167 lines
5.4 KiB
Python
167 lines
5.4 KiB
Python
# The MIT License (MIT)
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#
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# Copyright (c) 2019-2020 Roy Hooper
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# Copyright (c) 2020 Kattni Rembor for Adafruit Industries
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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"""
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`adafruit_led_animation.group`
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================================================================================
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Animation group helper for CircuitPython helper library for LED animations..
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* Author(s): Roy Hooper, Kattni Rembor
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Implementation Notes
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--------------------
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**Hardware:**
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* `Adafruit NeoPixels <https://www.adafruit.com/category/168>`_
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* `Adafruit DotStars <https://www.adafruit.com/category/885>`_
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**Software and Dependencies:**
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* Adafruit CircuitPython firmware for the supported boards:
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https://circuitpython.org/downloads
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"""
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__version__ = "0.0.0-auto.0"
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__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_LED_Animation.git"
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class AnimationGroup:
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"""
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A group of animations that are active together. An example would be grouping a strip of
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pixels connected to a board and the onboard LED.
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:param members: The animation objects or groups.
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:param bool sync: Synchronises the timing of all members of the group to the settings of the
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first member of the group. Defaults to ``False``.
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"""
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def __init__(self, *members, sync=False, name=None):
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if not members:
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raise ValueError("At least one member required in an AnimationGroup")
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self.draw_count = 0
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"""Number of animation frames drawn."""
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self.cycle_count = 0
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"""Number of animation cycles completed."""
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self.notify_cycles = 1
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"""Number of cycles to trigger additional cycle_done notifications after"""
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self._members = list(members)
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self._sync = sync
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self._also_notify = []
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self.cycle_count = 0
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self.name = name
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if sync:
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main = members[0]
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main.peers = members[1:]
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# Catch cycle_complete on the last animation.
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self._members[-1].add_cycle_complete_receiver(self._group_done)
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self.on_cycle_complete_supported = self._members[-1].on_cycle_complete_supported
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def __str__(self):
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return "<AnimationGroup %s: %s>" % (self.__class__.__name__, self.name)
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def _group_done(self, animation): # pylint: disable=unused-argument
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self.on_cycle_complete()
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def on_cycle_complete(self):
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"""
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Called by some animations when they complete an animation cycle.
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Animations that support cycle complete notifications will have X property set to False.
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Override as needed.
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"""
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self.cycle_count += 1
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if self.cycle_count % self.notify_cycles == 0:
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for callback in self._also_notify:
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callback(self)
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def add_cycle_complete_receiver(self, callback):
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"""
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Adds an additional callback when the cycle completes.
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:param callback: Additional callback to trigger when a cycle completes. The callback
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is passed the animation object instance.
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"""
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self._also_notify.append(callback)
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def animate(self):
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"""
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Call animate() from your code's main loop. It will draw all of the animations
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in the group.
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:return: True if any animation draw cycle was triggered, otherwise False.
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"""
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if self._sync:
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return self._members[0].animate()
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return any([item.animate() for item in self._members])
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@property
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def color(self):
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"""
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Use this property to change the color of all members of the animation group.
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"""
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return None
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@color.setter
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def color(self, color):
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for item in self._members:
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item.color = color
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def fill(self, color):
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"""
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Fills all pixel objects in the group with a color.
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"""
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for item in self._members:
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item.fill(color)
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def freeze(self):
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"""
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Freeze all animations in the group.
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"""
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for item in self._members:
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item.freeze()
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def resume(self):
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"""
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Resume all animations in the group.
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"""
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for item in self._members:
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item.resume()
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def reset(self):
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"""
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Resets the animations in the group.
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"""
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for item in self._members:
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item.reset()
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def show(self):
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"""
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Draws the current animation group members.
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"""
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for item in self._members:
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item.show()
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