Removing color set as it is irrelevant.
This commit is contained in:
parent
9696dddea8
commit
48aef5c019
1 changed files with 0 additions and 2 deletions
|
|
@ -28,7 +28,6 @@ BLINK_INITIAL_COLOR = color.RED # Color before controller is connected
|
|||
|
||||
# Setup for comet animation
|
||||
COMET_SPEED = 0.03 # Lower numbers increase the animation speed
|
||||
COMET_INITIAL_COLOR = color.MAGENTA # Color before controller is connected
|
||||
CPB_COMET_TAIL_LENGTH = 5 # The length of the comet on the Circuit Playground Bluefruit
|
||||
STRIP_COMET_TAIL_LENGTH = 15 # The length of the comet on the NeoPixel strip
|
||||
CPB_COMET_BOUNCE = False # Set to True to make the comet "bounce" the opposite direction on CPB
|
||||
|
|
@ -36,7 +35,6 @@ STRIP_COMET_BOUNCE = True # Set to False to stop comet from "bouncing" on NeoPi
|
|||
|
||||
# Setup for sparkle animation
|
||||
SPARKLE_SPEED = 0.03 # Lower numbers increase the animation speed
|
||||
SPARKLE_INITIAL_COLOR = color.PURPLE # Color before controller is connected
|
||||
|
||||
# Create the NeoPixel strip
|
||||
strip_pixels = neopixel.NeoPixel(board.A1, STRIP_PIXEL_NUMBER, auto_write=False)
|
||||
|
|
|
|||
Loading…
Reference in a new issue