96 lines
3.5 KiB
C
Executable file
96 lines
3.5 KiB
C
Executable file
/*-----------------------------------------------------------------------------
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ST-Sound ( YM files player library )
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Main header to use the StSound "C" like API in your production.
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-----------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------
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* ST-Sound, ATARI-ST Music Emulator
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* Copyright (c) 1995-1999 Arnaud Carre ( http://leonard.oxg.free.fr )
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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-----------------------------------------------------------------------------*/
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#ifndef __STSOUNDLIBRARY__
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#define __STSOUNDLIBRARY__
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#include "YmTypes.h"
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typedef void YMMUSIC;
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typedef struct
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{
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ymchar * pSongName;
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ymchar * pSongAuthor;
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ymchar * pSongComment;
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ymchar * pSongType;
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ymchar * pSongPlayer;
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yms32 musicTimeInSec; // keep for compatibility
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yms32 musicTimeInMs;
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} ymMusicInfo_t;
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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// Create object
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extern YMMUSIC * ymMusicCreate();
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// Release object
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extern void ymMusicDestroy(YMMUSIC *pMusic);
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// Global settings
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extern void ymMusicSetLowpassFiler(YMMUSIC *pMus,ymbool bActive);
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// Functions
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extern ymbool ymMusicLoad(YMMUSIC *pMusic,const char *fName); // Method 1 : Load file using stdio library (fopen/fread, etc..)
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extern ymbool ymMusicLoadMemory(YMMUSIC *pMusic,void *pBlock,ymu32 size); // Method 2 : Load file from a memory block
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extern ymbool ymMusicCompute(YMMUSIC *pMusic,ymsample *pBuffer,ymint nbSample); // Render nbSample samples of current YM tune into pBuffer PCM 16bits mono sample buffer.
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extern void ymMusicSetLoopMode(YMMUSIC *pMusic,ymbool bLoop);
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extern const char * ymMusicGetLastError(YMMUSIC *pMusic);
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extern int ymMusicGetRegister(YMMUSIC *pMusic,ymint reg);
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extern void ymMusicGetInfo(YMMUSIC *pMusic,ymMusicInfo_t *pInfo);
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extern void ymMusicPlay(YMMUSIC *pMusic);
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extern void ymMusicPause(YMMUSIC *pMusic);
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extern void ymMusicStop(YMMUSIC *pMusic);
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extern ymbool ymMusicIsOver(YMMUSIC *_pMus);
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extern void ymMusicRestart(YMMUSIC *pMusic);
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extern ymbool ymMusicIsSeekable(YMMUSIC *pMusic);
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extern ymu32 ymMusicGetPos(YMMUSIC *pMusic);
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extern void ymMusicSeek(YMMUSIC *pMusic,ymu32 timeInMs);
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#ifdef __cplusplus
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}
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#endif
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#endif
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