foamyguy
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d06c5ca9df
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change to ruff
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2025-05-16 16:29:36 +00:00 |
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foamyguy
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0b66cc1c11
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add period property to pulse and sparklepulse, fix typo
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2024-12-20 17:56:28 -06:00 |
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Samed Ozdemir
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ef3ab8ae2d
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fix: move pulse generator from helper to own file to reduce memory footprint when imported
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2024-07-06 11:50:39 -04:00 |
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Tyler Winfield
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786cd806fc
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Resolving build CI errors
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2023-12-28 09:01:11 -06:00 |
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Tyler Winfield
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f16e519991
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Corrected variable scoping
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2023-12-19 23:04:12 -06:00 |
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Tyler Winfield
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fc1aefafca
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Adds min_intensity and max_intensity support back to Pulse animation. Introduces a 'breath' value (default 0) to give a duration to hold the minimum and maximum intensity during the animation for smoother changes in direction.
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2023-12-19 22:01:30 -06:00 |
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dherrada
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4ada0c2017
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Ran pre-commit, added licenses
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2021-01-12 10:37:24 -05:00 |
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Roy Hooper
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d9fe17e91a
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remove self from copyright, authors
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2020-08-16 20:34:18 -04:00 |
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Roy Hooper
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968a7beed4
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simplify and clean up pixelmap, add ability to use pixel numbers without a list wrapping them
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2020-06-07 13:09:11 -04:00 |
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Roy Hooper
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5f5d51899a
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refactor SparklePulse to inherit Sparkle and use the pulse generator
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2020-05-19 14:03:18 -04:00 |
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Roy Hooper
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76a3e43969
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a bunch of protocol changes to allow a second stage of drawing, and to move the cycle done callback out to animate()
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2020-05-18 16:27:38 -04:00 |
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Kattni Rembor
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74b0f6c12c
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Docs, pylint.
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2020-05-17 15:00:13 -04:00 |
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Roy Hooper
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cdd61d6be1
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split library up further to help with low memory boards
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2020-05-16 14:11:17 -04:00 |
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