Adafruit_Learning_System_Gu.../Ouija_Board_Bluefruit/code.py
2022-12-21 15:48:18 -05:00

142 lines
4.9 KiB
Python

# SPDX-FileCopyrightText: 2022 John Park for Adafruit Industries
# SPDX-License-Identifier: MIT
# BLE Ouija Board
import time
import random
import board
import digitalio
import neopixel
from adafruit_motorkit import MotorKit
from adafruit_ble import BLERadio
from adafruit_ble.advertising.standard import ProvideServicesAdvertisement
from adafruit_ble.services.nordic import UARTService
from adafruit_bluefruit_connect.packet import Packet
from adafruit_bluefruit_connect.button_packet import ButtonPacket
import audiocore
import audiomixer
import audiobusio
# Prep the status LEDs on the Feather
blue_led = digitalio.DigitalInOut(board.BLUE_LED)
red_led = digitalio.DigitalInOut(board.RED_LED)
blue_led.direction = digitalio.Direction.OUTPUT
red_led.direction = digitalio.Direction.OUTPUT
ble = BLERadio()
uart_service = UARTService()
advertisement = ProvideServicesAdvertisement(uart_service)
num_motors = 1 # up to 4 motors depending on the prop you are driving
i2c = board.I2C() # uses board.SCL and board.SDA
# i2c = board.STEMMA_I2C() # For using the built-in STEMMA QT connector on a microcontroller
motorwing = MotorKit(i2c=i2c)
motorwing.frequency = 122 # tune this 50 - 200 range
max_throttle = 0.65 # tune this 0.2 - 1 range
# # make arrays for all the things we care about
motors = [None] * num_motors
motors[0] = motorwing.motor1
# # set motors to "off"
for i in range(num_motors):
motors[i].throttle = None
# - Audio setup
audio = audiobusio.I2SOut(bit_clock=board.TX, word_select=board.MISO, data=board.RX)
mixer = audiomixer.Mixer(voice_count=2, sample_rate=11025, channel_count=1,
bits_per_sample=16, samples_signed=True)
audio.play(mixer) # attach mixer to audio playback
wav_files = (('spooky_ouija.wav', 0.07, True), ('lars_ouija.wav', 0.09, False))
# open samples
for i in range(len(wav_files)):
wave = audiocore.WaveFile(open(wav_files[i][0], "rb"))
mixer.voice[i].level = 0 # start up with level down
mixer.voice[i].play(wave, loop=wav_files[i][2])
# - NeoPixels
fire_color = 0xcc6600
fade_by = -1
num_leds = 7
max_bright = 0.5
led_pin = board.D6
leds = neopixel.NeoPixel(led_pin, num_leds, brightness=0.0, auto_write=False)
leds.fill(fire_color)
leds.show()
last_time = 0
next_duration = 0.2
print("BLE Ouija board")
print("Use Adafruit Bluefruit app to connect")
while True:
blue_led.value = False
ble.name = 'Ouija'
ble.start_advertising(advertisement)
while not ble.connected:
# Wait for a connection.
pass
blue_led.value = True # turn on blue LED when connected
while ble.connected:
if uart_service.in_waiting:
# Packet is arriving.
red_led.value = False # turn off red LED
packet = Packet.from_stream(uart_service)
if isinstance(packet, ButtonPacket) and packet.pressed:
red_led.value = True # blink to show a packet has been received
if packet.button == ButtonPacket.RIGHT: # > button pressed
print("forward")
motors[0].throttle = max_throttle
time.sleep(0.1) # wait a moment
elif packet.button == ButtonPacket.LEFT: # < button
print("reverse")
motors[0].throttle = max_throttle * -1
time.sleep(0.1)
elif packet.button == ButtonPacket.DOWN: # v button
print("stop")
motors[0].throttle = None
time.sleep(0.1)
elif packet.button == ButtonPacket.BUTTON_1: # 1 button
print("on BG music")
mixer.voice[0].level = wav_files[0][1]
time.sleep(0.1)
elif packet.button == ButtonPacket.BUTTON_3: # 3 button
print("off BG music")
mixer.voice[0].level = 0.0
time.sleep(0.1)
elif packet.button == ButtonPacket.BUTTON_2: # 2 button
print("on led & Lars")
leds.brightness = max_bright
mixer.voice[1].play(wave, loop=False)
mixer.voice[1].level = wav_files[1][1]
time.sleep(0.1)
elif packet.button == ButtonPacket.BUTTON_4: # 4 button
print("off led & Lars")
leds.brightness = 0
mixer.voice[1].level = 0.0
time.sleep(0.1)
# fade down all LEDs
leds[:] = [[min(max(i+fade_by, 0), 255) for i in l] for l in leds]
leds.show()
# add new fire to leds
if time.monotonic() - last_time > next_duration:
last_time = time.monotonic()
next_duration = random.uniform(0.95, 1.95) # tune these nums
# for i in range( 1):
c = fire_color # get our color
c = (c >> 16 & 0xff, c >> 8 & 0xff, c & 0xff) # make it a tuple
leds[random.randint(0, num_leds-1)] = c