Add neopixel background example

This commit is contained in:
Jeff Epler 2022-05-06 09:47:50 -05:00
parent 3a9a0288b7
commit 387abbbc4c
No known key found for this signature in database
GPG key ID: D5BF15AB975AB4DE

View file

@ -0,0 +1,125 @@
# SPDX-FileCopyrightText: 2022 Jeff Epler, written for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""Demonstrate background writing with NeoPixels
The NeoPixelBackground class defined here is largely compatible with the
standard NeoPixel class, except that the ``show()`` method returns immediately,
writing data to the LEDs in the background.
Writing the LED data in the background will allow more time for your
Python code to run, so it may be possible to slightly increase the refresh
rate of your LEDs or do more complicated processing.
The demonstration code, under ``if __name__ == '__main__':`` is intended
for the Adafruit MacroPad, with 12 NeoPixel LEDs. It shows a cycling rainbow
pattern across all the LEDs.
"""
import struct
import adafruit_pixelbuf
from ulab import numpy as np
from rp2pio import StateMachine
from adafruit_pioasm import Program
# Pixel color order constants
RGB = "RGB"
"""Red Green Blue"""
GRB = "GRB"
"""Green Red Blue"""
RGBW = "RGBW"
"""Red Green Blue White"""
GRBW = "GRBW"
"""Green Red Blue White"""
# NeoPixels are 800khz bit streams. We are choosing zeros as <312ns hi, 936 lo> and ones
# and ones as <700 ns hi, 556 ns lo>.
# cycle. The first two instructions always run while only one of the two final
# instructions run per bit. We start with the low period because it can be
# longer while waiting for more data.
_program = Program(
"""
.side_set 1 opt
.wrap_target
pull block side 0
out y, 16 side 0 ; get count of NeoPixel bits
bitloop:
pull ifempty side 0 ; drive low
out x 1 side 0 [5]
jmp !x do_zero side 1 [3] ; drive high and branch depending on bit val
jmp y--, bitloop side 1 [4] ; drive high for a one (long pulse)
jmp end_sequence side 0 ; sequence is over
do_zero:
jmp y--, bitloop side 0 [4] ; drive low for a zero (short pulse)
end_sequence:
pull block side 0 ; get fresh 16 bit delay value
out y, 16 side 0 ; get delay count
wait_reset:
jmp y--, wait_reset side 0 ; wait until delay elapses
.wrap
"""
)
class NeoPixelBackground( # pylint: disable=too-few-public-methods
adafruit_pixelbuf.PixelBuf
):
def __init__(
self, pin, n, *, bpp=3, brightness=1.0, auto_write=True, pixel_order=None
):
if not pixel_order:
pixel_order = GRB if bpp == 3 else GRBW
elif isinstance(pixel_order, tuple):
order_list = [RGBW[order] for order in pixel_order]
pixel_order = "".join(order_list)
byte_count = bpp * n
bit_count = byte_count * 8
padding_count = byte_count % 2
if bit_count > 65536:
raise ValueError("Too many pixels")
# backwards, so that ulab byteswap corrects it!
header = struct.pack(">H", (bit_count - 1) & 0xFFFF)
trailer = b"\0" * padding_count + struct.pack(">H", 3840)
self._sm = StateMachine(
_program.assembled,
auto_pull=False,
first_sideset_pin=pin,
out_shift_right=False,
pull_threshold=16,
frequency=12_800_000,
**_program.pio_kwargs,
)
super().__init__(
n,
brightness=brightness,
byteorder=pixel_order,
auto_write=auto_write,
header=header,
trailer=trailer,
)
def _transmit(self, buf):
self._sm.background_write(np.frombuffer(buf, dtype=np.uint16).byteswap())
if __name__ == "__main__":
import board
import rainbowio
import time
NEOPIXEL = board.NEOPIXEL
NUM_PIXELS = 12
pixels = NeoPixelBackground(NEOPIXEL, NUM_PIXELS)
i = 0
while True:
pixels.fill(rainbowio.colorwheel(i := (i + 1) % 256))
time.sleep(0.01)