Fix pylint false positive

This commit is contained in:
Melissa LeBlanc-Williams 2025-04-16 00:23:47 -07:00
parent 5cc6a257d3
commit 00d5e27de7

View file

@ -49,7 +49,7 @@ else:
)
display = framebufferio.FramebufferDisplay(fb)
game_logic = GameLogic(display)
game_logic = GameLogic(display) # pylint: disable=no-value-for-parameter
# Load the spritesheet
sprite_sheet = OnDiskBitmap("/bitmaps/game_sprites.bmp")