digitalio.DigitalInOut(board.D26)
# give them all to our driver
print("Creating display")
display = Adafruit_IL0373(104, 212, spi,
cs_pin=ecs, dc_pin=dc, sramcs_pin=srcs,
rst_pin=rst, busy_pin=busy)
# Create blank image for drawing.
# Make sure to create image with mode '1' for 1-bit color.
width = display.width
height = display.height
image = Image.new('RGB', (width, height))
WHITE = (0xFF, 0xFF, 0xFF)
RED = (0xFF, 0x00, 0x00)
BLACK = (0x00, 0x00, 0x00)
# clear the buffer
display.fill(Adafruit_EPD.WHITE)
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)
# Draw a white filled box to clear the image.
draw.rectangle((0,0,width,height), outline=BLACK, fill=WHITE)
# Draw some shapes.
# First define some constants to allow easy resizing of shapes.
padding = 2
shape_width = 30
top = padding
bottom = height-padding
# Move left to right keeping track of the current x position for drawing shapes.
x = padding
# Draw an ellipse.
draw.ellipse((x, top , x+shape_width, bottom), outline=RED, fill=WHITE)
x += shape_width+padding
# Draw a rectangle.
draw.rectangle((x, top, x+shape_width, bottom), outline=RED, fill=BLACK)
x += shape_width+padding
# Draw a triangle.
draw.polygon([(x, bottom), (x+shape_width/2, top), (x+shape_width, bottom)],
outline=BLACK, fill=RED)
x += shape_width+padding
# Draw an X.
draw.line((x, bottom, x+shape_width, top), fill=RED)
draw.line((x, top, x+shape_width, bottom), fill=RED)
x += shape_width+padding
# Load default font.
font = ImageFont.load_default()
# Alternatively load a TTF font. Make sure the .ttf font
# file is in the same directory as the python script!
# Some other nice fonts to try: http://www.dafont.com/bitmap.php
#font = ImageFont.truetype('Minecraftia.ttf', 8)
# Write two lines of text.
draw.text((x, top), 'Hello', font=font, fill=RED)
draw.text((x, top+20), 'World!', font=font, fill=RED)
# Display image.
display.image(image)
display.display()