Removing color set as it is irrelevant.
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1 changed files with 0 additions and 2 deletions
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@ -28,7 +28,6 @@ BLINK_INITIAL_COLOR = color.RED # Color before controller is connected
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# Setup for comet animation
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# Setup for comet animation
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COMET_SPEED = 0.03 # Lower numbers increase the animation speed
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COMET_SPEED = 0.03 # Lower numbers increase the animation speed
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COMET_INITIAL_COLOR = color.MAGENTA # Color before controller is connected
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CPB_COMET_TAIL_LENGTH = 5 # The length of the comet on the Circuit Playground Bluefruit
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CPB_COMET_TAIL_LENGTH = 5 # The length of the comet on the Circuit Playground Bluefruit
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STRIP_COMET_TAIL_LENGTH = 15 # The length of the comet on the NeoPixel strip
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STRIP_COMET_TAIL_LENGTH = 15 # The length of the comet on the NeoPixel strip
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CPB_COMET_BOUNCE = False # Set to True to make the comet "bounce" the opposite direction on CPB
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CPB_COMET_BOUNCE = False # Set to True to make the comet "bounce" the opposite direction on CPB
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@ -36,7 +35,6 @@ STRIP_COMET_BOUNCE = True # Set to False to stop comet from "bouncing" on NeoPi
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# Setup for sparkle animation
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# Setup for sparkle animation
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SPARKLE_SPEED = 0.03 # Lower numbers increase the animation speed
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SPARKLE_SPEED = 0.03 # Lower numbers increase the animation speed
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SPARKLE_INITIAL_COLOR = color.PURPLE # Color before controller is connected
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# Create the NeoPixel strip
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# Create the NeoPixel strip
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strip_pixels = neopixel.NeoPixel(board.A1, STRIP_PIXEL_NUMBER, auto_write=False)
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strip_pixels = neopixel.NeoPixel(board.A1, STRIP_PIXEL_NUMBER, auto_write=False)
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