Adafruit_CircuitPython_LED_.../adafruit_led_animation/sparkle.py
2020-05-14 22:08:11 -04:00

108 lines
4.2 KiB
Python

import random
from adafruit_led_animation.animation import Animation
from . import NANOS_PER_SECOND, monotonic_ns
class Sparkle(Animation):
"""
Sparkle animation of a single color.
:param pixel_object: The initialised LED object.
:param float speed: Animation speed in seconds, e.g. ``0.1``.
:param color: Animation color in ``(r, g, b)`` tuple, or ``0x000000`` hex format.
:param num_sparkles: Number of sparkles to generate per animation cycle.
"""
# pylint: disable=too-many-arguments
def __init__(self, pixel_object, speed, color, num_sparkles=1, name=None):
if len(pixel_object) < 2:
raise ValueError("Sparkle needs at least 2 pixels")
self._half_color = None
self._dim_color = None
self._num_sparkles = num_sparkles
super().__init__(pixel_object, speed, color, name=name)
def _recompute_color(self, color):
half_color = tuple(color[rgb] // 4 for rgb in range(len(color)))
dim_color = tuple(color[rgb] // 10 for rgb in range(len(color)))
for pixel in range(len(self.pixel_object)):
if self.pixel_object[pixel] == self._half_color:
self.pixel_object[pixel] = half_color
elif self.pixel_object[pixel] == self._dim_color:
self.pixel_object[pixel] = dim_color
self._half_color = half_color
self._dim_color = dim_color
def draw(self):
pixels = [
random.randint(0, (len(self.pixel_object) - 2))
for n in range(self._num_sparkles)
]
for pixel in pixels:
self.pixel_object[pixel] = self._color
self.show()
for pixel in pixels:
self.pixel_object[pixel] = self._half_color
self.pixel_object[pixel + 1] = self._dim_color
self.show()
class SparklePulse(Animation):
"""
Combination of the Spark and Pulse animations.
:param pixel_object: The initialised LED object.
:param int speed: Animation refresh rate in seconds, e.g. ``0.1``.
:param color: Animation color in ``(r, g, b)`` tuple, or ``0x000000`` hex format.
:param period: Period to pulse the LEDs over. Default 5.
:param max_intensity: The maximum intensity to pulse, between 0 and 1.0. Default 1.
:param min_intensity: The minimum intensity to pulse, between 0 and 1.0. Default 0.
"""
# pylint: disable=too-many-arguments
def __init__(
self, pixel_object, speed, color, period=5, max_intensity=1, min_intensity=0
):
if len(pixel_object) < 2:
raise ValueError("Sparkle needs at least 2 pixels")
self.max_intensity = max_intensity
self.min_intensity = min_intensity
self._period = period
self._intensity_delta = max_intensity - min_intensity
self._half_period = period / 2
self._position_factor = 1 / self._half_period
self._bpp = len(pixel_object[0])
self._last_update = monotonic_ns()
self._cycle_position = 0
self._half_color = None
self._dim_color = None
super().__init__(pixel_object, speed, color)
def _recompute_color(self, color):
half_color = tuple(color[rgb] // 4 for rgb in range(len(color)))
dim_color = tuple(color[rgb] // 10 for rgb in range(len(color)))
for pixel in range(len(self.pixel_object)):
if self.pixel_object[pixel] == self._half_color:
self.pixel_object[pixel] = half_color
elif self.pixel_object[pixel] == self._dim_color:
self.pixel_object[pixel] = dim_color
self._half_color = half_color
self._dim_color = dim_color
def draw(self):
pixel = random.randint(0, (len(self.pixel_object) - 2))
now = monotonic_ns()
time_since_last_draw = (now - self._last_update) / NANOS_PER_SECOND
self._last_update = now
pos = self._cycle_position = (
self._cycle_position + time_since_last_draw
) % self._period
if pos > self._half_period:
pos = self._period - pos
intensity = self.min_intensity + (
pos * self._intensity_delta * self._position_factor
)
color = [int(self.color[n] * intensity) for n in range(self._bpp)]
self.pixel_object[pixel] = color
self.show()