Adafruit_ImageReader/Adafruit_ImageReader.cpp
2018-11-17 23:14:04 -08:00

392 lines
17 KiB
C++

/*!
* @file Adafruit_ImageReader.cpp
*
* @mainpage Companion library for Adafruit_GFX to load images from SD card.
*
* @section intro_sec Introduction
*
* This is the documentation for Adafruit's ImageReader library for the
* Arduino platform. It is designed to work in conjunction with Adafruit_GFX
* and a display-specific library.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* @section dependencies Dependencies
*
* This library depends on <a href="https://github.com/adafruit/Adafruit_GFX">
* Adafruit_GFX</a> plus a display device-specific library such as
* <a href="https://github.com/adafruit/Adafruit_ILI9341"> Adafruit_ILI9341</a>
* or other subclasses of SPITFT. Please make sure you have installed the
* latest versions before using this library.
*
* @section author Author
*
* Written by Phil "PaintYourDragon" Burgess for Adafruit Industries.
*
* @section license License
*
* BSD license, all text here must be included in any redistribution.
*/
#include <SD.h>
#include "Adafruit_ImageReader.h"
// Buffers in BMP draw function (to screen) require 5 bytes/pixel: 3 bytes
// for each BMP pixel (R+G+B), 2 bytes for each TFT pixel (565 color).
// Buffers in BMP load (to canvas) require 3 bytes/pixel (R+G+B from BMP),
// no interim 16-bit buffer as data goes straight to the canvas buffer.
// Because buffers are flushed at the end of each scanline (to allow for
// cropping, etc.), no point in any of these pixel counts being more than
// the screen width.
#ifdef __AVR__
#define DRAWPIXELS 24 ///< 24 * 5 = 120 bytes
#define LOADPIXELS 32 ///< 32 * 3 = 96 bytes
#else
#define DRAWPIXELS 200 ///< 200 * 5 = 1000 bytes
#define LOADPIXELS 320 ///< 320 * 3 = 960 bytes
#endif
/*!
@brief Constructor.
@return Adafruit_ImageReader object.
*/
Adafruit_ImageReader::Adafruit_ImageReader(void) {
}
/*!
@brief Destructor.
@return None (void).
*/
Adafruit_ImageReader::~Adafruit_ImageReader(void) {
if(file) file.close();
}
/*!
@brief Loads BMP image file from SD card directly to SPITFT screen.
@param filename
Name of BMP image file to load.
@param tft
Adafruit_SPITFT object (e.g. one of the Adafruit TFT or OLED
displays that subclass Adafruit_SPITFT).
@param x
Horizontal offset in pixels; left edge = 0, positive = right.
Value is signed, image will be clipped if all or part is off
the screen edges. Screen rotation setting is observed.
@param y
Vertical offset in pixels; top edge = 0, positive = down.
@return One of the ImageReturnCode values (IMAGE_SUCCESS on successful
completion, other values on failure).
*/
ImageReturnCode Adafruit_ImageReader::drawBMP(
char *filename, Adafruit_SPITFT &tft, int16_t x, int16_t y) {
uint16_t tftbuf[DRAWPIXELS]; // Temp space for buffering TFT data
// Call core BMP-reading function, passing address to TFT object,
// TFT working buffer, and X & Y position of top-left corner (image
// will be cropped on load if necessary). Last two arguments are
// NULL when reading straight to TFT...
return coreBMP(filename, &tft, tftbuf, x, y, NULL, NULL, NULL, NULL);
}
/*!
@brief Loads BMP image file from SD card into RAM (as one of the GFX
canvas object types) for use with the bitmap-drawing functions.
Not practical for most AVR microcontrollers, but some of the
more capable 32-bit micros can afford some RAM for this.
@param filename
Name of BMP image file to load.
@param canvas1
A canvas object vector, which type can be determined from the
value returned in the third argument. (Currently will return
only NULL or a GFXcanvas16, cast to a void* pointer).
@param canvas2
A canvas object vector -- currently WILL ALWAYS RETURN NULL,
no support for this in the BMP loader yet -- plan is that a
GFXcanvas1 type could be returned and used as a bitmask argument
to the GFX drawRGBBitmap() function.
@param palette
A uint16_t vector -- currently WILL ALWAYS RETURN NULL, no
support for this in the BMP loader yet -- plan is that a 16-bit
5/6/5 color palette could be returned with some image formats,
WOULD ALSO REQUIRE A PALETTE-ENABLED drawRGBBitmap() VARIANT
IN GFX, WHICH DOES NOT CURRENTLY EXIST.
@param fmt
Pointer to an CanvasFormat variable, which will indicate the
canvas type(s) that resulted from the load operation. Currently
provides only CANVAS_NONE (load error, canvas1 pointer will be
NULL) or IMAGE_CANVAS16 (success, canvas1 pointer can be cast
to a GFXcanvas16* type, from which the buffer, width and height
can be queried with other GFX functions).
@return One of the ImageReturnCode values (IMAGE_SUCCESS on successful
completion, other values on failure).
*/
ImageReturnCode Adafruit_ImageReader::loadBMP(
char *filename, void **canvas1, void **canvas2, void **palette,
CanvasFormat *fmt) {
// Call core BMP-reading function. TFT and working buffer are NULL
// (unused and allocated in function, respectively), X & Y position are
// always 0 because full image is loaded (RAM permitting). Last four
// arguments allow GFX canvas object(s), palette and type to be returned
// (palette and second canvas are NOT CURRENTLY SUPPORTED).
return coreBMP(filename, NULL, NULL, 0, 0, canvas1, canvas2, palette, fmt);
}
/*!
@brief BMP-reading function common both to the draw function (to TFT)
and load function (to canvas object in RAM). BMP code has been
centralized here so if/when more BMP format variants are added
in the future, it doesn't need to be implemented, debugged and
kept in sync in two places.
@param filename
Name of BMP image file to load.
@param data
A canvas object vector, which type can be determined from the
value returned in the third argument. (Currently will return
only NULL or a GFXcanvas16, cast to a void* pointer).
@param fmt
Pointer to an CanvasFormat variable, which will indicate the
canvas type that resulted from the load operation. Currently
provides only CANVAS_NONE (load error, data pointer will be
NULL) or IMAGE_CANVAS16 (success, data pointer can be cast to
a GFXcanvas16* type, from which the buffer, width and height
can be queried with other GFX functions).
@return One of the ImageReturnCode values (IMAGE_SUCCESS on successful
completion, other values on failure).
*/
ImageReturnCode Adafruit_ImageReader::coreBMP(
char *filename, // SD file to load
Adafruit_SPITFT *tft, // Pointer to TFT object, or NULL if to canvas
uint16_t *dest, // TFT working buffer, or NULL if to canvas
int16_t x, // Position if loading to TFT (else ignored)
int16_t y,
void **canvas1, // Canvas return (if loading to canvas)
void **canvas2, // Bitmask canvas return (NOT YET SUPPORTED)
void **palette, // Color palette return (NOT YET SUPPORTED)
CanvasFormat *fmt) { // Canvas type return (if loading to canvas)
ImageReturnCode status = IMAGE_ERR_FORMAT; // IMAGE_SUCCESS on valid file
uint32_t offset; // Start of image data in file
int bmpWidth, bmpHeight; // BMP width & height in pixels
uint8_t depth; // BMP bit depth
uint32_t rowSize; // >bmpWidth if scanline padding
uint8_t sdbuf[3*DRAWPIXELS]; // BMP pixel buf (R+G+B per pixel)
#if ((3*DRAWPIXELS) <= 255)
uint8_t srcidx = sizeof sdbuf; // Current position in sdbuf
#else
uint16_t srcidx = sizeof sdbuf;
#endif
uint32_t destidx = 0;
boolean flip = true; // BMP is stored bottom-to-top
uint32_t bmpPos = 0; // Next pixel position in file
int loadWidth, loadHeight; // Region being loaded (clipped)
int row, col; // Current pixel pos.
uint8_t r, g, b; // Current pixel color
GFXcanvas16 *canvas; // If loading into RAM
if(fmt) *fmt = CANVAS_NONE; // Nothing loaded yet
if(canvas2) *canvas2 = NULL; // Not yet supported
if(palette) *palette = NULL; // Not yet supported
// If BMP is being drawn off the right or bottom edge of the screen,
// nothing to do here. NOT an error, just a trivial clip operation.
if(tft && ((x >= tft->width()) || (y >= tft->height())))
return IMAGE_SUCCESS;
// Open requested file on SD card
if(!(file = SD.open(filename))) return IMAGE_ERR_FILE_NOT_FOUND;
// Parse BMP header
if(readLE16() == 0x4D42) { // BMP signature
(void)readLE32(); // Read & ignore file size
(void)readLE32(); // Read & ignore creator bytes
offset = readLE32(); // Start of image data
// Read DIB header
(void)readLE32(); // Read & ignore header size
bmpWidth = readLE32();
bmpHeight = readLE32();
if(readLE16() == 1) { // # planes -- currently must be '1'
depth = readLE16(); // bits per pixel
if((depth == 24) && (readLE32() == 0)) { // Uncompressed BGR only
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
loadWidth = bmpWidth;
loadHeight = bmpHeight;
if(tft) {
// Crop area to be loaded (if destination is TFT)
if(x < 0) {
loadWidth += x;
x = 0;
}
if(y < 0) {
loadHeight += y;
y = 0;
}
if((x + loadWidth ) > tft->width()) loadWidth = tft->width() - x;
if((y + loadHeight) > tft->height()) loadHeight = tft->height() - y;
} else {
// Loading to RAM -- allocate GFX 16-bit canvas type
status = IMAGE_ERR_MALLOC; // Assume won't fit to start
if((canvas = new GFXcanvas16(bmpWidth, bmpHeight))) {
dest = canvas->getBuffer();
}
}
if(dest) { // Supported format, alloc OK, etc.
status = IMAGE_SUCCESS;
if((loadWidth > 0) && (loadHeight > 0)) { // Clip top/left
if(tft) {
tft->startWrite(); // Start new TFT SPI transaction
tft->setAddrWindow(x, y, loadWidth, loadHeight);
} else {
*canvas1 = canvas; // Canvas to be returned
if(fmt) *fmt = CANVAS_16; // Is a GFX 16-bit canvas type
}
for(row=0; row<loadHeight; row++) { // For each scanline...
yield(); // Keep ESP8266 happy
// Seek to start of scan line. It might seem labor-intensive to
// be doing this on every line, but this method covers a lot of
// gritty details like cropping, flip and scanline padding. Also,
// the seek only takes place if the file position actually needs
// to change (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
bmpPos = offset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
bmpPos = offset + row * rowSize;
if(file.position() != bmpPos) { // Need seek?
if(tft) tft->endWrite(); // End TFT SPI transaction
file.seek(bmpPos); // Seek = SD transaction
srcidx = sizeof sdbuf; // Force buffer reload
}
for(col=0; col<loadWidth; col++) { // For each pixel...
if(srcidx >= sizeof sdbuf) { // Time to load more data?
if(tft) { // Drawing to TFT?
tft->endWrite(); // End TFT SPI transaction
file.read(sdbuf, sizeof sdbuf); // Load from SD
tft->startWrite(); // Start TFT SPI transac
if(destidx) { // If any buffered TFT data
tft->writePixels(dest, destidx); // Write it now and
destidx = 0; // reset dest index
}
} else { // Canvas is much simpler,
file.read(sdbuf, sizeof sdbuf); // just load sdbuf
} // (destidx never resets)
srcidx = 0; // Reset bmp buf index
}
// Convert each pixel from BMP to 565 format, save in dest
b = sdbuf[srcidx++];
g = sdbuf[srcidx++];
r = sdbuf[srcidx++];
dest[destidx++] = ((r & 0xF8) << 8) |
((g & 0xFC) << 3) |
((b & 0xF8) >> 3);
} // end pixel loop
if(tft) { // Drawing to TFT?
if(destidx) { // Any remainders?
tft->writePixels(dest, destidx); // Write to screen and
destidx = 0; // reset dest index
}
tft->endWrite(); // End TFT SPI transaction
}
} // end scanline loop
} // end top/left clip
} // end malloc
} // end format
} // end planes
} // end signature
file.close();
return status;
}
/*!
@brief Query pixel dimensions of BMP image file on SD card.
@param filename
Name of BMP image file to query.
@param width
Pointer to int32_t; image width in pixels, returned.
@param height
Pointer to int32_t; image height in pixels, returned.
@return One of the ImageReturnCode values (IMAGE_SUCCESS on successful
completion, other values on failure).
*/
ImageReturnCode Adafruit_ImageReader::bmpDimensions(
char *filename, int32_t *width, int32_t *height) {
ImageReturnCode status = IMAGE_ERR_FILE_NOT_FOUND; // Guilty until innocent
if((file = SD.open(filename))) { // Open requested file on SD card
status = IMAGE_ERR_FORMAT; // File's there, might not be BMP tho
if(readLE16() == 0x4D42) { // BMP signature?
(void)readLE32(); // Read & ignore file size
(void)readLE32(); // Read & ignore creator bytes
(void)readLE32(); // Read & ignore position of image data
(void)readLE32(); // Read & ignore header size
if(width) *width = readLE32();
if(height) {
int32_t h = readLE32(); // Don't abs() this, may be a macro
if(h < 0) h = -h; // Do manually instead
*height = h;
}
status = IMAGE_SUCCESS; // YAY.
}
}
file.close();
return status;
}
/*!
@brief Reads a little-endian 16-bit unsigned value from currently-
open File, converting if necessary to the microcontroller's
native endianism. (BMP files use little-endian values.)
@return Unsigned 16-bit value, native endianism.
*/
uint16_t Adafruit_ImageReader::readLE16(void) {
#if !defined(ESP32) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
// Read directly into result -- BMP data and variable both little-endian.
uint16_t result;
file.read(&result, sizeof result);
return result;
#else
// Big-endian or unknown. Byte-by-byte read will perform reversal if needed.
return file.read() | ((uint16_t)file.read() << 8);
#endif
}
/*!
@brief Reads a little-endian 32-bit unsigned value from currently-
open File, converting if necessary to the microcontroller's
native endianism. (BMP files use little-endian values.)
@return Unsigned 32-bit value, native endianism.
*/
uint32_t Adafruit_ImageReader::readLE32(void) {
#if !defined(ESP32) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
// Read directly into result -- BMP data and variable both little-endian.
uint32_t result;
file.read(&result, sizeof result);
return result;
#else
// Big-endian or unknown. Byte-by-byte read will perform reversal if needed.
return file.read() |
((uint32_t)file.read() << 8) |
((uint32_t)file.read() << 16) |
((uint32_t)file.read() << 24);
#endif
}