Introduction ============ .. image:: https://readthedocs.org/projects/adafruit_circuitpython_led_animation/badge/?version=latest :target: https://docs.circuitpython.org/projects/led-animation/en/latest/ :alt: Documentation Status .. image:: https://raw.githubusercontent.com/adafruit/Adafruit_CircuitPython_Bundle/main/badges/adafruit_discord.svg :target: https://adafru.it/discord :alt: Discord .. image:: https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation/workflows/Build%20CI/badge.svg :target: https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation/actions :alt: Build Status .. image:: https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/astral-sh/ruff/main/assets/badge/v2.json :target: https://github.com/astral-sh/ruff :alt: Code Style: Ruff Perform a variety of LED animation tasks Dependencies ============= This driver depends on: * `Adafruit CircuitPython `_ Please ensure all dependencies are available on the CircuitPython filesystem. This is easily achieved by downloading `the Adafruit library and driver bundle `_. Installing from PyPI ===================== On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally `from PyPI `_. To install for current user: .. code-block:: shell pip3 install adafruit-circuitpython-led-animation To install system-wide (this may be required in some cases): .. code-block:: shell sudo pip3 install adafruit-circuitpython-led-animation To install in a virtual environment in your current project: .. code-block:: shell mkdir project-name && cd project-name python3 -m venv .venv source .venv/bin/activate pip3 install adafruit-circuitpython-led-animation Usage Example ============= .. code-block:: python import board import neopixel from adafruit_led_animation.animation.blink import Blink import adafruit_led_animation.color as color # Works on Circuit Playground Express and Bluefruit. # For other boards, change board.NEOPIXEL to match the pin to which the NeoPixels are attached. pixel_pin = board.NEOPIXEL # Change to match the number of pixels you have attached to your board. num_pixels = 10 pixels = neopixel.NeoPixel(pixel_pin, num_pixels) blink = Blink(pixels, 0.5, color.PURPLE) while True: blink.animate() Documentation ============= API documentation for this library can be found on `Read the Docs `_. For information on building library documentation, please check out `this guide `_. Contributing ============ Contributions are welcome! Please read our `Code of Conduct `_ before contributing to help this project stay welcoming. Building locally ================ Zip release files ----------------- To build this library locally you'll need to install the `circuitpython-build-tools `_ package. .. code-block:: shell python3 -m venv .venv source .venv/bin/activate pip install circuitpython-build-tools Once installed, make sure you are in the virtual environment: .. code-block:: shell source .venv/bin/activate Then run the build: .. code-block:: shell circuitpython-build-bundles --filename_prefix circuitpython-led_animation --library_location . Sphinx documentation ----------------------- Sphinx is used to build the documentation based on rST files and comments in the code. First, install dependencies (feel free to reuse the virtual environment from above): .. code-block:: shell python3 -m venv .venv source .venv/bin/activate pip install Sphinx sphinx-rtd-theme Now, once you have the virtual environment activated: .. code-block:: shell cd docs sphinx-build -E -W -b html . _build/html This will output the documentation to ``docs/_build/html``. Open the index.html in your browser to view them. It will also (due to -W) error out on any warning like Travis will. This is a good way to locally verify it will pass.