Adafruit_Learning_System_Gu.../CircuitPython_JEplayer_mp3/icons.py
2022-02-23 13:54:21 -05:00

114 lines
4 KiB
Python

# SPDX-FileCopyrightText: 2020 Jeff Epler for Adafruit Industries
#
# SPDX-License-Identifier: MIT
# The MIT License (MIT)
#
# Copyright (c) 2020 Jeff Epler for Adafruit Industries LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""
Icon Bar suitable for navigation by joystick
"""
import adafruit_imageload.bmp
import displayio
def make_palette(seq):
"""Create a palette from a sequence of colors"""
pal = displayio.Palette(len(seq))
for i, color in enumerate(seq):
if color is None:
pal.make_transparent(i)
else:
pal[i] = color
return pal
BLACK, WHITE, RED, BLUE = 0x111111, 0xffffff, 0xff0000, 0x0000ff
PALETTE_NORMAL = make_palette([BLACK, WHITE, BLACK, BLACK])
PALETTE_SELECTED = make_palette([BLACK, WHITE, RED, BLACK])
PALETTE_ACTIVE = make_palette([BLACK, WHITE, BLACK, BLUE])
PALETTE_BOTH = make_palette([BLACK, WHITE, RED, BLUE])
PALETTES = [PALETTE_NORMAL, PALETTE_ACTIVE, PALETTE_SELECTED, PALETTE_BOTH]
class IconBar:
"""An icon bar presents n 16x16 icons in a row.
One icon can be "selected" and any number can be "active"."""
def __init__(self, n=8, filename="/rsrc/icons.bmp"):
self.group = displayio.Group()
self.bitmap_file = open(filename, "rb")
self.bitmap = adafruit_imageload.bmp.load(self.bitmap_file, bitmap=displayio.Bitmap)[0]
self._selected = None
self.icons = [displayio.TileGrid(self.bitmap,
pixel_shader=PALETTE_NORMAL, x=16*i,
y=0, width=1, height=1,
tile_width=16, tile_height=16)
for i in range(n)]
self.active = [False] * n
for i, icon in enumerate(self.icons):
icon[0] = i
self.group.append(icon)
self.select(0)
@property
def selected(self):
"""The currently selected icon"""
return self._selected
@selected.setter
def selected(self, n):
self.select(n)
def select(self, n):
"""Select the n'th icon"""
old_selected = self._selected
self._selected = n
if n != old_selected:
self._refresh(n)
if old_selected is not None:
self._refresh(old_selected)
def set_active(self, n, new_state):
"""Sets the n'th icon's active state to new_state"""
new_state = bool(new_state)
if self.active[n] == new_state:
return
self.active[n] = new_state
self._refresh(n)
def activate(self, n):
"""Set the n'th icon to be active"""
self.set_active(n, True)
def deactivate(self, n):
"""Set the n'th icon to be inactive"""
self.set_active(n, False)
def toggle(self, n):
"""Toggle the state of the n'th icon"""
self.set_active(n, not self.active[n])
print()
def _refresh(self, n):
"""Update the appearance of the n'th icon"""
palette_index = self.active[n] + 2 * (self._selected == n)
self.icons[n].pixel_shader = PALETTES[palette_index]