Found similar absolute/relative folder issues in Larsio Paint
This commit is contained in:
parent
9af149971f
commit
990b4eee37
2 changed files with 54 additions and 54 deletions
|
|
@ -141,37 +141,37 @@ class SoundManager:
|
||||||
try:
|
try:
|
||||||
# Channel 1 samples
|
# Channel 1 samples
|
||||||
self.samples = {
|
self.samples = {
|
||||||
59: audiocore.WaveFile("/samples/larso_B3.wav"), # B3
|
59: audiocore.WaveFile("samples/larso_B3.wav"), # B3
|
||||||
60: audiocore.WaveFile("/samples/larso_C4.wav"), # C4
|
60: audiocore.WaveFile("samples/larso_C4.wav"), # C4
|
||||||
62: audiocore.WaveFile("/samples/larso_D4.wav"), # D4
|
62: audiocore.WaveFile("samples/larso_D4.wav"), # D4
|
||||||
64: audiocore.WaveFile("/samples/larso_E4.wav"), # E4
|
64: audiocore.WaveFile("samples/larso_E4.wav"), # E4
|
||||||
65: audiocore.WaveFile("/samples/larso_F4.wav"), # F4
|
65: audiocore.WaveFile("samples/larso_F4.wav"), # F4
|
||||||
67: audiocore.WaveFile("/samples/larso_G4.wav"), # G4
|
67: audiocore.WaveFile("samples/larso_G4.wav"), # G4
|
||||||
69: audiocore.WaveFile("/samples/larso_A4.wav"), # A4
|
69: audiocore.WaveFile("samples/larso_A4.wav"), # A4
|
||||||
71: audiocore.WaveFile("/samples/larso_B4.wav"), # B4
|
71: audiocore.WaveFile("samples/larso_B4.wav"), # B4
|
||||||
72: audiocore.WaveFile("/samples/larso_C5.wav"), # C5
|
72: audiocore.WaveFile("samples/larso_C5.wav"), # C5
|
||||||
74: audiocore.WaveFile("/samples/larso_D5.wav"), # D5
|
74: audiocore.WaveFile("samples/larso_D5.wav"), # D5
|
||||||
76: audiocore.WaveFile("/samples/larso_E5.wav"), # E5
|
76: audiocore.WaveFile("samples/larso_E5.wav"), # E5
|
||||||
77: audiocore.WaveFile("/samples/larso_F5.wav"), # F5
|
77: audiocore.WaveFile("samples/larso_F5.wav"), # F5
|
||||||
79: audiocore.WaveFile("/samples/larso_G5.wav"), # G5
|
79: audiocore.WaveFile("samples/larso_G5.wav"), # G5
|
||||||
}
|
}
|
||||||
print("Loaded channel 1 WAV samples")
|
print("Loaded channel 1 WAV samples")
|
||||||
|
|
||||||
# Load samples for channel 2
|
# Load samples for channel 2
|
||||||
self.heart_samples = {
|
self.heart_samples = {
|
||||||
59: audiocore.WaveFile("/samples/musicnote16_B3.wav"), # B3
|
59: audiocore.WaveFile("samples/musicnote16_B3.wav"), # B3
|
||||||
60: audiocore.WaveFile("/samples/musicnote16_C4.wav"), # C4
|
60: audiocore.WaveFile("samples/musicnote16_C4.wav"), # C4
|
||||||
62: audiocore.WaveFile("/samples/musicnote16_D4.wav"), # D4
|
62: audiocore.WaveFile("samples/musicnote16_D4.wav"), # D4
|
||||||
64: audiocore.WaveFile("/samples/musicnote16_E4.wav"), # E4
|
64: audiocore.WaveFile("samples/musicnote16_E4.wav"), # E4
|
||||||
65: audiocore.WaveFile("/samples/musicnote16_F4.wav"), # F4
|
65: audiocore.WaveFile("samples/musicnote16_F4.wav"), # F4
|
||||||
67: audiocore.WaveFile("/samples/musicnote16_G4.wav"), # G4
|
67: audiocore.WaveFile("samples/musicnote16_G4.wav"), # G4
|
||||||
69: audiocore.WaveFile("/samples/musicnote16_A4.wav"), # A4
|
69: audiocore.WaveFile("samples/musicnote16_A4.wav"), # A4
|
||||||
71: audiocore.WaveFile("/samples/musicnote16_B4.wav"), # B4
|
71: audiocore.WaveFile("samples/musicnote16_B4.wav"), # B4
|
||||||
72: audiocore.WaveFile("/samples/musicnote16_C5.wav"), # C5
|
72: audiocore.WaveFile("samples/musicnote16_C5.wav"), # C5
|
||||||
74: audiocore.WaveFile("/samples/musicnote16_D5.wav"), # D5
|
74: audiocore.WaveFile("samples/musicnote16_D5.wav"), # D5
|
||||||
76: audiocore.WaveFile("/samples/musicnote16_E5.wav"), # E5
|
76: audiocore.WaveFile("samples/musicnote16_E5.wav"), # E5
|
||||||
77: audiocore.WaveFile("/samples/musicnote16_F5.wav"), # F5
|
77: audiocore.WaveFile("samples/musicnote16_F5.wav"), # F5
|
||||||
79: audiocore.WaveFile("/samples/musicnote16_G5.wav"), # G5
|
79: audiocore.WaveFile("samples/musicnote16_G5.wav"), # G5
|
||||||
}
|
}
|
||||||
print("Loaded channel 2 WAV samples")
|
print("Loaded channel 2 WAV samples")
|
||||||
|
|
||||||
|
|
@ -179,19 +179,19 @@ class SoundManager:
|
||||||
self.drum_samples = {}
|
self.drum_samples = {}
|
||||||
try:
|
try:
|
||||||
self.drum_samples = {
|
self.drum_samples = {
|
||||||
59: audiocore.WaveFile("/samples/kick_01.wav"),
|
59: audiocore.WaveFile("samples/kick_01.wav"),
|
||||||
60: audiocore.WaveFile("/samples/kick_01.wav"),
|
60: audiocore.WaveFile("samples/kick_01.wav"),
|
||||||
62: audiocore.WaveFile("/samples/kick_01.wav"),
|
62: audiocore.WaveFile("samples/kick_01.wav"),
|
||||||
64: audiocore.WaveFile("/samples/snare_01.wav"),
|
64: audiocore.WaveFile("samples/snare_01.wav"),
|
||||||
65: audiocore.WaveFile("/samples/snare_01.wav"),
|
65: audiocore.WaveFile("samples/snare_01.wav"),
|
||||||
67: audiocore.WaveFile("/samples/snare_01.wav"),
|
67: audiocore.WaveFile("samples/snare_01.wav"),
|
||||||
69: audiocore.WaveFile("/samples/chat_01.wav"),
|
69: audiocore.WaveFile("samples/chat_01.wav"),
|
||||||
71: audiocore.WaveFile("/samples/chat_01.wav"),
|
71: audiocore.WaveFile("samples/chat_01.wav"),
|
||||||
72: audiocore.WaveFile("/samples/chat_01.wav"),
|
72: audiocore.WaveFile("samples/chat_01.wav"),
|
||||||
74: audiocore.WaveFile("/samples/ohat_01.wav"),
|
74: audiocore.WaveFile("samples/ohat_01.wav"),
|
||||||
76: audiocore.WaveFile("/samples/ohat_01.wav"),
|
76: audiocore.WaveFile("samples/ohat_01.wav"),
|
||||||
77: audiocore.WaveFile("/samples/crash_01.wav"),
|
77: audiocore.WaveFile("samples/crash_01.wav"),
|
||||||
79: audiocore.WaveFile("/samples/crash_01.wav"),
|
79: audiocore.WaveFile("samples/crash_01.wav"),
|
||||||
}
|
}
|
||||||
print("Loaded channel 3 WAV samples (drums)")
|
print("Loaded channel 3 WAV samples (drums)")
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
|
|
@ -204,7 +204,7 @@ class SoundManager:
|
||||||
print(f"Error loading WAV samples: {e}")
|
print(f"Error loading WAV samples: {e}")
|
||||||
# Fallback to basic samples if there's an error
|
# Fallback to basic samples if there's an error
|
||||||
self.samples = {
|
self.samples = {
|
||||||
65: audiocore.WaveFile("/samples/musicnote01.wav"), # Default sample
|
65: audiocore.WaveFile("samples/musicnote01.wav"), # Default sample
|
||||||
}
|
}
|
||||||
self.heart_samples = self.samples # Use same samples as fallback
|
self.heart_samples = self.samples # Use same samples as fallback
|
||||||
self.drum_samples = self.samples # Use same samples as fallback
|
self.drum_samples = self.samples # Use same samples as fallback
|
||||||
|
|
|
||||||
|
|
@ -80,21 +80,21 @@ class SpriteManager:
|
||||||
try:
|
try:
|
||||||
# Load the Lars note bitmap for channel 1 notes
|
# Load the Lars note bitmap for channel 1 notes
|
||||||
self.mario_head, self.mario_palette = adafruit_imageload.load(
|
self.mario_head, self.mario_palette = adafruit_imageload.load(
|
||||||
"/sprites/lars_note.bmp"
|
"sprites/lars_note.bmp"
|
||||||
)
|
)
|
||||||
# Make the background color transparent (not just the same color)
|
# Make the background color transparent (not just the same color)
|
||||||
self.mario_palette.make_transparent(0)
|
self.mario_palette.make_transparent(0)
|
||||||
|
|
||||||
# Load the Heart note bitmap for channel 2 notes
|
# Load the Heart note bitmap for channel 2 notes
|
||||||
self.heart_note, self.heart_palette = adafruit_imageload.load(
|
self.heart_note, self.heart_palette = adafruit_imageload.load(
|
||||||
"/sprites/heart_note.bmp"
|
"sprites/heart_note.bmp"
|
||||||
)
|
)
|
||||||
# Make the background color transparent
|
# Make the background color transparent
|
||||||
self.heart_palette.make_transparent(0)
|
self.heart_palette.make_transparent(0)
|
||||||
|
|
||||||
# Load the Drum note bitmap for channel 3 notes
|
# Load the Drum note bitmap for channel 3 notes
|
||||||
self.drum_note, self.drum_palette = adafruit_imageload.load(
|
self.drum_note, self.drum_palette = adafruit_imageload.load(
|
||||||
"/sprites/drum_note.bmp"
|
"sprites/drum_note.bmp"
|
||||||
)
|
)
|
||||||
# Make the background color transparent
|
# Make the background color transparent
|
||||||
self.drum_palette.make_transparent(0)
|
self.drum_palette.make_transparent(0)
|
||||||
|
|
@ -102,18 +102,18 @@ class SpriteManager:
|
||||||
# Load the new sprites for channels 4, 5, and 6
|
# Load the new sprites for channels 4, 5, and 6
|
||||||
# Meatball for channel 4
|
# Meatball for channel 4
|
||||||
self.meatball_note, self.meatball_palette = adafruit_imageload.load(
|
self.meatball_note, self.meatball_palette = adafruit_imageload.load(
|
||||||
"/sprites/meatball.bmp"
|
"sprites/meatball.bmp"
|
||||||
)
|
)
|
||||||
self.meatball_palette.make_transparent(0)
|
self.meatball_palette.make_transparent(0)
|
||||||
|
|
||||||
# Star for channel 5
|
# Star for channel 5
|
||||||
self.star_note, self.star_palette = adafruit_imageload.load(
|
self.star_note, self.star_palette = adafruit_imageload.load(
|
||||||
"/sprites/star.bmp"
|
"sprites/star.bmp"
|
||||||
)
|
)
|
||||||
self.star_palette.make_transparent(0)
|
self.star_palette.make_transparent(0)
|
||||||
|
|
||||||
# Bot for channel 6
|
# Bot for channel 6
|
||||||
self.bot_note, self.bot_palette = adafruit_imageload.load("/sprites/bot.bmp")
|
self.bot_note, self.bot_palette = adafruit_imageload.load("sprites/bot.bmp")
|
||||||
self.bot_palette.make_transparent(0)
|
self.bot_palette.make_transparent(0)
|
||||||
|
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
|
|
@ -171,45 +171,45 @@ class SpriteManager:
|
||||||
try:
|
try:
|
||||||
# Load play button images
|
# Load play button images
|
||||||
self.play_up, self.play_up_palette = adafruit_imageload.load(
|
self.play_up, self.play_up_palette = adafruit_imageload.load(
|
||||||
"/sprites/play_up.bmp"
|
"sprites/play_up.bmp"
|
||||||
)
|
)
|
||||||
self.play_up_palette.make_transparent(0)
|
self.play_up_palette.make_transparent(0)
|
||||||
|
|
||||||
self.play_down, self.play_down_palette = adafruit_imageload.load(
|
self.play_down, self.play_down_palette = adafruit_imageload.load(
|
||||||
"/sprites/play_down.bmp"
|
"sprites/play_down.bmp"
|
||||||
)
|
)
|
||||||
self.play_down_palette.make_transparent(0)
|
self.play_down_palette.make_transparent(0)
|
||||||
|
|
||||||
# Load stop button images
|
# Load stop button images
|
||||||
self.stop_up, self.stop_up_palette = adafruit_imageload.load(
|
self.stop_up, self.stop_up_palette = adafruit_imageload.load(
|
||||||
"/sprites/stop_up.bmp"
|
"sprites/stop_up.bmp"
|
||||||
)
|
)
|
||||||
self.stop_up_palette.make_transparent(0)
|
self.stop_up_palette.make_transparent(0)
|
||||||
|
|
||||||
self.stop_down, self.stop_down_palette = adafruit_imageload.load(
|
self.stop_down, self.stop_down_palette = adafruit_imageload.load(
|
||||||
"/sprites/stop_down.bmp"
|
"sprites/stop_down.bmp"
|
||||||
)
|
)
|
||||||
self.stop_down_palette.make_transparent(0)
|
self.stop_down_palette.make_transparent(0)
|
||||||
|
|
||||||
# Load loop button images
|
# Load loop button images
|
||||||
self.loop_up, self.loop_up_palette = adafruit_imageload.load(
|
self.loop_up, self.loop_up_palette = adafruit_imageload.load(
|
||||||
"/sprites/loop_up.bmp"
|
"sprites/loop_up.bmp"
|
||||||
)
|
)
|
||||||
self.loop_up_palette.make_transparent(0)
|
self.loop_up_palette.make_transparent(0)
|
||||||
|
|
||||||
self.loop_down, self.loop_down_palette = adafruit_imageload.load(
|
self.loop_down, self.loop_down_palette = adafruit_imageload.load(
|
||||||
"/sprites/loop_down.bmp"
|
"sprites/loop_down.bmp"
|
||||||
)
|
)
|
||||||
self.loop_down_palette.make_transparent(0)
|
self.loop_down_palette.make_transparent(0)
|
||||||
|
|
||||||
# Load clear button images
|
# Load clear button images
|
||||||
self.clear_up, self.clear_up_palette = adafruit_imageload.load(
|
self.clear_up, self.clear_up_palette = adafruit_imageload.load(
|
||||||
"/sprites/clear_up.bmp"
|
"sprites/clear_up.bmp"
|
||||||
)
|
)
|
||||||
self.clear_up_palette.make_transparent(0)
|
self.clear_up_palette.make_transparent(0)
|
||||||
|
|
||||||
self.clear_down, self.clear_down_palette = adafruit_imageload.load(
|
self.clear_down, self.clear_down_palette = adafruit_imageload.load(
|
||||||
"/sprites/clear_down.bmp"
|
"sprites/clear_down.bmp"
|
||||||
)
|
)
|
||||||
self.clear_down_palette.make_transparent(0)
|
self.clear_down_palette.make_transparent(0)
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue