From 8a7026c5a9c973e8b200d562c4deb41fab2db90b Mon Sep 17 00:00:00 2001 From: foamyguy Date: Thu, 17 Oct 2024 11:53:05 -0500 Subject: [PATCH] remove usage of keys() --- .../esp32s3_s2_tft_featherwing_480x320/spirit_board.py | 2 +- TFT_Spirit_Board/pyportal/spirit_board.py | 2 +- TFT_Spirit_Board/pyportal_titano/spirit_board.py | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/TFT_Spirit_Board/esp32s3_s2_tft_featherwing_480x320/spirit_board.py b/TFT_Spirit_Board/esp32s3_s2_tft_featherwing_480x320/spirit_board.py index 5633587f4..9a889f608 100644 --- a/TFT_Spirit_Board/esp32s3_s2_tft_featherwing_480x320/spirit_board.py +++ b/TFT_Spirit_Board/esp32s3_s2_tft_featherwing_480x320/spirit_board.py @@ -272,7 +272,7 @@ class SpiritBoard(displayio.Group): # loop over each character in the word for character in word: # if the character is in our locations mapping - if character in SpiritBoard.LOCATIONS.keys(): + if character in SpiritBoard.LOCATIONS: # slide the planchette to the current characters location self.slide_planchette(SpiritBoard.LOCATIONS[character], delay=delay, step_size=step_size) diff --git a/TFT_Spirit_Board/pyportal/spirit_board.py b/TFT_Spirit_Board/pyportal/spirit_board.py index 5633587f4..9a889f608 100644 --- a/TFT_Spirit_Board/pyportal/spirit_board.py +++ b/TFT_Spirit_Board/pyportal/spirit_board.py @@ -272,7 +272,7 @@ class SpiritBoard(displayio.Group): # loop over each character in the word for character in word: # if the character is in our locations mapping - if character in SpiritBoard.LOCATIONS.keys(): + if character in SpiritBoard.LOCATIONS: # slide the planchette to the current characters location self.slide_planchette(SpiritBoard.LOCATIONS[character], delay=delay, step_size=step_size) diff --git a/TFT_Spirit_Board/pyportal_titano/spirit_board.py b/TFT_Spirit_Board/pyportal_titano/spirit_board.py index 5633587f4..9a889f608 100644 --- a/TFT_Spirit_Board/pyportal_titano/spirit_board.py +++ b/TFT_Spirit_Board/pyportal_titano/spirit_board.py @@ -272,7 +272,7 @@ class SpiritBoard(displayio.Group): # loop over each character in the word for character in word: # if the character is in our locations mapping - if character in SpiritBoard.LOCATIONS.keys(): + if character in SpiritBoard.LOCATIONS: # slide the planchette to the current characters location self.slide_planchette(SpiritBoard.LOCATIONS[character], delay=delay, step_size=step_size)