commit
f8df84bb64
1 changed files with 126 additions and 0 deletions
126
Crickits/carousel/code.py
Normal file
126
Crickits/carousel/code.py
Normal file
|
|
@ -0,0 +1,126 @@
|
|||
import time
|
||||
#import math
|
||||
import array
|
||||
from digitalio import DigitalInOut, Direction, Pull
|
||||
import analogio
|
||||
import supervisor
|
||||
import audioio
|
||||
import board
|
||||
import neopixel
|
||||
|
||||
# NeoPixels
|
||||
pixel_pin = board.A1
|
||||
num_pixels = 30
|
||||
pixels = neopixel.NeoPixel(pixel_pin, num_pixels,
|
||||
brightness=1, auto_write=False)
|
||||
pixels.fill((0, 0, 0))
|
||||
pixels.show()
|
||||
|
||||
ring = neopixel.NeoPixel(board.NEOPIXEL, 10, brightness=1)
|
||||
ring.fill((255, 0, 0))
|
||||
|
||||
# Light sensor
|
||||
light = analogio.AnalogIn(board.LIGHT)
|
||||
|
||||
BRIGHT = 40000
|
||||
DARK = 10000
|
||||
ACTIVITY_THRESHOLD = 20000
|
||||
|
||||
# button
|
||||
button_a = DigitalInOut(board.BUTTON_A)
|
||||
button_a.direction = Direction.INPUT
|
||||
button_a.pull = Pull.DOWN
|
||||
|
||||
# audio output
|
||||
cpx_audio = audioio.AudioOut(board.A0)
|
||||
def play_file(wavfile):
|
||||
with open(wavfile, "rb") as f:
|
||||
wav = audioio.WaveFile(f)
|
||||
cpx_audio.play(wav)
|
||||
while cpx_audio.playing:
|
||||
pass
|
||||
# Generate one period of wave.
|
||||
length = 8000 // 440
|
||||
wave_array = array.array("H", [0] * length)
|
||||
for i in range(length):
|
||||
# Sine wave
|
||||
# wave_array[i] = int(math.sin(math.pi * 2 * i / 18) * (2 ** 15) + 2 ** 15)
|
||||
# Triangle wave
|
||||
# wave_array[i] = int( i/length * (2 ** 16))
|
||||
# Saw wave
|
||||
if i < length/2:
|
||||
wave_array[i] = int(i*2/length * (2 ** 16 - 1))
|
||||
else:
|
||||
wave_array[i] = int((2**16 - 1) - i*2/length * (2 ** 16))
|
||||
print((wave_array[i],))
|
||||
|
||||
def map_range(x, in_min, in_max, out_min, out_max):
|
||||
# Maps a number from one range to another.
|
||||
mapped = (x-in_min) * (out_max - out_min) / (in_max-in_min) + out_min
|
||||
if out_min <= out_max:
|
||||
return max(min(mapped, out_max), out_min)
|
||||
return min(max(mapped, out_max), out_min)
|
||||
|
||||
def wheel(pos):
|
||||
# Input a value 0 to 255 to get a color value.
|
||||
# The colours are a transition r - g - b - back to r.
|
||||
if pos < 85:
|
||||
return (int(pos * 3), int(255 - (pos * 3)), 0)
|
||||
elif pos < 170:
|
||||
pos -= 85
|
||||
return (int(255 - (pos * 3)), 0, int(pos * 3))
|
||||
else:
|
||||
pos -= 170
|
||||
return (0, int(pos * 3), int(255 - pos * 3))
|
||||
|
||||
time.sleep(2)
|
||||
|
||||
play_file("01_approach.wav")
|
||||
|
||||
while not button_a.value:
|
||||
pass # wait for it to be pressed
|
||||
|
||||
if button_a.value: # A pressed
|
||||
while button_a.value: # wait for release
|
||||
pass
|
||||
|
||||
time.sleep(1)
|
||||
|
||||
play_file("02_last_day.wav")
|
||||
|
||||
time.sleep(1)
|
||||
|
||||
timeout = time.monotonic()
|
||||
|
||||
while True:
|
||||
print((light.value,))
|
||||
|
||||
# determine height of pixels
|
||||
pixel_height = map_range(light.value, DARK, BRIGHT, 0, num_pixels)
|
||||
pixels.fill((0, 0, 0))
|
||||
for p in range(pixel_height):
|
||||
pixels[p] = wheel(int(p / num_pixels * 255))
|
||||
pixels.show()
|
||||
|
||||
# determine squeek
|
||||
freq = int(map_range(light.value, DARK, BRIGHT, 440, 8800))
|
||||
sine_wave = audioio.RawSample(wave_array, channel_count=1, sample_rate=freq)
|
||||
cpx_audio.stop()
|
||||
cpx_audio.play(sine_wave, loop=True)
|
||||
|
||||
# check no activity
|
||||
if light.value > ACTIVITY_THRESHOLD:
|
||||
timeout = time.monotonic() # reset our timeout
|
||||
|
||||
# 4 seconds no activity
|
||||
if time.monotonic() - timeout > 4:
|
||||
break
|
||||
|
||||
pixels.fill((255, 0, 0))
|
||||
pixels.show()
|
||||
play_file("03_no_sanctuary.wav")
|
||||
|
||||
time.sleep(1)
|
||||
|
||||
# restart
|
||||
supervisor.reload()
|
||||
Loading…
Reference in a new issue