diff --git a/Burning_Fire_Wizard_Staff/Burning_staff_code.zip b/Burning_Fire_Wizard_Staff/Burning_staff_code.zip deleted file mode 100644 index 6d77053e1..000000000 Binary files a/Burning_Fire_Wizard_Staff/Burning_staff_code.zip and /dev/null differ diff --git a/Burning_Fire_Wizard_Staff/code.py b/Burning_Fire_Wizard_Staff/code.py old mode 100755 new mode 100644 index 8366f1288..2b91f11ef --- a/Burning_Fire_Wizard_Staff/code.py +++ b/Burning_Fire_Wizard_Staff/code.py @@ -18,8 +18,17 @@ import board import neopixel import adafruit_lis3dh +# CHANGE TO MATCH YOUR RING AND STRIP SETUP +NUM_RING = 12 #12 pixel ring +NUM_STRIP = 44 # 44 pixels in my NeoPixel strip +NUM_PIXELS = NUM_STRIP + NUM_RING #total number of pixels + +NEOPIXEL_PIN = board.D5 # PropMaker Wing uses D5 for NeoPixel plug +POWER_PIN = board.D10 + + # CUSTOMISE COLORS HERE: -COLOR = (200, 50, 0) # Default idle is orange +COLOR = (200, 30, 0) # Default idle is orange ALT_COLOR = (0, 200, 200) # hit color is teal SWING_COLOR = (200, 200, 200) #swing animation color is white TOP_COLOR = (100, 100, 0) #top color is yellow-green @@ -42,11 +51,6 @@ YELL_THRESHOLD = 700 POWER_ON_SOUND_DURATION = 3.0 YELL_SOUND_DURATION = 1.0 -NUM_RING = 12 #12 pixel ring -NUM_STRIP = 44 # 44 pixels in my NeoPixel strip -NUM_PIXELS = NUM_STRIP + NUM_RING #total number of pixels -NEOPIXEL_PIN = board.D5 # PropMaker Wing uses D5 for NeoPixel plug -POWER_PIN = board.D10 enable = digitalio.DigitalInOut(POWER_PIN) enable.direction = digitalio.Direction.OUTPUT diff --git a/Burning_Fire_Wizard_Staff/sounds/hit1.wav b/Burning_Fire_Wizard_Staff/sounds/hit1.wav new file mode 100755 index 000000000..5f723d662 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/hit1.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/hit2.wav b/Burning_Fire_Wizard_Staff/sounds/hit2.wav new file mode 100755 index 000000000..442ce0813 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/hit2.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/hit3.wav b/Burning_Fire_Wizard_Staff/sounds/hit3.wav new file mode 100755 index 000000000..b0b62253b Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/hit3.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/hit4.wav b/Burning_Fire_Wizard_Staff/sounds/hit4.wav new file mode 100755 index 000000000..5f723d662 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/hit4.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/idle.wav b/Burning_Fire_Wizard_Staff/sounds/idle.wav new file mode 100755 index 000000000..fc8f6ed18 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/idle.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/on.wav b/Burning_Fire_Wizard_Staff/sounds/on.wav new file mode 100644 index 000000000..7d5ec4892 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/on.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/swing1.wav b/Burning_Fire_Wizard_Staff/sounds/swing1.wav new file mode 100755 index 000000000..5122d3a2c Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/swing1.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/swing2.wav b/Burning_Fire_Wizard_Staff/sounds/swing2.wav new file mode 100755 index 000000000..6c1f7c1c5 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/swing2.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/swing3.wav b/Burning_Fire_Wizard_Staff/sounds/swing3.wav new file mode 100755 index 000000000..b1b4db6db Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/swing3.wav differ diff --git a/Burning_Fire_Wizard_Staff/sounds/yell1.wav b/Burning_Fire_Wizard_Staff/sounds/yell1.wav new file mode 100755 index 000000000..42a0cf179 Binary files /dev/null and b/Burning_Fire_Wizard_Staff/sounds/yell1.wav differ