linted clean, changed exit/enter varnames

This commit is contained in:
Mikey Sklar 2019-04-09 15:32:54 -06:00
parent 039b53be09
commit 0b4ca166e8

View file

@ -19,7 +19,7 @@ door_led_pin = board.D25
door_led = DigitalInOut(door_led_pin)
door_led.direction = Direction.OUTPUT
door_led.value = False
door_led.value = False
motion_led = DigitalInOut(motion_led_pin)
motion_led.direction = Direction.OUTPUT
@ -31,8 +31,8 @@ prev_door = False
pygame.mixer.init(44100, -16, 2, 1024)
# sound files expect to be in the same directory as script
enter = pygame.mixer.Sound("./enter.wav")
exit = pygame.mixer.Sound("./exit.wav")
enter_sound = pygame.mixer.Sound("./enter.wav")
exit_sound = pygame.mixer.Sound("./exit.wav")
while True:
@ -47,16 +47,15 @@ while True:
motion_led.value = True
else:
motion_led.value = False
# When the door is opened, if there is movement outside,
# It means that someone is entering.
# When the door is opened, if there is movement outside,
# It means that someone is entering.
# If not, someone is exiting.
if door.value and not prev_door:
if door.value and not prev_door:
if motion.value:
enter.play()
enter_sound.play()
else:
exit.play()
exit_sound.play()
prev_door = door.value
time.sleep(0.01)