Merge branch 'master' into bugfixes

This commit is contained in:
Roy Hooper 2020-06-08 20:42:58 -04:00
commit aa0eef28ca
5 changed files with 442 additions and 101 deletions

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@ -0,0 +1,147 @@
# The MIT License (MIT)
#
# Copyright (c) 2019-2020 Roy Hooper
# Copyright (c) 2020 Kattni Rembor for Adafruit Industries
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""
`adafruit_led_animation.animation.grid_rain`
================================================================================
Rain animations for CircuitPython helper library for LED animations.
* Author(s): Roy Hooper, Kattni Rembor
Implementation Notes
--------------------
**Hardware:**
* `Adafruit NeoPixels <https://www.adafruit.com/category/168>`_
* `Adafruit DotStars <https://www.adafruit.com/category/885>`_
**Software and Dependencies:**
* Adafruit CircuitPython firmware for the supported boards:
https://circuitpython.org/downloads
"""
import random
from adafruit_led_animation.animation import Animation
__version__ = "0.0.0-auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation.git"
from adafruit_led_animation.color import BLACK, colorwheel, calculate_intensity, GREEN
class Rain(Animation):
"""
Droplets of rain.
:param grid_object: The initialised PixelGrid object.
:param float speed: Animation speed in seconds, e.g. ``0.1``.
:param color: Animation color in ``(r, g, b)`` tuple, or ``0x000000`` hex format.
:param count: Number of sparkles to generate per animation cycle.
:param length: Number of pixels per raindrop (Default 3)
:param background: Background color (Default BLACK).
"""
# pylint: disable=too-many-arguments
def __init__(
self, grid_object, speed, color, count=1, length=3, background=BLACK, name=None
):
self._count = count
self._length = length
self._background = background
self._raindrops = []
super().__init__(grid_object, speed, color, name=name)
def draw(self):
# Move raindrops down
keep = []
for raindrop in self._raindrops:
pixels = []
if raindrop[1][0][0] >= 0:
self.pixel_object[raindrop[0], raindrop[1][0][0]] = self._background
for pixel in raindrop[1]:
pixel[0] += 1
if pixel[0] < self.pixel_object.height:
pixels.append(pixel)
if pixels:
keep.append([raindrop[0], pixels])
self._raindrops = keep
# Add a raindrop
if len(self._raindrops) < self._count:
x = random.randint(0, self.pixel_object.width - 1)
self._raindrops.append([x, self._generate_droplet(x, self._length)])
# Draw raindrops
for x, pixels in self._raindrops:
for y, color in pixels:
if y >= 0:
self.pixel_object[x, y] = color
def _generate_droplet(self, x, length): # pylint: disable=unused-argument
return [[n, self.color] for n in range(-length, 0)]
class RainbowRain(Rain):
"""
Rainbow Rain animation.
"""
def __init__( # pylint: disable=too-many-arguments
self, grid_object, speed, count=1, length=3, background=BLACK, name=None
):
super().__init__(grid_object, speed, BLACK, count, length, background, name)
def _generate_droplet(self, x, length):
color = colorwheel(random.randint(0, 255))
return [
[n, calculate_intensity(color, 1.0 - -((n + 1) / (length + 1)))]
for n in range(-length, 0)
]
class MatrixRain(Rain):
"""
The Matrix style animation.
"""
def __init__( # pylint: disable=too-many-arguments
self,
grid_object,
speed,
color=GREEN,
count=1,
length=6,
background=(0, 32, 0),
name=None,
):
super().__init__(grid_object, speed, color, count, length, background, name)
def _generate_droplet(self, x, length):
return [
[n, calculate_intensity(self.color, random.randint(10, 100) * 1.0)]
for n in range(-length, 0)
]

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@ -74,9 +74,6 @@ class Pulse(Animation):
"""
Resets the animation.
"""
white = len(self.pixel_object[0]) > 3 and isinstance(
self.pixel_object[0][-1], int
)
dotstar = len(self.pixel_object[0]) == 4 and isinstance(
self.pixel_object[0][-1], float
)
@ -84,6 +81,4 @@ class Pulse(Animation):
pulse_generator,
)
self._generator = pulse_generator(
self._period, self, white, dotstar_pwm=dotstar
)
self._generator = pulse_generator(self._period, self, dotstar_pwm=dotstar)

View file

@ -74,14 +74,11 @@ class SparklePulse(Sparkle):
self._max_intensity = max_intensity
self._min_intensity = min_intensity
self._period = period
white = len(pixel_object) == 4 and isinstance(pixel_object[0][-1], int)
dotstar = len(pixel_object) == 4 and isinstance(pixel_object[0][-1], float)
super().__init__(
pixel_object, speed=speed, color=color, num_sparkles=1, name=name
)
self._generator = pulse_generator(
self._period, self, white, dotstar_pwm=dotstar
)
self._generator = pulse_generator(self._period, self, dotstar_pwm=dotstar)
def draw(self):
self._sparkle_color = next(self._generator)

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@ -0,0 +1,233 @@
# The MIT License (MIT)
#
# Copyright (c) 2019 Roy Hooper
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""
`adafruit_led_animation.grid`
================================================================================
PixelGrid helper for 2D animations.
* Author(s): Roy Hooper
Implementation Notes
--------------------
**Hardware:**
* `Adafruit NeoPixels <https://www.adafruit.com/category/168>`_
* `Adafruit DotStars <https://www.adafruit.com/category/885>`_
**Software and Dependencies:**
* Adafruit CircuitPython firmware for the supported boards:
https://circuitpython.org/downloads
"""
from micropython import const
from .helper import PixelMap, horizontal_strip_gridmap, vertical_strip_gridmap
HORIZONTAL = const(1)
VERTICAL = const(2)
class PixelGrid:
"""
PixelGrid lets you address a pixel strip with x and y coordinates.
:param strip: An object that implements the Neopixel or Dotstar protocol.
:param width: Grid width.
:param height: Grid height.
:param orientation: Orientation of the strip pixels - HORIZONTAL (default) or VERTICAL.
:param alternating: Whether the strip alternates direction from row to row (default True).
:param reverse_x: Whether the strip X origin is on the right side (default False).
:param reverse_y: Whether the strip Y origin is on the bottom (default False).
:param tuple top: (x, y) coordinates of grid top left corner (Optional)
:param tuple bottom: (x, y) coordinates of grid bottom right corner (Optional)
To use with individual pixels:
.. code-block:: python
import board
import neopixel
import time
from adafruit_led_animation.grid import PixelGrid, VERTICAL
pixels = neopixel.NeoPixel(board.D11, 256, auto_write=False)
grid = PixelGrid(pixels, 32, 8, orientation=VERTICAL, alternating=True)
for x in range(32):
for y in range(8):
# pg[x, y] = (y*32) + x
pg[x][y] = ((y*32) + x) << 8
pg.show()
"""
def __init__(
self,
strip,
width,
height,
orientation=HORIZONTAL,
alternating=True,
reverse_x=False,
reverse_y=False,
top=0,
bottom=0,
): # pylint: disable=too-many-arguments,too-many-locals
self._pixels = strip
self._x = []
self.height = height
self.width = width
if orientation == HORIZONTAL:
mapper = horizontal_strip_gridmap(width, alternating)
else:
mapper = vertical_strip_gridmap(height, alternating)
if reverse_x:
mapper = reverse_x_mapper(width, mapper)
if reverse_y:
mapper = reverse_y_mapper(height, mapper)
x_start = 0
x_end = width
y_start = 0
y_end = height
if top:
x_start, y_start = top
if bottom:
x_end, y_end = bottom
self.height = y_end - y_start
self.width = x_end - x_start
for x in range(x_start, x_end):
self._x.append(
PixelMap(
strip,
[mapper(x, y) for y in range(y_start, y_end)],
individual_pixels=True,
)
)
self.n = len(self._x)
def __repr__(self):
return "[" + ", ".join([str(self[x]) for x in range(self.n)]) + "]"
def __setitem__(self, index, val):
if isinstance(index, slice):
raise NotImplementedError("PixelGrid does not support slices")
if isinstance(index, tuple):
self._x[index[0]][index[1]] = val
else:
raise ValueError("PixelGrid assignment needs a sub-index or x,y coordinate")
if self._pixels.auto_write:
self.show()
def __getitem__(self, index):
if isinstance(index, slice):
raise NotImplementedError("PixelGrid does not support slices")
if index < 0:
index += len(self)
if index >= self.n or index < 0:
raise IndexError("x is out of range")
return self._x[index]
def __len__(self):
return self.n
@property
def brightness(self):
"""
brightness from the underlying strip.
"""
return self._pixels.brightness
@brightness.setter
def brightness(self, brightness):
# pylint: disable=attribute-defined-outside-init
self._pixels.brightness = min(max(brightness, 0.0), 1.0)
def fill(self, color):
"""
Fill the PixelGrid with the specified color.
:param color: Color to use.
"""
for strip in self._x:
strip.fill(color)
def show(self):
"""
Shows the pixels on the underlying strip.
"""
self._pixels.show()
@property
def auto_write(self):
"""
auto_write from the underlying strip.
"""
return self._pixels.auto_write
@auto_write.setter
def auto_write(self, value):
self._pixels.auto_write = value
def reverse_x_mapper(width, mapper):
"""
Returns a coordinate mapper function for grids with reversed X coordinates.
:param width: width of strip
:param mapper: grid mapper to wrap
:return: mapper(x, y)
"""
max_x = width - 1
def x_mapper(x, y):
return mapper(max_x - x, y)
return x_mapper
def reverse_y_mapper(height, mapper):
"""
Returns a coordinate mapper function for grids with reversed Y coordinates.
:param height: width of strip
:param mapper: grid mapper to wrap
:return: mapper(x, y)
"""
max_y = height - 1
def y_mapper(x, y):
return mapper(x, max_y - y)
return y_mapper

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@ -45,6 +45,7 @@ Implementation Notes
import math
from . import NANOS_PER_SECOND, monotonic_ns
from .color import calculate_intensity
class PixelMap:
@ -69,7 +70,7 @@ class PixelMap:
pixel_wing_horizontal[0] = (255, 255, 0)
pixel_wing_horizontal.show()
To use with individual pixels:
To use with groups of individual pixels:
.. code-block:: python
@ -92,24 +93,57 @@ class PixelMap:
pixel_wing_vertical[0] = (255, 255, 0)
pixel_wing_vertical.show()
To use with individual pixels:
.. code-block:: python
import board
import neopixel
import time
from adafruit_led_animation.helper import PixelMap
pixels = neopixel.NeoPixel(board.D6, 8, auto_write=False)
pixel_map = PixelMap(pixels, [
0, 7, 1, 6, 2, 5, 3, 4
], individual_pixels=True)
n = 0
while True:
pixel_map[n] = AMBER
pixel_map.show()
n = n + 1
if n > 7:
n = 0
pixel_map.fill(0)
time.sleep(0.25)
"""
def __init__(self, strip, pixel_ranges, individual_pixels=False):
self._pixels = strip
self._ranges = pixel_ranges
self.n = len(self._ranges)
if self.n == 0:
raise ValueError("A PixelMap must have at least one pixel defined")
self._individual_pixels = individual_pixels
self._expand_ranges()
def _expand_ranges(self):
if not self._individual_pixels:
self._ranges = [list(range(start, end)) for start, end in self._ranges]
return
if isinstance(self._ranges[0], int):
self._ranges = [[n] for n in self._ranges]
def __repr__(self):
return "[" + ", ".join([str(x) for x in self]) + "]"
return "[" + ", ".join([str(self[x]) for x in range(self.n)]) + "]"
def _set_pixels(self, index, val):
if self._individual_pixels:
for pixel in self._ranges[index]:
self._pixels[pixel] = val
else:
range_start, range_stop = self._ranges[index]
self._pixels[range_start:range_stop] = [val] * (range_stop - range_start)
def __setitem__(self, index, val):
if isinstance(index, slice):
@ -124,7 +158,7 @@ class PixelMap:
else:
self._set_pixels(index, val)
if self.auto_write:
if self._pixels.auto_write:
self.show()
def __getitem__(self, index):
@ -160,13 +194,9 @@ class PixelMap:
:param color: Color to fill all pixels referenced by this PixelMap definition with.
"""
if self._individual_pixels:
for pixels in self._ranges:
for pixel in pixels:
self._pixels[pixel] = color
else:
for start, stop in self._ranges:
self._pixels[start:stop] = [color] * (stop - start)
def show(self):
"""
@ -273,7 +303,7 @@ def horizontal_strip_gridmap(width, alternating=True):
return mapper
class PixelSubset:
class PixelSubset(PixelMap):
"""
PixelSubset lets you work with a subset of a pixel object.
@ -295,78 +325,18 @@ class PixelSubset:
"""
def __init__(self, pixel_object, start, end):
self._pixels = pixel_object
self._start = start
self._end = end
self.n = self._end - self._start
def __repr__(self):
return "[" + ", ".join([str(x) for x in self]) + "]"
def __setitem__(self, index, val):
if isinstance(index, slice):
start, stop, step = index.indices(self.n)
self._pixels[start + self._start : stop + self._start : step] = val
else:
self._pixels[index + self._start] = val
if self.auto_write:
self.show()
def __getitem__(self, index):
if isinstance(index, slice):
start, stop, step = index.indices(self.n)
return self._pixels[start + self._start : stop + self._start : step]
if index < 0:
index += len(self)
if index >= self.n or index < 0:
raise IndexError
return self._pixels[index]
def __len__(self):
return self.n
@property
def brightness(self):
"""
brightness from the underlying strip.
"""
return self._pixels.brightness
@brightness.setter
def brightness(self, brightness):
self._pixels.brightness = min(max(brightness, 0.0), 1.0)
def fill(self, color):
"""
Fill the used pixel ranges with color.
"""
self._pixels[self._start : self._end] = [color] * (self.n)
def show(self):
"""
Shows the pixels on the underlying strip.
"""
self._pixels.show()
@property
def auto_write(self):
"""
auto_write from the underlying strip.
"""
return self._pixels.auto_write
@auto_write.setter
def auto_write(self, value):
self._pixels.auto_write = value
super().__init__(
pixel_object,
pixel_ranges=[[n] for n in range(start, end)],
individual_pixels=True,
)
def pulse_generator(period: float, animation_object, white=False, dotstar_pwm=False):
def pulse_generator(period: float, animation_object, dotstar_pwm=False):
"""
Generates a sequence of colors for a pulse, based on the time period specified.
:param period: Pulse duration in seconds.
:param animation_object: An animation object to interact with.
:param white: Whether the pixel strip has a white pixel.
:param dotstar_pwm: Whether to use the dostar per pixel PWM value for brightness control.
"""
period = int(period * NANOS_PER_SECOND)
@ -376,7 +346,6 @@ def pulse_generator(period: float, animation_object, white=False, dotstar_pwm=Fa
cycle_position = 0
last_pos = 0
while True:
fill_color = list(animation_object.color)
now = monotonic_ns()
time_since_last_draw = now - last_update
last_update = now
@ -388,12 +357,12 @@ def pulse_generator(period: float, animation_object, white=False, dotstar_pwm=Fa
pos = period - pos
intensity = pos / half_period
if dotstar_pwm:
fill_color = (fill_color[0], fill_color[1], fill_color[2], intensity)
fill_color = (
animation_object.color[0],
animation_object.color[1],
animation_object.color[2],
intensity,
)
yield fill_color
continue
if white and len(fill_color) == 4:
fill_color[3] = int(fill_color[3] * intensity)
fill_color[0] = int(fill_color[0] * intensity)
fill_color[1] = int(fill_color[1] * intensity)
fill_color[2] = int(fill_color[2] * intensity)
yield fill_color
yield calculate_intensity(animation_object.color, intensity)