Adafruit_CircuitPython_LED_.../adafruit_led_animation/animation/sparkle.py
2021-01-12 10:37:24 -05:00

81 lines
2.7 KiB
Python

# SPDX-FileCopyrightText: 2020 Kattni Rembor for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
`adafruit_led_animation.animation.sparkle`
================================================================================
Sparkle animation for CircuitPython helper library for LED animations.
* Author(s): Kattni Rembor
Implementation Notes
--------------------
**Hardware:**
* `Adafruit NeoPixels <https://www.adafruit.com/category/168>`_
* `Adafruit DotStars <https://www.adafruit.com/category/885>`_
**Software and Dependencies:**
* Adafruit CircuitPython firmware for the supported boards:
https://circuitpython.org/downloads
"""
import random
from adafruit_led_animation.animation import Animation
__version__ = "0.0.0-auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation.git"
class Sparkle(Animation):
"""
Sparkle animation of a single color.
:param pixel_object: The initialised LED object.
:param float speed: Animation speed in seconds, e.g. ``0.1``.
:param color: Animation color in ``(r, g, b)`` tuple, or ``0x000000`` hex format.
:param num_sparkles: Number of sparkles to generate per animation cycle.
"""
# pylint: disable=too-many-arguments
def __init__(self, pixel_object, speed, color, num_sparkles=1, name=None):
if len(pixel_object) < 2:
raise ValueError("Sparkle needs at least 2 pixels")
self._half_color = color
self._dim_color = color
self._sparkle_color = color
self._num_sparkles = num_sparkles
self._num_pixels = len(pixel_object)
self._pixels = []
super().__init__(pixel_object, speed, color, name=name)
def _set_color(self, color):
half_color = tuple(color[rgb] // 4 for rgb in range(len(color)))
dim_color = tuple(color[rgb] // 10 for rgb in range(len(color)))
for pixel in range(len(self.pixel_object)):
if self.pixel_object[pixel] == self._half_color:
self.pixel_object[pixel] = half_color
elif self.pixel_object[pixel] == self._dim_color:
self.pixel_object[pixel] = dim_color
self._half_color = half_color
self._dim_color = dim_color
self._sparkle_color = color
def draw(self):
self._pixels = [
random.randint(0, (len(self.pixel_object) - 1))
for _ in range(self._num_sparkles)
]
for pixel in self._pixels:
self.pixel_object[pixel] = self._sparkle_color
def after_draw(self):
self.show()
for pixel in self._pixels:
self.pixel_object[pixel % self._num_pixels] = self._half_color
self.pixel_object[(pixel + 1) % self._num_pixels] = self._dim_color