fix compile

This commit is contained in:
ladyada 2021-10-01 13:42:10 -04:00
parent f749c26f9b
commit 54e04a8d96
2 changed files with 9 additions and 9 deletions

View file

@ -134,7 +134,7 @@ void setup() {
// in which they are initialized. HID MUST be initialized before
// Serial, which must be initialized before the display.
int status = arcada.begin(); // Save status for Serial print later
int status = arcada.arcadaBegin(); // Save status for Serial print later
// HID (keyboard) initialization
usb_hid.setPollInterval(2);
@ -157,7 +157,7 @@ void setup() {
// Display initialization. This is all part of the persnickety sequence!
arcada.displayBegin();
arcada.setBacklight(255);
arcada.fillScreen(ARCADA_BLACK);
arcada.display->fillScreen(ARCADA_BLACK);
// Audio initialization
AudioMemory(10);
@ -192,10 +192,10 @@ void setup() {
}
// At start, draw the entire blank/neutral face centered on screen
arcada.fillScreen(ARCADA_BLACK); // Erase any warnBoxes first
arcada.drawRGBBitmap(
(arcada.width() - FACE_WIDTH ) / 2,
(arcada.height() - FACE_HEIGHT) / 2,
arcada.display->fillScreen(ARCADA_BLACK); // Erase any warnBoxes first
arcada.display->drawRGBBitmap(
(arcada.display->width() - FACE_WIDTH ) / 2,
(arcada.display->height() - FACE_HEIGHT) / 2,
(uint16_t *)face, FACE_WIDTH, FACE_HEIGHT);
// Create an offscreen framebuffer that's just the bounding
@ -426,7 +426,7 @@ void loop() {
// while a screen update is currently in progress. (This is assuming
// SPI DMA is enabled in Adafruit_SPITFT.h. If it is not, that's OK,
// this function call simply compiles to nothing in that case.)
arcada.dmaWait();
arcada.display->dmaWait();
if(openRows) {
// Draw the open section of the eyes, then draw the pupils on top
@ -484,7 +484,7 @@ void loop() {
// is used...this is fastest as it can continue in the background
// (while we process input on the next frame).
arcada.blitFrameBuffer(
(arcada.width() - FACE_WIDTH ) / 2 + 13,
(arcada.height() - FACE_HEIGHT) / 2 + 25,
(arcada.display->width() - FACE_WIDTH ) / 2 + 13,
(arcada.display->height() - FACE_HEIGHT) / 2 + 25,
false, true); // Non-blocking, big-endian
}