Adafruit_Learning_System_Gu.../Animatronic_Hand/touch.py
John Edgar Park d8f1a3cf05 code cleanup
removed adc code, simplified switch use
2018-05-21 10:12:22 -07:00

66 lines
2 KiB
Python

# Animatronic Hand
# CPX with CRICKIT and four servos
# touch four cap pads to close the fingers
from digitalio import DigitalInOut, Direction, Pull
from adafruit_seesaw.seesaw import Seesaw
from adafruit_seesaw.pwmout import PWMOut
from adafruit_motor import servo
from busio import I2C
import board
i2c = I2C(board.SCL, board.SDA)
ss = Seesaw(i2c)
#################### CPX switch
# use the CPX onboard switch to turn on/off (helps calibrate)
switch = DigitalInOut(board.SLIDE_SWITCH)
switch.direction = Direction.INPUT
switch.pull = Pull.UP
#################### 4 Servos
servos = []
for ss_pin in (17, 16, 15, 14):
pwm = PWMOut(ss, ss_pin)
pwm.frequency = 50
_servo = servo.Servo(pwm)
_servo.angle = 90 # starting angle, middle
servos.append(_servo)
CAPTOUCH_THRESH = 500 # threshold for touch detection
cap_state = [False, False, False, False]
cap_justtouched = [False, False, False, False]
cap_justreleased = [False, False, False, False]
curl_finger = [False, False, False, False]
finger_name = ['Index', 'Middle', 'Ring', 'Pinky']
while True:
if not switch.value: # the CPX switch is off, so do nothing
continue
# Check the cap touch sensors to see if they're being touched
for i in range(4):
touch_val = ss.touch_read(i)
cap_justtouched[i] = False
cap_justreleased[i] = False
if touch_val > CAPTOUCH_THRESH:
# print("CT" + str(i + 1) + " touched! value: " + str(touch_val))
if not cap_state[i]:
cap_justtouched[i] = True
print("%s finger bent." % finger_name[i])
servos[i].angle = 0
cap_state[i] = True
else:
if cap_state[i]:
cap_justreleased[i] = True
print("%s finger straightened." % finger_name[i])
servos[i].angle = 180
# print("CT" + str(i + 1) + " released!")
cap_state[i] = False
if cap_justtouched[i]:
curl_finger[i] = not curl_finger[i]