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PyGamer_Improved_Thermal_Camera/code.py
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PyGamer_Improved_Thermal_Camera/code.py
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# SPDX-FileCopyrightText: 2021 Jan Goolsbey for Adafruit Industries
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# SPDX-License-Identifier: MIT
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# Thermal_Cam_v60_PyBadge_code.py
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# 2021-06-07 v6.0
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import time
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import board
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import busio
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import ulab
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import displayio
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import neopixel
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from analogio import AnalogIn
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from digitalio import DigitalInOut
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from simpleio import map_range, tone
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from adafruit_display_text.label import Label
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from adafruit_bitmap_font import bitmap_font
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from adafruit_display_shapes.rect import Rect
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import adafruit_amg88xx
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from gamepadshift import GamePadShift
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from index_to_rgb.iron_spectrum import index_to_rgb
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from thermal_cam_converters import celsius_to_fahrenheit, fahrenheit_to_celsius
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from thermal_cam_config import ALARM_F, MIN_RANGE_F, MAX_RANGE_F, SELFIE
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# Instantiate display, joystick, speaker, and neopixels
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display = board.DISPLAY
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# Load the text font from the fonts folder
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font_0 = bitmap_font.load_font("/fonts/OpenSans-9.bdf")
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if hasattr(board, "JOYSTICK_X"):
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has_joystick = True # PyGamer with joystick
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joystick_x = AnalogIn(board.JOYSTICK_X)
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joystick_y = AnalogIn(board.JOYSTICK_Y)
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else:
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has_joystick = False # PyBadge with buttons
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speaker_enable = DigitalInOut(board.SPEAKER_ENABLE)
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speaker_enable.switch_to_output(value=True)
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pixels = neopixel.NeoPixel(board.NEOPIXEL, 5, pixel_order=neopixel.GRB)
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pixels.brightness = 0.25 # Set NeoPixel brightness
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pixels.fill(0x000000) # Clear all NeoPixels
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# Define and instantiate front panel buttons
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BUTTON_LEFT = 0b10000000
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BUTTON_UP = 0b01000000
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BUTTON_DOWN = 0b00100000
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BUTTON_RIGHT = 0b00010000
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BUTTON_SELECT = 0b00001000
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BUTTON_START = 0b00000100
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BUTTON_A = 0b00000010
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BUTTON_B = 0b00000001
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panel = GamePadShift(
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DigitalInOut(board.BUTTON_CLOCK),
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DigitalInOut(board.BUTTON_OUT),
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DigitalInOut(board.BUTTON_LATCH),
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)
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# Establish I2C interface for the AMG8833 Thermal Camera
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i2c = busio.I2C(board.SCL, board.SDA, frequency=400000)
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amg8833 = adafruit_amg88xx.AMG88XX(i2c)
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# Display spash graphics
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with open("/thermal_cam_splash.bmp", "rb") as bitmap_file:
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bitmap = displayio.OnDiskBitmap(bitmap_file)
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splash = displayio.Group(scale=display.width // 160)
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splash.append(displayio.TileGrid(bitmap, pixel_shader=displayio.ColorConverter()))
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display.show(splash)
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time.sleep(0.1) # Give the splash graphic some time to display
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# Set up ulab arrays
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n = 8 # Thermal sensor grid axis size; AMG8833 sensor is 8x8
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sensor_data = ulab.array(range(n * n)).reshape((n, n)) # Color index narray
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grid_data = ulab.zeros(((2 * n) - 1, (2 * n) - 1)) # 15x15 color index narray
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histogram = ulab.zeros((2 * n) - 1) # Histogram accumulation narray
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# Convert default alarm and min/max range values from config file
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ALARM_C = fahrenheit_to_celsius(ALARM_F)
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MIN_RANGE_C = fahrenheit_to_celsius(MIN_RANGE_F)
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MAX_RANGE_C = fahrenheit_to_celsius(MAX_RANGE_F)
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# The board's integral display size
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WIDTH = display.width
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HEIGHT = display.height
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GRID_AXIS = (2 * n) - 1 # Number of cells along the grid x or y axis
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GRID_SIZE = HEIGHT # Maximum number of pixels for a square grid
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GRID_X_OFFSET = WIDTH - GRID_SIZE # Right-align grid with display boundary
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CELL_SIZE = GRID_SIZE // GRID_AXIS # Size of a grid cell in pixels
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PALETTE_SIZE = 100 # Number of colors in spectral palette (must be > 0)
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# Default colors for temperature value sidebar
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BLACK = 0x000000
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RED = 0xFF0000
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YELLOW = 0xFFFF00
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CYAN = 0x00FFFF
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BLUE = 0x0000FF
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WHITE = 0xFFFFFF
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# Text colors for setup helper's on-screen parameters
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param_colors = [("ALARM", WHITE), ("RANGE", RED), ("RANGE", CYAN)]
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# ### Helpers ###
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def play_tone(freq=440, duration=0.01):
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tone(board.A0, freq, duration)
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return
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def flash_status(text="", duration=0.05): # Flash status message once
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status_label.color = WHITE
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status_label.text = text
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time.sleep(duration)
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status_label.color = BLACK
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time.sleep(duration)
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status_label.text = ""
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return
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def spectrum(): # Load a test spectrum into the grid_data array
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for row in range(0, GRID_AXIS):
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for col in range(0, GRID_AXIS):
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grid_data[row][col] = ((row * GRID_AXIS) + col) * 1 / 235
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return
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def update_image_frame(selfie=False): # Get camera data and update display
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for row in range(0, GRID_AXIS):
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for col in range(0, GRID_AXIS):
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if selfie:
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color_index = grid_data[GRID_AXIS - 1 - row][col]
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else:
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color_index = grid_data[GRID_AXIS - 1 - row][GRID_AXIS - 1 - col]
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color = index_to_rgb(round(color_index * PALETTE_SIZE, 0) / PALETTE_SIZE)
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if color != image_group[((row * GRID_AXIS) + col)].fill:
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image_group[((row * GRID_AXIS) + col)].fill = color
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return
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def update_histo_frame(): # Calculate and display histogram
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min_histo.text = str(MIN_RANGE_F) # Display histogram legend
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max_histo.text = str(MAX_RANGE_F)
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histogram = ulab.zeros(GRID_AXIS) # Clear histogram accumulation array
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for row in range(0, GRID_AXIS): # Collect camera data and calculate histo
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for col in range(0, GRID_AXIS):
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histo_index = int(map_range(grid_data[col, row], 0, 1, 0, GRID_AXIS - 1))
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histogram[histo_index] = histogram[histo_index] + 1
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histo_scale = ulab.numerical.max(histogram) / (GRID_AXIS - 1)
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if histo_scale <= 0:
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histo_scale = 1
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for col in range(0, GRID_AXIS): # Display histogram
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for row in range(0, GRID_AXIS):
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if histogram[col] / histo_scale > GRID_AXIS - 1 - row:
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image_group[((row * GRID_AXIS) + col)].fill = index_to_rgb(
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round((col / GRID_AXIS), 3)
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)
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else:
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image_group[((row * GRID_AXIS) + col)].fill = BLACK
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return
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def ulab_bilinear_interpolation(): # 2x bilinear interpolation
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# Upscale sensor data array; by @v923z and @David.Glaude
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grid_data[1::2, ::2] = sensor_data[:-1, :]
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grid_data[1::2, ::2] += sensor_data[1:, :]
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grid_data[1::2, ::2] /= 2
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grid_data[::, 1::2] = grid_data[::, :-1:2]
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grid_data[::, 1::2] += grid_data[::, 2::2]
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grid_data[::, 1::2] /= 2
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return
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def setup_mode(): # Set alarm threshold and minimum/maximum range values
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status_label.color = WHITE
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status_label.text = "-SET-"
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ave_label.color = BLACK # Turn off average label and value display
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ave_value.color = BLACK
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max_value.text = str(MAX_RANGE_F) # Display maximum range value
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min_value.text = str(MIN_RANGE_F) # Display minimum range value
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time.sleep(0.8) # Show SET status text before setting parameters
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status_label.text = "" # Clear status text
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param_index = 0 # Reset index of parameter to set
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# Select parameter to set
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buttons = panel.get_pressed()
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while not buttons & BUTTON_START:
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buttons = panel.get_pressed()
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while (not buttons & BUTTON_A) and (not buttons & BUTTON_START):
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up, down = move_buttons(joystick=has_joystick)
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if up:
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param_index = param_index - 1
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if down:
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param_index = param_index + 1
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param_index = max(0, min(2, param_index))
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status_label.text = param_colors[param_index][0]
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image_group[param_index + 226].color = BLACK
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status_label.color = BLACK
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time.sleep(0.25)
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image_group[param_index + 226].color = param_colors[param_index][1]
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status_label.color = WHITE
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time.sleep(0.25)
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buttons = panel.get_pressed()
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buttons = panel.get_pressed()
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if buttons & BUTTON_A: # Hold (button A) pressed
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play_tone(1319, 0.030) # E6
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while buttons & BUTTON_A: # Wait for button release
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buttons = panel.get_pressed()
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time.sleep(0.1)
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# Adjust parameter value
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param_value = int(image_group[param_index + 230].text)
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buttons = panel.get_pressed()
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while (not buttons & BUTTON_A) and (not buttons & BUTTON_START):
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up, down = move_buttons(joystick=has_joystick)
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if up:
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param_value = param_value + 1
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if down:
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param_value = param_value - 1
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param_value = max(32, min(157, param_value))
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image_group[param_index + 230].text = str(param_value)
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image_group[param_index + 230].color = BLACK
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status_label.color = BLACK
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time.sleep(0.05)
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image_group[param_index + 230].color = param_colors[param_index][1]
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status_label.color = WHITE
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time.sleep(0.2)
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buttons = panel.get_pressed()
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buttons = panel.get_pressed()
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if buttons & BUTTON_A: # Button A pressed
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play_tone(1319, 0.030) # E6
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while buttons & BUTTON_A: # Wait for button release
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buttons = panel.get_pressed()
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time.sleep(0.1)
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# Exit setup process
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buttons = panel.get_pressed()
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if buttons & BUTTON_START: # Start button pressed
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play_tone(784, 0.030) # G5
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while buttons & BUTTON_START: # Wait for button release
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buttons = panel.get_pressed()
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time.sleep(0.1)
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status_label.text = "RESUME"
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time.sleep(0.5)
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status_label.text = ""
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# Display average label and value
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ave_label.color = YELLOW
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ave_value.color = YELLOW
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return int(alarm_value.text), int(max_value.text), int(min_value.text)
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def move_buttons(joystick=False): # Read position buttons and joystick
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move_u = move_d = False
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if joystick: # For PyGamer: interpret joystick as buttons
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if joystick_y.value < 20000:
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move_u = True
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elif joystick_y.value > 44000:
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move_d = True
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else: # For PyBadge read the buttons
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buttons = panel.get_pressed()
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if buttons & BUTTON_UP:
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move_u = True
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if buttons & BUTTON_DOWN:
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move_d = True
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return move_u, move_d
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play_tone(440, 0.1) # A4
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play_tone(880, 0.1) # A5
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# ### Define the display group ###
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t0 = time.monotonic() # Time marker: Define Display Elements
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image_group = displayio.Group(scale=1)
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# Define the foundational thermal image grid cells; image_group[0:224]
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# image_group[#] = image_group[ (row * GRID_AXIS) + column ]
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for row in range(0, GRID_AXIS):
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for col in range(0, GRID_AXIS):
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cell_x = (col * CELL_SIZE) + GRID_X_OFFSET
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cell_y = row * CELL_SIZE
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cell = Rect(
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x=cell_x,
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y=cell_y,
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width=CELL_SIZE,
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height=CELL_SIZE,
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fill=None,
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outline=None,
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stroke=0,
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)
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image_group.append(cell)
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# Define labels and values
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status_label = Label(font_0, text="", color=None, max_glyphs=6)
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status_label.anchor_point = (0.5, 0.5)
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status_label.anchored_position = ((WIDTH // 2) + (GRID_X_OFFSET // 2), HEIGHT // 2)
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image_group.append(status_label) # image_group[225]
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alarm_label = Label(font_0, text="alm", color=WHITE, max_glyphs=3)
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alarm_label.anchor_point = (0, 0)
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alarm_label.anchored_position = (1, 16)
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image_group.append(alarm_label) # image_group[226]
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max_label = Label(font_0, text="max", color=RED, max_glyphs=3)
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max_label.anchor_point = (0, 0)
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max_label.anchored_position = (1, 46)
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image_group.append(max_label) # image_group[227]
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min_label = Label(font_0, text="min", color=CYAN, max_glyphs=3)
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min_label.anchor_point = (0, 0)
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min_label.anchored_position = (1, 106)
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image_group.append(min_label) # image_group[228]
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ave_label = Label(font_0, text="ave", color=YELLOW, max_glyphs=3)
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ave_label.anchor_point = (0, 0)
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ave_label.anchored_position = (1, 76)
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image_group.append(ave_label) # image_group[229]
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alarm_value = Label(font_0, text=str(ALARM_F), color=WHITE, max_glyphs=3)
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alarm_value.anchor_point = (0, 0)
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alarm_value.anchored_position = (1, 5)
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image_group.append(alarm_value) # image_group[230]
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max_value = Label(font_0, text=str(MAX_RANGE_F), color=RED, max_glyphs=3)
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max_value.anchor_point = (0, 0)
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max_value.anchored_position = (1, 35)
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image_group.append(max_value) # image_group[231]
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min_value = Label(font_0, text=str(MIN_RANGE_F), color=CYAN, max_glyphs=3)
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min_value.anchor_point = (0, 0)
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min_value.anchored_position = (1, 95)
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image_group.append(min_value) # image_group[232]
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ave_value = Label(font_0, text="---", color=YELLOW, max_glyphs=3)
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ave_value.anchor_point = (0, 0)
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ave_value.anchored_position = (1, 65)
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image_group.append(ave_value) # image_group[233]
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min_histo = Label(font_0, text="", color=None, max_glyphs=3)
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min_histo.anchor_point = (0, 0.5)
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min_histo.anchored_position = (GRID_X_OFFSET, 121)
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image_group.append(min_histo) # image_group[234]
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max_histo = Label(font_0, text="", color=None, max_glyphs=3)
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max_histo.anchor_point = (1, 0.5)
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max_histo.anchored_position = (WIDTH - 2, 121)
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image_group.append(max_histo) # image_group[235]
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range_histo = Label(font_0, text="-RANGE-", color=None, max_glyphs=7)
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range_histo.anchor_point = (0.5, 0.5)
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range_histo.anchored_position = ((WIDTH // 2) + (GRID_X_OFFSET // 2), 121)
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image_group.append(range_histo) # image_group[236]
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# ###--- PRIMARY PROCESS SETUP ---###
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t1 = time.monotonic() # Time marker: Primary Process Setup
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display_image = True # Image display mode; False for histogram
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display_hold = False # Active display mode; True to hold display
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display_focus = False # Standard display range; True to focus display range
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orig_max_range_f = 0 # Establish temporary range variables
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orig_min_range_f = 0
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# Activate display and play welcome tone
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display.show(image_group)
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spectrum()
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update_image_frame()
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flash_status("IRON", 0.75)
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play_tone(880, 0.010) # A5
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# ###--- PRIMARY PROCESS LOOP ---###
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while True:
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t2 = time.monotonic() # Time marker: Acquire Sensor Data
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if display_hold:
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flash_status("-HOLD-", 0.25)
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else:
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sensor = amg8833.pixels # Get sensor_data data
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sensor_data = ulab.array(sensor) # Copy to narray
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t3 = time.monotonic() # Time marker: Constrain Sensor Values
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for row in range(0, 8):
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for col in range(0, 8):
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sensor_data[col, row] = min(max(sensor_data[col, row], 0), 80)
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# Update and display alarm setting and max, min, and ave stats
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t4 = time.monotonic() # Time marker: Display Statistics
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v_max = ulab.numerical.max(sensor_data)
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v_min = ulab.numerical.min(sensor_data)
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v_ave = ulab.numerical.mean(sensor_data)
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alarm_value.text = str(ALARM_F)
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max_value.text = str(celsius_to_fahrenheit(v_max))
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min_value.text = str(celsius_to_fahrenheit(v_min))
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ave_value.text = str(celsius_to_fahrenheit(v_ave))
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# Normalize temperature to index values and interpolate
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t5 = time.monotonic() # Time marker: Normalize and Interpolate
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sensor_data = (sensor_data - MIN_RANGE_C) / (MAX_RANGE_C - MIN_RANGE_C)
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grid_data[::2, ::2] = sensor_data # Copy sensor data to the grid array
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ulab_bilinear_interpolation() # Interpolate to produce 15x15 result
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||||
|
||||
# Display image or histogram
|
||||
t6 = time.monotonic() # Time marker: Display Image
|
||||
if display_image:
|
||||
update_image_frame(selfie=SELFIE)
|
||||
else:
|
||||
update_histo_frame()
|
||||
|
||||
# If alarm threshold is reached, flash NeoPixels and play alarm tone
|
||||
if v_max >= ALARM_C:
|
||||
pixels.fill(RED)
|
||||
play_tone(880, 0.015) # A5
|
||||
pixels.fill(BLACK)
|
||||
|
||||
# See if a panel button is pressed
|
||||
buttons = panel.get_pressed()
|
||||
if buttons & BUTTON_A: # Toggle display hold (shutter)
|
||||
play_tone(1319, 0.030) # E6
|
||||
display_hold = not display_hold
|
||||
|
||||
while buttons & BUTTON_A:
|
||||
buttons = panel.get_pressed()
|
||||
time.sleep(0.1)
|
||||
|
||||
if buttons & BUTTON_B: # Toggle image/histogram mode (display image)
|
||||
play_tone(659, 0.030) # E5
|
||||
display_image = not display_image
|
||||
while buttons & BUTTON_B:
|
||||
buttons = panel.get_pressed()
|
||||
time.sleep(0.1)
|
||||
|
||||
if display_image:
|
||||
min_histo.color = None
|
||||
max_histo.color = None
|
||||
range_histo.color = None
|
||||
else:
|
||||
min_histo.color = CYAN
|
||||
max_histo.color = RED
|
||||
range_histo.color = BLUE
|
||||
|
||||
if buttons & BUTTON_SELECT: # Toggle focus mode (display focus)
|
||||
play_tone(698, 0.030) # F5
|
||||
display_focus = not display_focus
|
||||
if display_focus:
|
||||
# Set range values to image min/max for focused image display
|
||||
orig_min_range_f = MIN_RANGE_F
|
||||
orig_max_range_f = MAX_RANGE_F
|
||||
MIN_RANGE_F = celsius_to_fahrenheit(v_min)
|
||||
MAX_RANGE_F = celsius_to_fahrenheit(v_max)
|
||||
# Update range min and max values in Celsius
|
||||
MIN_RANGE_C = v_min
|
||||
MAX_RANGE_C = v_max
|
||||
flash_status("FOCUS", 0.2)
|
||||
else:
|
||||
# Restore previous (original) range values for image display
|
||||
MIN_RANGE_F = orig_min_range_f
|
||||
MAX_RANGE_F = orig_max_range_f
|
||||
# Update range min and max values in Celsius
|
||||
MIN_RANGE_C = fahrenheit_to_celsius(MIN_RANGE_F)
|
||||
MAX_RANGE_C = fahrenheit_to_celsius(MAX_RANGE_F)
|
||||
flash_status("ORIG", 0.2)
|
||||
|
||||
while buttons & BUTTON_SELECT:
|
||||
buttons = panel.get_pressed()
|
||||
time.sleep(0.1)
|
||||
|
||||
if buttons & BUTTON_START: # Activate setup mode
|
||||
play_tone(784, 0.030) # G5
|
||||
while buttons & BUTTON_START:
|
||||
buttons = panel.get_pressed()
|
||||
time.sleep(0.1)
|
||||
|
||||
# Invoke startup helper; update alarm and range values
|
||||
ALARM_F, MAX_RANGE_F, MIN_RANGE_F = setup_mode()
|
||||
ALARM_C = fahrenheit_to_celsius(ALARM_F)
|
||||
MIN_RANGE_C = fahrenheit_to_celsius(MIN_RANGE_F)
|
||||
MAX_RANGE_C = fahrenheit_to_celsius(MAX_RANGE_F)
|
||||
|
||||
t7 = time.monotonic() # Time marker: End of Primary Process
|
||||
print("*** PyBadge/Gamer Performance Stats ***")
|
||||
print(f" define displayio: {(t1 - t0):6.3f}")
|
||||
print("")
|
||||
print(f" 1) data acquisition: {(t4 - t2):6.3f} rate: {(1 / (t4 - t2)):5.1f}")
|
||||
print(f" 2) display stats: {(t5 - t4):6.3f}")
|
||||
print(f" 3) interpolate: {(t6 - t5):6.3f}")
|
||||
print(f" 4) display image: {(t7 - t6):6.3f}")
|
||||
print(f" =======")
|
||||
print(f"total frame: {(t7 - t2):6.3f} rate: {(1 / (t7 - t2)):5.1f}")
|
||||
print("")
|
||||
14362
PyGamer_Improved_Thermal_Camera/fonts/OpenSans-9.bdf
Normal file
14362
PyGamer_Improved_Thermal_Camera/fonts/OpenSans-9.bdf
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,38 @@
|
|||
# grayscale_spectrum.py
|
||||
# 2021-05-19 version 1.1
|
||||
# Copyright 2021 Cedar Grove Studios
|
||||
# Spectral Index to Grayscale RGB Converter Helper
|
||||
|
||||
def map_range(x, in_min, in_max, out_min, out_max):
|
||||
"""
|
||||
Maps and constrains an input value from one range of values to another.
|
||||
(from adafruit_simpleio)
|
||||
:return: Returns value mapped to new range
|
||||
:rtype: float
|
||||
"""
|
||||
in_range = in_max - in_min
|
||||
in_delta = x - in_min
|
||||
if in_range != 0:
|
||||
mapped = in_delta / in_range
|
||||
elif in_delta != 0:
|
||||
mapped = in_delta
|
||||
else:
|
||||
mapped = 0.5
|
||||
mapped *= out_max - out_min
|
||||
mapped += out_min
|
||||
if out_min <= out_max:
|
||||
return max(min(mapped, out_max), out_min)
|
||||
return min(max(mapped, out_max), out_min)
|
||||
|
||||
def index_to_rgb(index=0, gamma=0.8):
|
||||
"""
|
||||
Converts a spectral index to a grayscale RGB value. Spectral index in
|
||||
range of 0.0 to 1.0. Gamma in range of 0.0 to 1.0 (1.0=linear),
|
||||
default 0.8 for color TFT displays.
|
||||
:return: Returns a 24-bit RGB value
|
||||
:rtype: integer
|
||||
"""
|
||||
|
||||
red = grn = blu = map_range(index, 0, 1.0, 0.1, 1.0) ** gamma
|
||||
|
||||
return (int(red * 255) << 16) + (int(grn * 255) << 8) + int(blu * 255)
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
# iron_spectrum.py
|
||||
# 2021-05-27 version 1.2
|
||||
# Copyright 2021 Cedar Grove Studios
|
||||
# Temperature Index to Iron Pseudocolor Spectrum RGB Converter Helper
|
||||
|
||||
def map_range(x, in_min, in_max, out_min, out_max):
|
||||
"""
|
||||
Maps and constrains an input value from one range of values to another.
|
||||
(from adafruit_simpleio)
|
||||
:return: Returns value mapped to new range
|
||||
:rtype: float
|
||||
"""
|
||||
in_range = in_max - in_min
|
||||
in_delta = x - in_min
|
||||
if in_range != 0:
|
||||
mapped = in_delta / in_range
|
||||
elif in_delta != 0:
|
||||
mapped = in_delta
|
||||
else:
|
||||
mapped = 0.5
|
||||
mapped *= out_max - out_min
|
||||
mapped += out_min
|
||||
if out_min <= out_max:
|
||||
return max(min(mapped, out_max), out_min)
|
||||
return min(max(mapped, out_max), out_min)
|
||||
|
||||
def index_to_rgb(index=0, gamma=0.5):
|
||||
"""
|
||||
Converts a temperature index to an iron thermographic pseudocolor spectrum
|
||||
RGB value. Temperature index in range of 0.0 to 1.0. Gamma in range of
|
||||
0.0 to 1.0 (1.0=linear), default 0.5 for color TFT displays.
|
||||
:return: Returns a 24-bit RGB value
|
||||
:rtype: integer
|
||||
"""
|
||||
|
||||
band = index * 600 # an arbitrary spectrum band index; 0 to 600
|
||||
|
||||
if band < 70: # dark gray to blue
|
||||
red = 0.1
|
||||
grn = 0.1
|
||||
blu = (0.2 + (0.8 * map_range(band, 0, 70, 0.0, 1.0))) ** gamma
|
||||
if band >= 70 and band < 200: # blue to violet
|
||||
red = map_range(band, 70, 200, 0.0, 0.6) ** gamma
|
||||
grn = 0.0
|
||||
blu = 1.0 ** gamma
|
||||
if band >= 200 and band < 300: # violet to red
|
||||
red = map_range(band, 200, 300, 0.6, 1.0) ** gamma
|
||||
grn = 0.0
|
||||
blu = map_range(band, 200, 300, 1.0, 0.0) ** gamma
|
||||
if band >= 300 and band < 400: # red to orange
|
||||
red = 1.0 ** gamma
|
||||
grn = map_range(band, 300, 400, 0.0, 0.5) ** gamma
|
||||
blu = 0.0
|
||||
if band >= 400 and band < 500: # orange to yellow
|
||||
red = 1.0 ** gamma
|
||||
grn = map_range(band, 400, 500, 0.5, 1.0) ** gamma
|
||||
blu = 0.0
|
||||
if band >= 500: # yellow to white
|
||||
red = 1.0 ** gamma
|
||||
grn = 1.0 ** gamma
|
||||
blu = map_range(band, 500, 580, 0.0, 1.0) ** gamma
|
||||
|
||||
return (int(red * 255) << 16) + (int(grn * 255) << 8) + int(blu * 255)
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
# visible_spectrum.py
|
||||
# 2021-05-27 version 1.2
|
||||
# Copyright 2021 Cedar Grove Studios
|
||||
# Spectral Index to Visible (Rainbow) Spectrum RGB Converter Helper
|
||||
# Based on original 1996 Fortran code by Dan Bruton:
|
||||
# physics.sfasu.edu/astro/color/spectra.html
|
||||
|
||||
def index_to_rgb(index=0, gamma=0.5):
|
||||
"""
|
||||
Converts a spectral index to rainbow (visible light wavelength)
|
||||
spectrum to an RGB value. Spectral index in range of 0.0 to 1.0
|
||||
(violet --> white). Gamma in range of 0.0 to 1.0 (1.0=linear),
|
||||
default 0.5 for color TFT displays.
|
||||
:return: Returns a 24-bit RGB value
|
||||
:rtype: integer
|
||||
"""
|
||||
|
||||
wl = (index * 320) + 380
|
||||
|
||||
if wl < 440:
|
||||
intensity = 0.1 + (0.9 * (wl - 380) / (440 - 380))
|
||||
red = ((-1.0 * (wl - 440) / (440 - 380)) * intensity) ** gamma
|
||||
grn = 0.0
|
||||
blu = (1.0 * intensity) ** gamma
|
||||
if wl >= 440 and wl < 490:
|
||||
red = 0.0
|
||||
grn = (1.0 * (wl - 440) / (490 - 440)) ** gamma
|
||||
blu = 1.0 ** gamma
|
||||
if wl >= 490 and wl < 510:
|
||||
red = 0.0
|
||||
grn = 1.0 ** gamma
|
||||
blu = (-1.0 * (wl - 510) / (510 - 490)) ** gamma
|
||||
if wl >= 510 and wl < 580:
|
||||
red = (1.0 * (wl - 510) / (580 - 510)) ** gamma
|
||||
grn = 1.0 ** gamma
|
||||
blu = 0.0
|
||||
if wl >= 580 and wl < 645:
|
||||
red = 1.0 ** gamma
|
||||
grn = (-1.0 * (wl - 645) / (645 - 580)) ** gamma
|
||||
blu = 0.0
|
||||
if wl >= 645:
|
||||
intensity = 0.3 + (0.7 * (700 - wl) / (700 - 645))
|
||||
red = (1.0) ** gamma
|
||||
grn = (1.0 - intensity) ** gamma
|
||||
blu = (1.0 - intensity) ** gamma
|
||||
|
||||
return (int(red * 255) << 16) + (int(grn * 255) << 8) + int(blu * 255)
|
||||
8
PyGamer_Improved_Thermal_Camera/thermal_cam_config.py
Normal file
8
PyGamer_Improved_Thermal_Camera/thermal_cam_config.py
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
# thermal_cam_config.py
|
||||
# ### Alarm and range default values in Farenheit ###
|
||||
ALARM_F = 120
|
||||
MIN_RANGE_F = 60
|
||||
MAX_RANGE_F = 120
|
||||
|
||||
# ### Display characteristics
|
||||
SELFIE = False # Rear camera view; True for front view
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
# thermal_cam_converters.py
|
||||
|
||||
def celsius_to_fahrenheit(deg_c=None): # convert C to F; round to 1 degree C
|
||||
return round(((9 / 5) * deg_c) + 32)
|
||||
|
||||
def fahrenheit_to_celsius(deg_f=None): # convert F to C; round to 1 degree F
|
||||
return round((deg_f - 32) * (5 / 9))
|
||||
BIN
PyGamer_Improved_Thermal_Camera/thermal_cam_splash.bmp
Normal file
BIN
PyGamer_Improved_Thermal_Camera/thermal_cam_splash.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 38 KiB |
Loading…
Reference in a new issue