Added SSD1351 Examples
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125
examples/BreakoutSSD1351-128x128/BreakoutSSD1351-128x128.ino
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125
examples/BreakoutSSD1351-128x128/BreakoutSSD1351-128x128.ino
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// Adafruit_ImageReader test for Adafruit ST7735 TFT Breakout for Arduino.
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// Demonstrates loading images to the screen, to RAM, and how to query
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// image file dimensions.
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// Requires three BMP files in root directory of SD card:
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// rgbwheel.bmp, miniwoof.bmp and wales.bmp.
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// As written, this uses the microcontroller's SPI interface for the screen
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// (not 'bitbang') and must be wired to specific pins (e.g. for Arduino Uno,
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// MOSI = pin 11, MISO = 12, SCK = 13). Other pins are configurable below.
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#include <SPI.h>
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#include <SD.h>
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#include <Adafruit_GFX.h> // Core graphics library
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#include <Adafruit_SSD1351.h> // Hardware-specific library
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#include <Adafruit_ImageReader.h> // Image-reading functions
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// Color definitions
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#define BLACK 0x0000
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#define BLUE 0x001F
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#define RED 0xF800
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#define GREEN 0x07E0
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#define CYAN 0x07FF
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#define MAGENTA 0xF81F
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#define YELLOW 0xFFE0
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#define WHITE 0xFFFF
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// Screen dimensions
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#define SCREEN_WIDTH 128
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#define SCREEN_HEIGHT 128
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// TFT display and SD card share the hardware SPI interface, using
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// 'select' pins for each to identify the active device on the bus.
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#define SD_CS 7 // SD card select pin
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#define TFT_CS 5 // TFT select pin
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#define TFT_DC 4 // TFT display/command pin
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#define TFT_RST 6 // Or set to -1 and connect to Arduino RESET pin
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Adafruit_SSD1351 tft = Adafruit_SSD1351(SCREEN_WIDTH, SCREEN_HEIGHT, &SPI, TFT_CS, TFT_DC, TFT_RST);
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Adafruit_ImageReader reader; // Class w/image-reading functions
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Adafruit_Image img; // An image loaded into RAM
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int32_t width = 0, // BMP image dimensions
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height = 0;
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void setup(void) {
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ImageReturnCode stat; // Status from image-reading functions
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Serial.begin(9600);
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#if !defined(ESP32)
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while(!Serial); // Wait for Serial Monitor before continuing
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#endif
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tft.begin(); // Initialize screen
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Serial.print(F("Initializing SD card..."));
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if(!SD.begin(SD_CS)) {
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Serial.println(F("failed!"));
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for(;;); // Loop here forever
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}
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Serial.println(F("OK!"));
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// Fill screen blue. Not a required step, this just shows that we're
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// successfully communicating with the screen.
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tft.fillScreen(BLUE);
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// Load full-screen BMP file 'rgbwheel.bmp' at position (0,0) (top left).
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// Notice the 'reader' object performs this, with 'tft' as an argument.
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Serial.print(F("Loading rgbwheel.bmp to screen..."));
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stat = reader.drawBMP("/rgbwheel.bmp", tft, 0, 0);
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reader.printStatus(stat); // How'd we do?
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// Query the dimensions of image 'miniwoof.bmp' WITHOUT loading to screen:
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Serial.print(F("Querying miniwoof.bmp image size..."));
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stat = reader.bmpDimensions("/miniwoof.bmp", &width, &height);
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reader.printStatus(stat); // How'd we do?
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if(stat == IMAGE_SUCCESS) { // If it worked, print image size...
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Serial.print(F("Image dimensions: "));
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Serial.print(width);
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Serial.write('x');
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Serial.println(height);
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}
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// Load small BMP 'wales.bmp' into a GFX canvas in RAM. This should fail
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// gracefully on Arduino Uno and other small devices, meaning the image
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// will not load, but this won't make the program stop or crash, it just
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// continues on without it. Should work on Arduino Mega, Zero, etc.
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Serial.print(F("Loading wales.bmp to canvas..."));
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stat = reader.loadBMP("/wales.bmp", img);
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reader.printStatus(stat); // How'd we do?
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delay(2000); // Pause 2 seconds before moving on to loop()
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}
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void loop() {
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for(int r=0; r<4; r++) { // For each of 4 rotations...
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tft.setRotation(r); // Set rotation
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tft.fillScreen(0); // and clear screen
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// Load 4 copies of the 'miniwoof.bmp' image to the screen, some
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// partially off screen edges to demonstrate clipping. Globals
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// 'width' and 'height' were set by bmpDimensions() call in setup().
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for(int i=0; i<4; i++) {
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reader.drawBMP("/miniwoof.bmp", tft,
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(tft.width() * i / 3) - (width / 2),
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(tft.height() * i / 3) - (height / 2));
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}
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delay(1000); // Pause 1 sec.
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// Draw 50 Welsh dragon flags in random positions. This has no effect
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// on memory-constrained boards like the Arduino Uno, where the image
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// failed to load due to insufficient RAM, but it's NOT fatal.
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for(int i=0; i<50; i++) {
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// Rather than reader.drawBMP() (which works from SD card),
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// a different function is used for RAM-resident images:
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img.draw(tft, // Pass in tft object
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(int16_t)random(-img.width() , tft.width()) , // Horiz pos.
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(int16_t)random(-img.height(), tft.height())); // Vert pos
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// Reiterating a prior point: img.draw() does nothing and returns
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// if the image failed to load. It's unfortunate but not disastrous.
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}
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delay(2000); // Pause 2 sec.
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}
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}
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125
examples/BreakoutSSD1351-128x96/BreakoutSSD1351-128x96.ino
Normal file
125
examples/BreakoutSSD1351-128x96/BreakoutSSD1351-128x96.ino
Normal file
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@ -0,0 +1,125 @@
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// Adafruit_ImageReader test for Adafruit ST7735 TFT Breakout for Arduino.
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// Demonstrates loading images to the screen, to RAM, and how to query
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// image file dimensions.
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// Requires three BMP files in root directory of SD card:
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// rgbwheel.bmp, miniwoof.bmp and wales.bmp.
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// As written, this uses the microcontroller's SPI interface for the screen
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// (not 'bitbang') and must be wired to specific pins (e.g. for Arduino Uno,
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// MOSI = pin 11, MISO = 12, SCK = 13). Other pins are configurable below.
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#include <SPI.h>
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#include <SD.h>
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#include <Adafruit_GFX.h> // Core graphics library
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#include <Adafruit_SSD1351.h> // Hardware-specific library
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#include <Adafruit_ImageReader.h> // Image-reading functions
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// Color definitions
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#define BLACK 0x0000
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#define BLUE 0x001F
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#define RED 0xF800
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#define GREEN 0x07E0
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#define CYAN 0x07FF
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#define MAGENTA 0xF81F
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#define YELLOW 0xFFE0
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#define WHITE 0xFFFF
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// Screen dimensions
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#define SCREEN_WIDTH 128
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#define SCREEN_HEIGHT 96
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// TFT display and SD card share the hardware SPI interface, using
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// 'select' pins for each to identify the active device on the bus.
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#define SD_CS 7 // SD card select pin
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#define TFT_CS 5 // TFT select pin
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#define TFT_DC 4 // TFT display/command pin
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#define TFT_RST 6 // Or set to -1 and connect to Arduino RESET pin
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Adafruit_SSD1351 tft = Adafruit_SSD1351(SCREEN_WIDTH, SCREEN_HEIGHT, &SPI, TFT_CS, TFT_DC, TFT_RST);
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Adafruit_ImageReader reader; // Class w/image-reading functions
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Adafruit_Image img; // An image loaded into RAM
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int32_t width = 0, // BMP image dimensions
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height = 0;
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void setup(void) {
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ImageReturnCode stat; // Status from image-reading functions
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Serial.begin(9600);
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#if !defined(ESP32)
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while(!Serial); // Wait for Serial Monitor before continuing
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#endif
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tft.begin(); // Initialize screen
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Serial.print(F("Initializing SD card..."));
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if(!SD.begin(SD_CS)) {
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Serial.println(F("failed!"));
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for(;;); // Loop here forever
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}
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Serial.println(F("OK!"));
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// Fill screen blue. Not a required step, this just shows that we're
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// successfully communicating with the screen.
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tft.fillScreen(BLUE);
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// Load full-screen BMP file 'rgbwheel.bmp' at position (0,0) (top left).
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// Notice the 'reader' object performs this, with 'tft' as an argument.
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Serial.print(F("Loading rgbwheel.bmp to screen..."));
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stat = reader.drawBMP("/rgbwheel.bmp", tft, 0, -16);
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reader.printStatus(stat); // How'd we do?
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// Query the dimensions of image 'miniwoof.bmp' WITHOUT loading to screen:
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Serial.print(F("Querying miniwoof.bmp image size..."));
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stat = reader.bmpDimensions("/miniwoof.bmp", &width, &height);
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reader.printStatus(stat); // How'd we do?
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if(stat == IMAGE_SUCCESS) { // If it worked, print image size...
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Serial.print(F("Image dimensions: "));
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Serial.print(width);
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Serial.write('x');
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Serial.println(height);
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}
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// Load small BMP 'wales.bmp' into a GFX canvas in RAM. This should fail
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// gracefully on Arduino Uno and other small devices, meaning the image
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// will not load, but this won't make the program stop or crash, it just
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// continues on without it. Should work on Arduino Mega, Zero, etc.
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Serial.print(F("Loading wales.bmp to canvas..."));
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stat = reader.loadBMP("/wales.bmp", img);
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reader.printStatus(stat); // How'd we do?
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delay(2000); // Pause 2 seconds before moving on to loop()
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}
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void loop() {
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for(int r=0; r<4; r++) { // For each of 4 rotations...
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tft.setRotation(r); // Set rotation
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tft.fillScreen(0); // and clear screen
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// Load 4 copies of the 'miniwoof.bmp' image to the screen, some
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// partially off screen edges to demonstrate clipping. Globals
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// 'width' and 'height' were set by bmpDimensions() call in setup().
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for(int i=0; i<4; i++) {
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reader.drawBMP("/miniwoof.bmp", tft,
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(tft.width() * i / 3) - (width / 2),
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(tft.height() * i / 3) - (height / 2));
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}
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delay(1000); // Pause 1 sec.
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// Draw 50 Welsh dragon flags in random positions. This has no effect
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// on memory-constrained boards like the Arduino Uno, where the image
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// failed to load due to insufficient RAM, but it's NOT fatal.
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for(int i=0; i<50; i++) {
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// Rather than reader.drawBMP() (which works from SD card),
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// a different function is used for RAM-resident images:
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img.draw(tft, // Pass in tft object
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(int16_t)random(-img.width() , tft.width()) , // Horiz pos.
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(int16_t)random(-img.height(), tft.height())); // Vert pos
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// Reiterating a prior point: img.draw() does nothing and returns
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// if the image failed to load. It's unfortunate but not disastrous.
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}
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delay(2000); // Pause 2 sec.
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}
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}
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