last batch in this pass

This commit is contained in:
foamyguy 2023-11-08 17:01:01 -06:00
parent d76cd68e00
commit f770ad0e30
27 changed files with 31 additions and 31 deletions

View file

@ -102,7 +102,7 @@ main_group = displayio.Group()
for x in display_objects: for x in display_objects:
main_group.append(x) main_group.append(x)
display.show(main_group) display.root_group = main_group
# convert UTC time to local timezone # convert UTC time to local timezone
def utc_to_local(utc_dt): def utc_to_local(utc_dt):

View file

@ -122,7 +122,7 @@ group.append(temp_text)
group.append(humid_text) group.append(humid_text)
group.append(press_text) group.append(press_text)
group.append(time_text) group.append(time_text)
display.show(group) display.root_group = group
# clock to count down to sending data to Azure # clock to count down to sending data to Azure
azure_clock = 500 azure_clock = 500

View file

@ -161,7 +161,7 @@ for line in blm_font:
g.append(line) g.append(line)
for line in names_font: for line in names_font:
g.append(line) g.append(line)
display.show(g) display.root_group = g
while True: while True:

View file

@ -224,7 +224,7 @@ framebuffer = sharpdisplay.SharpMemoryFramebuffer(bus, chip_select_pin, 400, 240
display = framebufferio.FramebufferDisplay(framebuffer) display = framebufferio.FramebufferDisplay(framebuffer)
splash = displayio.Group() splash = displayio.Group()
display.show(splash) display.root_group = splash
# Set up PWM LEDs # Set up PWM LEDs

View file

@ -54,7 +54,7 @@ group = displayio.Group()
group.append(heart) group.append(heart)
group.append(line1) group.append(line1)
group.append(line2) group.append(line2)
display.show(group) display.root_group = group
def update_heart(message, heart_color): def update_heart(message, heart_color):
# turn off auto refresh while we change some things # turn off auto refresh while we change some things

View file

@ -56,7 +56,7 @@ group = displayio.Group()
group.append(heart) group.append(heart)
group.append(line1) group.append(line1)
group.append(line2) group.append(line2)
display.show(group) display.root_group = group
while True: while True:
# turn off auto refresh while we change some things # turn off auto refresh while we change some things

View file

@ -54,7 +54,7 @@ group = displayio.Group()
group.append(heart) group.append(heart)
group.append(line1) group.append(line1)
group.append(line2) group.append(line2)
display.show(group) display.root_group = group
def update_heart(message, heart_color): def update_heart(message, heart_color):
# turn off auto refresh while we change some things # turn off auto refresh while we change some things

View file

@ -56,7 +56,7 @@ group = displayio.Group()
group.append(heart) group.append(heart)
group.append(line1) group.append(line1)
group.append(line2) group.append(line2)
display.show(group) display.root_group = group
while True: while True:
# turn off auto refresh while we change some things # turn off auto refresh while we change some things

View file

@ -33,7 +33,7 @@ melody_tempo = 0.02
# setup TFT Gizmo and main display group (splash) # setup TFT Gizmo and main display group (splash)
display = tft_gizmo.TFT_Gizmo() display = tft_gizmo.TFT_Gizmo()
splash = displayio.Group() splash = displayio.Group()
display.show(splash) display.root_group = splash
# load dreidel background image # load dreidel background image
dreidel_bmp, dreidel_pal = adafruit_imageload.load("/dreidel_background.bmp", dreidel_bmp, dreidel_pal = adafruit_imageload.load("/dreidel_background.bmp",

View file

@ -80,7 +80,7 @@ splash = displayio.Group()
splash.append(background) splash.append(background)
splash.append(flakes) splash.append(flakes)
splash.append(snow) splash.append(snow)
display.show(splash) display.root_group = splash
def clear_the_snow(): def clear_the_snow():
#pylint: disable=global-statement, redefined-outer-name #pylint: disable=global-statement, redefined-outer-name

View file

@ -72,7 +72,7 @@ splash = displayio.Group()
splash.append(background) splash.append(background)
splash.append(flakes) splash.append(flakes)
splash.append(snow) splash.append(snow)
display.show(splash) display.root_group = splash
def clear_the_snow(): def clear_the_snow():
#pylint: disable=global-statement, redefined-outer-name #pylint: disable=global-statement, redefined-outer-name

View file

@ -79,7 +79,7 @@ sprite.x = 16 * player_loc["x"]
sprite.y = 16 * player_loc["y"] sprite.y = 16 * player_loc["y"]
# Add the Group to the Display # Add the Group to the Display
display.show(group) display.root_group = group
prev_btn_vals = ugame.buttons.get_pressed() prev_btn_vals = ugame.buttons.get_pressed()

View file

@ -79,7 +79,7 @@ sprite.x = 16 * player_loc["x"]
sprite.y = 16 * player_loc["y"] sprite.y = 16 * player_loc["y"]
# Add the Group to the Display # Add the Group to the Display
display.show(group) display.root_group = group
prev_btn_vals = ugame.buttons.get_pressed() prev_btn_vals = ugame.buttons.get_pressed()

View file

@ -76,6 +76,6 @@ sprite.x = 16 * 4
sprite.y = 16 * 3 sprite.y = 16 * 3
# Add the Group to the Display # Add the Group to the Display
display.show(group) display.root_group = group
while True: while True:
pass pass

View file

@ -273,7 +273,7 @@ print("loading map")
load_map(MAPS[GAME_STATE["MAP_INDEX"]]) load_map(MAPS[GAME_STATE["MAP_INDEX"]])
# Add the Group to the Display # Add the Group to the Display
display.show(group) display.root_group = group
# variables to store previous value of button state # variables to store previous value of button state
prev_up = False prev_up = False

View file

@ -68,7 +68,7 @@ def scroll(line):
g = displayio.Group() g = displayio.Group()
g.append(line1) g.append(line1)
display.show(g) display.root_group = g
wavs = [] wavs = []
for filename in os.listdir('/tomb_sounds'): for filename in os.listdir('/tomb_sounds'):

View file

@ -111,7 +111,7 @@ timer_label.y = 114
text_group.append(timer_label) text_group.append(timer_label)
clue_display.append(text_group) clue_display.append(text_group)
clue.display.show(clue_display) clue.display.root_group = clue_display
# Define color Palettes # Define color Palettes
waterPalette = [0x00d9ff, 0x006f82, 0x43bfb9, 0x0066ff] waterPalette = [0x00d9ff, 0x006f82, 0x43bfb9, 0x0066ff]
@ -231,7 +231,7 @@ while True:
reading2_label.text = "Last {:.1f}".format(reading2) reading2_label.text = "Last {:.1f}".format(reading2)
reading3_label.text = "Prev {:.1f}".format(reading3) reading3_label.text = "Prev {:.1f}".format(reading3)
timer_label.text = "{}".format(counter) timer_label.text = "{}".format(counter)
clue.display.show(clue_display) clue.display.root_group = clue_display
# Is it time to update? # Is it time to update?
if counter > timeToCheck: if counter > timeToCheck:

View file

@ -110,7 +110,7 @@ display = ST7789(
) )
splash = displayio.Group() splash = displayio.Group()
display.show(splash) display.root_group = splash
for output_line in shell_command(listen_command): for output_line in shell_command(listen_command):
process_output(output_line) process_output(output_line)

View file

@ -97,7 +97,7 @@ orange_dark = 0x472a16
# display # display
main_display_group = displayio.Group() # everything goes in main group main_display_group = displayio.Group() # everything goes in main group
display.show(main_display_group) # show main group (clears screen, too) display.root_group = main_display_group # show main group (clears screen, too)
# background bitmap w OnDiskBitmap # background bitmap w OnDiskBitmap
tape_bitmap = displayio.OnDiskBitmap(open("mp3_tape.bmp", "rb")) tape_bitmap = displayio.OnDiskBitmap(open("mp3_tape.bmp", "rb"))

View file

@ -58,7 +58,7 @@ class OpenWeather_Graphics(displayio.Group):
# bg_sprite = displayio.TileGrid(background, pixel_shader=background.pixel_shader) # bg_sprite = displayio.TileGrid(background, pixel_shader=background.pixel_shader)
splash.append(bg_sprite) splash.append(bg_sprite)
display.show(splash) display.root_group = splash
self.root_group = displayio.Group() self.root_group = displayio.Group()
self.root_group.append(self) self.root_group.append(self)
@ -155,7 +155,7 @@ class OpenWeather_Graphics(displayio.Group):
else: else:
self.wind_text.text = "%d mph" % wind self.wind_text.text = "%d mph" % wind
self.display.show(self.root_group) self.display.root_group = self.root_group
def set_icon(self, icon_name): def set_icon(self, icon_name):
"""Use icon_name to get the position of the sprite and update """Use icon_name to get the position of the sprite and update

View file

@ -96,7 +96,7 @@ SPRITES.append(Sprite(EYE_DATA["eye_image"])) # Base image is opaque
SPRITES.append(Sprite(EYE_DATA["lower_lid_image"], EYE_DATA["transparent"])) SPRITES.append(Sprite(EYE_DATA["lower_lid_image"], EYE_DATA["transparent"]))
SPRITES.append(Sprite(EYE_DATA["upper_lid_image"], EYE_DATA["transparent"])) SPRITES.append(Sprite(EYE_DATA["upper_lid_image"], EYE_DATA["transparent"]))
SPRITES.append(Sprite(EYE_DATA["stencil_image"], EYE_DATA["transparent"])) SPRITES.append(Sprite(EYE_DATA["stencil_image"], EYE_DATA["transparent"]))
DISPLAY.show(SPRITES) DISPLAY.root_group = SPRITES
EYE_CENTER = ( EYE_CENTER = (
(EYE_DATA["eye_move_min"][0] + EYE_DATA["eye_move_max"][0]) # Pixel coords of eye (EYE_DATA["eye_move_min"][0] + EYE_DATA["eye_move_max"][0]) # Pixel coords of eye

View file

@ -27,7 +27,7 @@ with open("quotes.csv", "r", encoding="UTF-8") as F:
display = board.DISPLAY display = board.DISPLAY
splash = displayio.Group() splash = displayio.Group()
display.show(splash) display.root_group = splash
arial = bitmap_font.load_font("fonts/Arial-12.pcf") arial = bitmap_font.load_font("fonts/Arial-12.pcf")
bold = bitmap_font.load_font("fonts/Arial-Bold-12.pcf") bold = bitmap_font.load_font("fonts/Arial-Bold-12.pcf")

View file

@ -91,7 +91,7 @@ pyportal.set_backlight(0.5)
splash = displayio.Group() splash = displayio.Group()
# show splash group # show splash group
display.show(splash) display.root_group = splash
# Palette for water bitmap # Palette for water bitmap
palette = displayio.Palette(2) palette = displayio.Palette(2)

View file

@ -23,13 +23,13 @@ class WeatherStation_GFX(displayio.Group):
def __init__(self, celsius=True): def __init__(self, celsius=True):
# root displayio group # root displayio group
root_group = displayio.Group() root_group = displayio.Group()
board.DISPLAY.show(root_group) board.DISPLAY.root_group = root_group
super().__init__() super().__init__()
self._celsius = celsius self._celsius = celsius
# create background icon group # create background icon group
self._icon_group = displayio.Group() self._icon_group = displayio.Group()
board.DISPLAY.show(self._icon_group) board.DISPLAY.root_group = self._icon_group
# create text object group # create text object group
self._text_group = displayio.Group() self._text_group = displayio.Group()
@ -75,7 +75,7 @@ class WeatherStation_GFX(displayio.Group):
self.sgp_text.x = 0 self.sgp_text.x = 0
self.sgp_text.y = 155 self.sgp_text.y = 155
board.DISPLAY.show(self._text_group) board.DISPLAY.root_group = self._text_group
def display_io_status(self, status_text): def display_io_status(self, status_text):
"""Displays the current IO status. """Displays the current IO status.

View file

@ -11,7 +11,7 @@ from ulab import numpy as np
# Blank the screen. Scrolling text causes unwanted delays. # Blank the screen. Scrolling text causes unwanted delays.
d = displayio.Group() d = displayio.Group()
board.DISPLAY.show(d) board.DISPLAY.root_group = d
# Sampling rate: 16Hz # Sampling rate: 16Hz
# Cutoff frequency: 0.16Hz # Cutoff frequency: 0.16Hz

View file

@ -12,7 +12,7 @@ from ulab import numpy as np
# Blank the screen. Scrolling text causes unwanted delays. # Blank the screen. Scrolling text causes unwanted delays.
import displayio import displayio
d = displayio.Group() d = displayio.Group()
board.DISPLAY.show(d) board.DISPLAY.root_group = d
# Filter computed at https://fiiir.com/ # Filter computed at https://fiiir.com/
# Sampling rate: 8Hz # Sampling rate: 8Hz

View file

@ -63,7 +63,7 @@ fft_size = 256
group.append(graph) group.append(graph)
# Add the Group to the Display # Add the Group to the Display
display.show(group) display.root_group = group
# instantiate board mic # instantiate board mic
mic = audiobusio.PDMIn(board.MICROPHONE_CLOCK, board.MICROPHONE_DATA, mic = audiobusio.PDMIn(board.MICROPHONE_CLOCK, board.MICROPHONE_DATA,