Add font_name to BitmapFont call for custom fonts

This commit is contained in:
Nick Martinez 2020-05-15 14:08:14 -07:00
parent 71eeb459b2
commit bf19811a05

View file

@ -359,7 +359,7 @@ class FrameBuffer:
for chunk in string.split("\n"):
if not self._font or self._font.font_name != font_name:
# load the font!
self._font = BitmapFont()
self._font = BitmapFont(font_name)
w = self._font.font_width
for i, char in enumerate(chunk):
self._font.draw_char(