Update references to 'controller'.

This commit is contained in:
Kattni Rembor 2019-12-11 15:26:57 -05:00
parent 636da289ec
commit d41c9cb385
2 changed files with 9 additions and 9 deletions

View file

@ -24,7 +24,7 @@ STRIP_PIXEL_NUMBER = 30
# Setup for blink animation # Setup for blink animation
BLINK_SPEED = 0.5 # Lower numbers increase the animation speed BLINK_SPEED = 0.5 # Lower numbers increase the animation speed
BLINK_INITIAL_COLOR = color.RED # Color before controller is connected BLINK_INITIAL_COLOR = color.RED # Color before Remote Control is connected
# Setup for comet animation # Setup for comet animation
COMET_SPEED = 0.03 # Lower numbers increase the animation speed COMET_SPEED = 0.03 # Lower numbers increase the animation speed
@ -75,7 +75,7 @@ while True:
animations.animate() # Run the animations. animations.animate() # Run the animations.
if ble.connected: # If BLE is connected... if ble.connected: # If BLE is connected...
was_connected = True was_connected = True
if uart.in_waiting: # Check to see if any data is available from the controller. if uart.in_waiting: # Check to see if any data is available from the Remote Control.
try: try:
packet = Packet.from_stream(uart) # Create the packet object. packet = Packet.from_stream(uart) # Create the packet object.
except ValueError: except ValueError:
@ -91,15 +91,15 @@ while True:
elif isinstance(packet, ButtonPacket): # If the packet is a button packet... elif isinstance(packet, ButtonPacket): # If the packet is a button packet...
# Check to see if it's BUTTON_1 (which is being sent by the slide switch) # Check to see if it's BUTTON_1 (which is being sent by the slide switch)
if packet.button == ButtonPacket.BUTTON_1: if packet.button == ButtonPacket.BUTTON_1:
if packet.pressed: # If controller switch is to the left... if packet.pressed: # If Remote Control switch is to the left...
print("Controller switch is to the left: LEDs off!") print("Remote Control switch is to the left: LEDs off!")
else: # If the controller switch is to the right... else: # If the Remote Control switch is to the right...
print("Controller switch is to the right: LEDs on!") print("Remote Control switch is to the right: LEDs on!")
# If the controller switch is moved from right to left... # If the Remote Control switch is moved from right to left...
if packet.pressed and not blanked: if packet.pressed and not blanked:
animations.fill(color.BLACK) # Turn off the LEDs. animations.fill(color.BLACK) # Turn off the LEDs.
blanked = packet.pressed # Track the state of the slide switch. blanked = packet.pressed # Track the state of the slide switch.
if packet.pressed: # If the buttons on the controller are pressed... if packet.pressed: # If the buttons on the Remote Control are pressed...
if packet.button == ButtonPacket.LEFT: # If button A is pressed... if packet.button == ButtonPacket.LEFT: # If button A is pressed...
print("A pressed: animation mode changed.") print("A pressed: animation mode changed.")
animations.next() # Change to the next animation. animations.next() # Change to the next animation.

View file

@ -102,7 +102,7 @@ while True:
r, g, b = map(scale, cpb.acceleration) # Map acceleration values to RGB values... r, g, b = map(scale, cpb.acceleration) # Map acceleration values to RGB values...
color = (r, g, b) # Set color to current mapped RGB value... color = (r, g, b) # Set color to current mapped RGB value...
print("Color:", color) print("Color:", color)
cpb.pixels.fill(color) # Fill controller LEDs with current color... cpb.pixels.fill(color) # Fill Remote Control LEDs with current color...
if not send_packet(uart_connection, ColorPacket(color)): # And send a color packet. if not send_packet(uart_connection, ColorPacket(color)): # And send a color packet.
uart_connection = None uart_connection = None
continue continue