Change Label.text to receive strings

This commit is contained in:
Alec Delaney 2022-01-15 21:06:33 -05:00
parent d9d5c134ff
commit 0bbbd05fb0

View file

@ -222,7 +222,7 @@ while True:
sparky0_grid.x = 5 sparky0_grid.x = 5
sparky1_grid.x = 40 sparky1_grid.x = 40
sparky2_grid.x = 65 sparky2_grid.x = 65
score_area.text = 300 score_area.text = str(300)
new_game_text.text = "BLINKA JUMP" new_game_text.text = "BLINKA JUMP"
life() life()
# if start is pressed... # if start is pressed...
@ -246,7 +246,7 @@ while True:
# adds 10 points every time a Sparky is cleared # adds 10 points every time a Sparky is cleared
total_score = score + jump_score total_score = score + jump_score
# displays score as text # displays score as text
score_area.text = int(total_score) score_area.text = str(int(total_score))
# puts Sparky states and x location into callable arrays # puts Sparky states and x location into callable arrays
for s in range(3): for s in range(3):