Update to use debouncer library

This commit is contained in:
Dave Astels 2019-01-05 14:44:30 -05:00
parent 30649574d2
commit 42ee561e30
18 changed files with 62 additions and 902 deletions

View file

@ -17,14 +17,14 @@ All text above must be included in any redistribution.
import time
import random
import board
from digitalio import DigitalInOut, Direction, Pull
import digitalio
import busio
import adafruit_ds3231
import audioio
import pulseio
from adafruit_motor import servo
import neopixel
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
# Set to false to disable testing/tracing code
TESTING = True
@ -58,8 +58,8 @@ RESET_STATE = 7
# Power to the speaker and neopixels must be enabled using this pin
enable = DigitalInOut(POWER_PIN)
enable.direction = Direction.OUTPUT
enable = digitalio.DigitalInOut(POWER_PIN)
enable.direction = digitalio.Direction.OUTPUT
enable.value = True
i2c = busio.I2C(board.SCL, board.SDA)
@ -71,7 +71,11 @@ strip = neopixel.NeoPixel(NEOPIXEL_PIN, NUM_PIXELS, brightness=1, auto_write=Fal
strip.fill(0) # NeoPixels off ASAP on startup
strip.show()
switch = Debouncer(SWITCH_PIN, Pull.UP, 0.01)
switch_io = digitalio.DigitalInOut(SWITCH_PIN)
switch_io.direction = digitalio.Direction.INPUT
switch_io.pull = digitalio.Pull.UP
switch = Debouncer(switch_io)
# create a PWMOut object on Pin A2.
pwm = pulseio.PWMOut(SERVO_PIN, duty_cycle=2 ** 15, frequency=50)

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@ -1,92 +0,0 @@
"""
GPIO Pin Debouncer
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer(object):
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode != None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -17,14 +17,14 @@ All text above must be included in any redistribution.
import time
import random
import board
from digitalio import DigitalInOut, Direction, Pull
import digitalio
import busio
import adafruit_ds3231
import audioio
import pulseio
from adafruit_motor import servo
import neopixel
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
# Set to false to disable testing/tracing code
TESTING = True
@ -47,8 +47,8 @@ SERVO_PIN = board.A1
# Power to the speaker and neopixels must be enabled using this pin
enable = DigitalInOut(POWER_PIN)
enable.direction = Direction.OUTPUT
enable = digitalio.DigitalInOut(POWER_PIN)
enable.direction = digitalio.Direction.OUTPUT
enable.value = True
i2c = busio.I2C(board.SCL, board.SDA)
@ -60,7 +60,10 @@ strip = neopixel.NeoPixel(NEOPIXEL_PIN, NUM_PIXELS, brightness=1, auto_write=Fal
strip.fill(0) # NeoPixels off ASAP on startup
strip.show()
switch = Debouncer(SWITCH_PIN, Pull.UP, 0.01)
switch_io = digitalio.DigitalInOut(SWITCH_PIN)
switch_io.direction = digitalio.Direction.INPUT
switch_io.pull = digitalio.Pull.UP
switch = Debouncer(switch_io)
# create a PWMOut object on Pin A2.
pwm = pulseio.PWMOut(SERVO_PIN, duty_cycle=2 ** 15, frequency=50)

View file

@ -1,92 +0,0 @@
"""
GPIO Pin Debouncer
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer(object):
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode != None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -1,6 +1,6 @@
import time
import board
import debouncer
from adafruit_debouncer import Debouncer
import busio as io
import digitalio
import pulseio
@ -9,8 +9,14 @@ import adafruit_ssd1306
i2c = io.I2C(board.SCL, board.SDA)
reset_pin = digitalio.DigitalInOut(board.D11)
oled = adafruit_ssd1306.SSD1306_I2C(128, 32, i2c, reset=reset_pin)
button_select = debouncer.Debouncer(board.D7, mode=digitalio.Pull.UP)
button_play = debouncer.Debouncer(board.D9, mode=digitalio.Pull.UP)
select = digitalio.DigitalInOut(board.D7)
select.direction = digitalio.Direction.INPUT
select.pull = digitalio.Pull.UP
button_select = Debouncer(select)
play = digitalio.DigitalInOut(board.D9)
play.direction = digitalio.Direction.INPUT
play.pull = digitalio.Pull.UP
button_play = Debouncer(play)
C4 = 261
C_SH_4 = 277

View file

@ -1,105 +0,0 @@
"""
The MIT License (MIT)
Copyright (c) 2018 Dave Astels
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--------------------------------------------------------------------------------
Debounce an input pin.
"""
import time
import digitalio
class Debouncer:
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make an instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode is not None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -1,107 +0,0 @@
"""
The MIT License (MIT)
Copyright (c) 2018 Dave Astels
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--------------------------------------------------------------------------------
Debounce an input pin.
"""
import time
import digitalio
class Debouncer:
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no
pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010,
i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode is not None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE |
Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of
the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
debounced_state = self.__get_state(Debouncer.DEBOUNCED_STATE)
if current_state != debounced_state:
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at
the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) \
and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at
the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) \
and self.__get_state(self.CHANGED_STATE)

View file

@ -35,7 +35,7 @@ import board
import busio
import digitalio
import storage
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
from directory_node import DirectoryNode
from emulator import Emulator
@ -44,7 +44,10 @@ from emulator import Emulator
# Initialize Rotary encoder
# Encoder button is a digital input with pullup on D2
button = Debouncer(board.D2, digitalio.Pull.UP, 0.01)
encoder_switch = digitalio.DigitalInOut(board.D2)
encoder_switch.direction = digitalio.Direction.INPUT
encoder_switch.pull = digitalio.Pull.UP
button = Debouncer(encoder_switch)
# Rotary encoder inputs with pullup on D3 & D4
rot_a = digitalio.DigitalInOut(board.D4)

View file

@ -18,7 +18,7 @@ import displayio
import audioio
from busio import UART
import adafruit_gps
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
uart = UART(board.TX, board.RX, baudrate=9600, timeout=3000)
gps = adafruit_gps.GPS(uart)
@ -31,7 +31,11 @@ gps.send_command(b'PMTK314,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0')
# Set update rate to once a second (1hz) which is what you typically want.
gps.send_command(b'PMTK220,1000')
switch = Debouncer(board.SENSE, Pull.UP, 0.01)
switch_io = DigitalInOut(board.SENSE)
switch_io.direction = Direction.INPUT
switch_io.pull = Pull.UP
switch = Debouncer(switch_io)
audio = audioio.AudioOut(board.A0)

View file

@ -1,94 +0,0 @@
"""
Input pin debouncer.
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer:
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no
pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010,
i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode is not None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE |
Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of
the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
debounced_state = self.__get_state(Debouncer.DEBOUNCED_STATE)
if current_state != debounced_state:
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at
the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) \
and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at
the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) \
and self.__get_state(self.CHANGED_STATE)

View file

@ -24,7 +24,7 @@ import audioio
import pulseio
from adafruit_motor import servo
import neopixel
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
# Set to false to disable testing/tracing code
TESTING = True
@ -71,7 +71,10 @@ strip = neopixel.NeoPixel(NEOPIXEL_PIN, NUM_PIXELS, brightness=1, auto_write=Fal
strip.fill(0) # NeoPixels off ASAP on startup
strip.show()
switch = Debouncer(SWITCH_PIN, Pull.UP, 0.01)
switch_io = DigitalInOut(SWITCH_PIN)
switch_io.direction = Direction.INPUT
switch_io.pull = Pull.UP
switch = Debouncer(switch_io)
# create a PWMOut object on Pin A2.
pwm = pulseio.PWMOut(SERVO_PIN, duty_cycle=2 ** 15, frequency=50)

View file

@ -1,92 +0,0 @@
"""
GPIO Pin Debouncer
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer(object):
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode != None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -28,14 +28,17 @@ from math import ceil
import board
import rotaryio
import neopixel
import debouncer
from adafruit_debouncer import Debouncer
import digitalio
import pulseio
# Setup the hardware
encoder = rotaryio.IncrementalEncoder(board.D9, board.D7)
button = debouncer.Debouncer(board.D10, digitalio.Pull.UP, 0.01)
button_io = digitalio.DigitalInOut(board.D10)
button_io.direction = digitalio.Direction.INPUT
button_io.pull = digitalio.Pull.UP
button = Debouncer(button_io)
strip = neopixel.NeoPixel(board.D11, 16, brightness=1, auto_write=False)
last_position = 0

View file

@ -1,105 +0,0 @@
"""
The MIT License (MIT)
Copyright (c) 2018 Dave Astels
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--------------------------------------------------------------------------------
Debounce an input pin.
"""
import time
import digitalio
class Debouncer:
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode is not None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -1,92 +0,0 @@
"""
GPIO Pin Debouncer
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer(object):
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010, i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode != None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE | Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
if current_state != self.__get_state(Debouncer.DEBOUNCED_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) and self.__get_state(self.CHANGED_STATE)

View file

@ -20,13 +20,15 @@ import rotaryio
import pulseio
import adafruit_ssd1306
from adafruit_motor import servo
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
#--------------------------------------------------------------------------------
# Initialize Rotary encoder
button = Debouncer(board.D12, digitalio.Pull.UP, 0.01)
button_io = digitalio.DigitalInOut(board.D12)
button_io.direction = digitalio.Direction.INPUT
button_io.pull = digitalio.Pull.UP
button = Debouncer(button_io)
rotary_encoder = rotaryio.IncrementalEncoder(board.D10, board.D11)
#--------------------------------------------------------------------------------

View file

@ -1,94 +0,0 @@
"""
Input pin debouncer.
Adafruit invests time and resources providing this open source code.
Please support Adafruit and open source hardware by purchasing
products from Adafruit!
Written by Dave Astels for Adafruit Industries
Copyright (c) 2018 Adafruit Industries
Licensed under the MIT license.
All text above must be included in any redistribution.
"""
import time
import digitalio
class Debouncer:
"""Debounce an input pin"""
DEBOUNCED_STATE = 0x01
UNSTABLE_STATE = 0x02
CHANGED_STATE = 0x04
def __init__(self, pin, mode=None, interval=0.010):
"""Make am instance.
:param int pin: the pin (from board) to debounce
:param int mode: digitalio.Pull.UP or .DOWN (default is no
pull up/down)
:param int interval: bounce threshold in seconds (default is 0.010,
i.e. 10 milliseconds)
"""
self.state = 0x00
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.INPUT
if mode is not None:
self.pin.pull = mode
if self.pin.value:
self.__set_state(Debouncer.DEBOUNCED_STATE |
Debouncer.UNSTABLE_STATE)
self.previous_time = 0
if interval is None:
self.interval = 0.010
else:
self.interval = interval
def __set_state(self, bits):
self.state |= bits
def __unset_state(self, bits):
self.state &= ~bits
def __toggle_state(self, bits):
self.state ^= bits
def __get_state(self, bits):
return (self.state & bits) != 0
def update(self):
"""Update the debouncer state. Must be called before using any of
the properties below"""
self.__unset_state(Debouncer.CHANGED_STATE)
current_state = self.pin.value
if current_state != self.__get_state(Debouncer.UNSTABLE_STATE):
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.UNSTABLE_STATE)
else:
if time.monotonic() - self.previous_time >= self.interval:
debounced_state = self.__get_state(Debouncer.DEBOUNCED_STATE)
if current_state != debounced_state:
self.previous_time = time.monotonic()
self.__toggle_state(Debouncer.DEBOUNCED_STATE)
self.__set_state(Debouncer.CHANGED_STATE)
@property
def value(self):
"""Return the current debounced value of the input."""
return self.__get_state(Debouncer.DEBOUNCED_STATE)
@property
def rose(self):
"""Return whether the debounced input went from low to high at
the most recent update."""
return self.__get_state(self.DEBOUNCED_STATE) \
and self.__get_state(self.CHANGED_STATE)
@property
def fell(self):
"""Return whether the debounced input went from high to low at
the most recent update."""
return (not self.__get_state(self.DEBOUNCED_STATE)) \
and self.__get_state(self.CHANGED_STATE)

View file

@ -16,7 +16,7 @@ import rotaryio
import board
import digitalio
from display import Display
from debouncer import Debouncer
from adafruit_debouncer import Debouncer
from generator import Generator
import shapes
@ -38,14 +38,19 @@ def get_encoder_change(encoder, pos):
else:
return (new_position, new_position - pos)
def make_debouncable(pin):
switch_io = digitalio.DigitalInOut(pin)
switch_io.direction = digitalio.Direction.INPUT
switch_io.pull = digitalio.Pull.UP
return switch_io
def run():
display = Display()
generator = Generator()
button_a = Debouncer(board.D9, digitalio.Pull.UP, 0.01)
button_b = Debouncer(board.D6, digitalio.Pull.UP, 0.01)
button_c = Debouncer(board.D5, digitalio.Pull.UP, 0.01)
encoder_button = Debouncer(board.D12, digitalio.Pull.UP, 0.01)
button_a = Debouncer(make_debouncable(board.D9))
button_b = Debouncer(make_debouncable(board.D6))
button_c = Debouncer(make_debouncable(board.D5))
encoder_button = Debouncer(make_debouncable(board.D12))
encoder = rotaryio.IncrementalEncoder(board.D10, board.D11)
current_position = None # current encoder position