206 lines
6.6 KiB
Python
206 lines
6.6 KiB
Python
# SPDX-FileCopyrightText: 2020 Kattni Rembor for Adafruit Industries
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#
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# SPDX-License-Identifier: MIT
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"""
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`adafruit_led_animation.group`
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================================================================================
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Animation group helper for CircuitPython helper library for LED animations..
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* Author(s): Kattni Rembor
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Implementation Notes
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--------------------
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**Hardware:**
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* `Adafruit NeoPixels <https://www.adafruit.com/category/168>`_
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* `Adafruit DotStars <https://www.adafruit.com/category/885>`_
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**Software and Dependencies:**
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* Adafruit CircuitPython firmware for the supported boards:
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https://circuitpython.org/downloads
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"""
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__version__ = "0.0.0+auto.0"
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__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation.git"
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from adafruit_led_animation.animation import Animation
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class AnimationGroup:
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"""
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AnimationGroup synchronizes multiple animations. Allows for multiple animations to be kept in
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sync, whether or not the same animation or pixel object is in use.
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:param members: The animation objects or groups.
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:param bool sync: Synchronises when draw is called for all members of the group to the settings
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of the first member of the group. Defaults to ``False``.
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Example:
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.. code-block:: python
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import board
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import neopixel
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from adafruit_circuitplayground import cp
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from adafruit_led_animation.animation.blink import Blink
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from adafruit_led_animation.animation.comet import Comet
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from adafruit_led_animation.animation.chase import Chase
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from adafruit_led_animation.group import AnimationGroup
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from adafruit_led_animation.sequence import AnimationSequence
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import adafruit_led_animation.color as color
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strip_pixels = neopixel.NeoPixel(board.A1, 30, brightness=0.5, auto_write=False)
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cp.pixels.brightness = 0.5
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animations = AnimationSequence(
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# Synchronized to 0.5 seconds. Ignores the second animation setting of 3 seconds.
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AnimationGroup(
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Blink(cp.pixels, 0.5, color.CYAN),
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Blink(strip_pixels, 3.0, color.AMBER),
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sync=True,
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),
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# Different speeds
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AnimationGroup(
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Comet(cp.pixels, 0.1, color.MAGENTA, tail_length=5),
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Comet(strip_pixels, 0.01, color.MAGENTA, tail_length=15),
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),
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# Sequential animations on the built-in NeoPixels then the NeoPixel strip
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Chase(cp.pixels, 0.05, size=2, spacing=3, color=color.PURPLE),
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Chase(strip_pixels, 0.05, size=2, spacing=3, color=color.PURPLE),
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advance_interval=3.0,
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auto_clear=True,
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auto_reset=True,
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)
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while True:
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animations.animate()
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"""
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def __init__(self, *members, sync=False, name=None):
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if not members:
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raise ValueError("At least one member required in an AnimationGroup")
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self.draw_count = 0
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"""Number of animation frames drawn."""
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self.cycle_count = 0
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"""Number of animation cycles completed."""
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self.notify_cycles = 1
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"""Number of cycles to trigger additional cycle_done notifications after"""
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self._members = list(members)
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self._sync = sync
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self._also_notify = []
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self.cycle_count = 0
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self.name = name
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if sync:
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main = members[0]
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main.peers = members[1:]
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# Catch cycle_complete on the last animation.
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self._members[-1].add_cycle_complete_receiver(self._group_done)
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self.on_cycle_complete_supported = self._members[-1].on_cycle_complete_supported
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def __str__(self):
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return "<AnimationGroup %s: %s>" % (self.__class__.__name__, self.name)
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def _group_done(self, animation): # pylint: disable=unused-argument
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self.on_cycle_complete()
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def on_cycle_complete(self):
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"""
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Called by some animations when they complete an animation cycle.
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Animations that support cycle complete notifications will have X property set to False.
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Override as needed.
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"""
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self.cycle_count += 1
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if self.cycle_count % self.notify_cycles == 0:
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for callback in self._also_notify:
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callback(self)
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def add_cycle_complete_receiver(self, callback):
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"""
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Adds an additional callback when the cycle completes.
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:param callback: Additional callback to trigger when a cycle completes. The callback
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is passed the animation object instance.
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"""
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self._also_notify.append(callback)
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def animate(self, show=True):
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"""
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Call animate() from your code's main loop. It will draw all of the animations
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in the group.
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:return: True if any animation draw cycle was triggered, otherwise False.
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"""
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if self._sync:
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result = self._members[0].animate(show=False)
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if result and show:
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last_strip = None
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for member in self._members:
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if isinstance(member, Animation):
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if last_strip != member.pixel_object:
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member.pixel_object.show()
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last_strip = member.pixel_object
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else:
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member.show()
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return result
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ret = False
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for item in self._members:
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if item.animate(show):
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ret = True
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return ret
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@property
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def color(self):
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"""
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Use this property to change the color of all members of the animation group.
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"""
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return None
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@color.setter
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def color(self, color):
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for item in self._members:
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item.color = color
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def fill(self, color):
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"""
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Fills all pixel objects in the group with a color.
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"""
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for item in self._members:
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item.fill(color)
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def freeze(self):
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"""
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Freeze all animations in the group.
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"""
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for item in self._members:
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item.freeze()
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def resume(self):
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"""
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Resume all animations in the group.
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"""
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for item in self._members:
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item.resume()
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def reset(self):
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"""
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Resets the animations in the group.
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"""
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for item in self._members:
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item.reset()
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def show(self):
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"""
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Draws the current animation group members.
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"""
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for item in self._members:
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item.show()
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