# SPDX-FileCopyrightText: 2021 John Park for Adafruit Industries # SPDX-License-Identifier: MIT # Minecraft Turbopad for Adafruit Macropad RP2040 import time import displayio import terminalio from adafruit_display_text import bitmap_label as label from adafruit_displayio_layout.layouts.grid_layout import GridLayout from adafruit_macropad import MacroPad macropad = MacroPad() # --- Variable setup for action types KEEB = 0 MEDIA = 1 MOUSE = 2 KBMOUSE = 3 COMMAND = 4 KEY_MOMENT = 0 # momentary press/release keys KEY_HOLD = 1 # toggle keys # --- LED colors GREEN = 0x00ff00 RED = 0xff0000 MAGENTA = 0xff0033 YELLOW = 0xffdd00 AQUA = 0x00ffff LATCH_COLOR = YELLOW # --- Key mappings # (): (, , , , <"text">, ) keymap = { (0): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "gamemode creative", [macropad.Keycode.ENTER]), (1): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "gamemode survival", [macropad.Keycode.ENTER]), (2): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "say Dinner Time!", [macropad.Keycode.ENTER]), (3): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "time set day", [macropad.Keycode.ENTER]), (4): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "time set night", [macropad.Keycode.ENTER]), (5): (AQUA, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "kill", [macropad.Keycode.ENTER]), (6): (GREEN, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "weather clear", [macropad.Keycode.ENTER]), (7): (GREEN, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "weather rain", [macropad.Keycode.ENTER]), (8): (GREEN, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "weather thunder", [macropad.Keycode.ENTER]), (9): (RED, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "summon minecraft:bee", [macropad.Keycode.ENTER]), (10): (RED, KBMOUSE, KEY_HOLD, [macropad.Keycode.W], [macropad.Mouse.LEFT_BUTTON]), (11): (RED, COMMAND, KEY_MOMENT, [macropad.Keycode.FORWARD_SLASH], "playsound minecraft:block.bell.use ambient @a ~ ~ ~", [macropad.Keycode.ENTER]), } latched = [False] * 12 # list of the latched states, all off to start last_knob_pos = macropad.encoder # store knob position state # --- Pixel setup --- # macropad.pixels.brightness = 0.1 for i in range(12): macropad.pixels[i] = (keymap[i][0]) main_group = displayio.Group() macropad.display.show(main_group) title = label.Label( y=4, font=terminalio.FONT, color=0x0, text=" -Minecraft Turbopad- ", background_color=0xFFFFFF, ) layout = GridLayout(x=0, y=13, width=128, height=54, grid_size=(3, 4), cell_padding=5) label_text = [ "CREATE", "SURVIV", "SAY", "DAY", "NIGHT", "KILL", "CLEAR", "RAIN", "THUNDR", "BEE", "MINE", "SOUND", ] labels = [] for j in range(12): labels.append(label.Label(terminalio.FONT, text=label_text[j])) for index in range(12): x = index % 3 y = index // 3 layout.add_content(labels[index], grid_position=(x, y), cell_size=(1, 1)) main_group.append(title) main_group.append(layout) while True: key_event = macropad.keys.events.get() # check for key press or release if key_event: if key_event.pressed: key = key_event.key_number labels[key].color = 0x0 labels[key].background_color = 0xffffff if keymap[key][1] == KEEB: if keymap[key][2] == KEY_HOLD: macropad.keyboard.press(*keymap[key][3]) # * expands the variable to list else: macropad.keyboard.send(*keymap[key][3]) elif keymap[key][1] == MOUSE: macropad.mouse.click(*keymap[key][3]) elif keymap[key][1] == KBMOUSE: if keymap[key][2] == KEY_HOLD: if latched[key] is False: macropad.keyboard.press(*keymap[key][3]) time.sleep(0.01) macropad.mouse.press(*keymap[key][4]) latched[key] = True else: macropad.keyboard.release(*keymap[key][3]) time.sleep(0.01) macropad.mouse.release_all() latched[key] = False elif keymap[key][1] == COMMAND: macropad.keyboard.send(*keymap[key][3]) time.sleep(0.1) macropad.keyboard_layout.write(keymap[key][4]) time.sleep(0.1) macropad.keyboard.send(*keymap[key][5]) time.sleep(0.1) macropad.pixels[key] = LATCH_COLOR if key_event.released: key = key_event.key_number if keymap[key][1] == KEEB: if keymap[key][2] == KEY_HOLD: macropad.keyboard.release(*keymap[key][3]) if latched[key] is False: macropad.pixels[key] = (keymap[key][0]) labels[key].color = 0xffffff labels[key].background_color = 0x0 current_knob_position = macropad.encoder if macropad.encoder > last_knob_pos: macropad.mouse.move(wheel=-1) last_knob_pos = current_knob_position if macropad.encoder < last_knob_pos: macropad.mouse.move(wheel=+1) last_knob_pos = current_knob_position