feat(matter): Adds a new Matter Endpoint: Generic Switch (smart button) (#10662)

* feat(matter): adds new matter generic switch endpoint

* fix(matter): no need of arduino preferences here

* ci(pre-commit): Apply automatic fixes

---------

Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
This commit is contained in:
Rodrigo Garcia 2024-12-03 03:08:51 -03:00 committed by GitHub
parent 9d8df8b315
commit af84da6f6a
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7 changed files with 266 additions and 1 deletions

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@ -168,6 +168,7 @@ set(ARDUINO_LIBRARY_OpenThread_SRCS
libraries/OpenThread/src/OThreadCLI_Util.cpp)
set(ARDUINO_LIBRARY_Matter_SRCS
libraries/Matter/src/MatterEndpoints/MatterGenericSwitch.cpp
libraries/Matter/src/MatterEndpoints/MatterOnOffLight.cpp
libraries/Matter/src/MatterEndpoints/MatterDimmableLight.cpp
libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.cpp

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@ -0,0 +1,115 @@
// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Matter Manager
#include <Matter.h>
#include <WiFi.h>
// List of Matter Endpoints for this Node
// Generic Switch Endpoint - works as a smart button with a single click
MatterGenericSwitch SmartButton;
// set your board USER BUTTON pin here
const uint8_t buttonPin = 0; // Set your pin here. Using BOOT Button. C6/C3 use GPIO9.
// WiFi is manually set and started
const char *ssid = "your-ssid"; // Change this to your WiFi SSID
const char *password = "your-password"; // Change this to your WiFi password
void setup() {
// Initialize the USER BUTTON (Boot button) GPIO that will act as a toggle switch
pinMode(buttonPin, INPUT_PULLUP);
Serial.begin(115200);
while (!Serial) {
delay(100);
}
// We start by connecting to a WiFi network
Serial.print("Connecting to ");
Serial.println(ssid);
// enable IPv6
WiFi.enableIPv6(true);
// Manually connect to WiFi
WiFi.begin(ssid, password);
// Wait for connection
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("\r\nWiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
delay(500);
// Initialize the Matter EndPoint
SmartButton.begin();
// Matter beginning - Last step, after all EndPoints are initialized
Matter.begin();
// This may be a restart of a already commissioned Matter accessory
if (Matter.isDeviceCommissioned()) {
Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use.");
}
}
// Button control
uint32_t button_time_stamp = 0; // debouncing control
bool button_state = false; // false = released | true = pressed
const uint32_t debouceTime = 250; // button debouncing time (ms)
const uint32_t decommissioningTimeout = 10000; // keep the button pressed for 10s to decommission the Matter Fabric
void loop() {
// Check Matter Accessory Commissioning state, which may change during execution of loop()
if (!Matter.isDeviceCommissioned()) {
Serial.println("");
Serial.println("Matter Node is not commissioned yet.");
Serial.println("Initiate the device discovery in your Matter environment.");
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
// waits for Matter Generic Switch Commissioning.
uint32_t timeCount = 0;
while (!Matter.isDeviceCommissioned()) {
delay(100);
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
}
}
Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use.");
}
// A builtin button is used to trigger a command to the Matter Controller
// Check if the button has been pressed
if (digitalRead(buttonPin) == LOW && !button_state) {
// deals with button debouncing
button_time_stamp = millis(); // record the time while the button is pressed.
button_state = true; // pressed.
}
// Onboard User Button is used as a smart button or to decommission it
uint32_t time_diff = millis() - button_time_stamp;
if (button_state && time_diff > debouceTime && digitalRead(buttonPin) == HIGH) {
button_state = false; // released
// builtin button is released - send a click event to the Matter Controller
Serial.println("User button released. Sending Click to the Matter Controller!");
// Matter Controller will receive an event and, if programmed, it will trigger an action
SmartButton.click();
// Factory reset is triggered if the button is pressed longer than 10 seconds
if (time_diff > decommissioningTimeout) {
Serial.println("Decommissioning the Generic Switch Matter Accessory. It shall be commissioned again.");
Matter.decommission();
}
}
}

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@ -0,0 +1,7 @@
{
"fqbn_append": "PartitionScheme=huge_app",
"requires": [
"CONFIG_SOC_WIFI_SUPPORTED=y",
"CONFIG_ESP_MATTER_ENABLE_DATA_MODEL=y"
]
}

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@ -8,6 +8,7 @@
Matter KEYWORD1
ArduinoMatter KEYWORD1
MatterGenericSwitch KEYWORD1
MatterOnOffLight KEYWORD1
MatterDimmableLight KEYWORD1
MatterColorTemperatureLight KEYWORD1
@ -46,7 +47,7 @@ onChangeOnOff KEYWORD2
onChangeBrightness KEYWORD2
onChangeColorTemperature KEYWORD2
onChangeColorHSV KEYWORD2
click KEYWORD2
#######################################
# Constants (LITERAL1)

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@ -19,6 +19,7 @@
#include <Arduino.h>
#include <esp_matter.h>
#include <ColorFormat.h>
#include <MatterEndpoints/MatterGenericSwitch.h>
#include <MatterEndpoints/MatterOnOffLight.h>
#include <MatterEndpoints/MatterDimmableLight.h>
#include <MatterEndpoints/MatterColorTemperatureLight.h>
@ -49,6 +50,7 @@ public:
static void decommission();
// list of Matter EndPoints Friend Classes
friend class MatterGenericSwitch;
friend class MatterOnOffLight;
friend class MatterDimmableLight;
friend class MatterColorTemperatureLight;

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@ -0,0 +1,100 @@
// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <sdkconfig.h>
#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
#include <Matter.h>
#include <app/server/Server.h>
#include <MatterEndpoints/MatterGenericSwitch.h>
using namespace esp_matter;
using namespace esp_matter::endpoint;
using namespace esp_matter::cluster;
using namespace chip::app::Clusters;
MatterGenericSwitch::MatterGenericSwitch() {}
MatterGenericSwitch::~MatterGenericSwitch() {
end();
}
bool MatterGenericSwitch::attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val) {
if (!started) {
log_e("Matter Generic Switch device has not begun.");
return false;
}
log_d("Generic Switch Attr update callback: endpoint: %u, cluster: %u, attribute: %u, val: %u", endpoint_id, cluster_id, attribute_id, val->val.u32);
return true;
}
bool MatterGenericSwitch::begin() {
ArduinoMatter::_init();
generic_switch::config_t switch_config;
// endpoint handles can be used to add/modify clusters.
endpoint_t *endpoint = generic_switch::create(node::get(), &switch_config, ENDPOINT_FLAG_NONE, (void *)this);
if (endpoint == nullptr) {
log_e("Failed to create Generic swtich endpoint");
return false;
}
// Add group cluster to the switch endpoint
cluster::groups::config_t groups_config;
cluster::groups::create(endpoint, &groups_config, CLUSTER_FLAG_SERVER | CLUSTER_FLAG_CLIENT);
cluster_t *aCluster = cluster::get(endpoint, Descriptor::Id);
esp_matter::cluster::descriptor::feature::taglist::add(aCluster);
cluster::fixed_label::config_t fl_config;
cluster::fixed_label::create(endpoint, &fl_config, CLUSTER_FLAG_SERVER);
cluster::user_label::config_t ul_config;
cluster::user_label::create(endpoint, &ul_config, CLUSTER_FLAG_SERVER);
aCluster = cluster::get(endpoint, Switch::Id);
switch_cluster::feature::momentary_switch::add(aCluster);
switch_cluster::event::create_initial_press(aCluster);
switch_cluster::feature::momentary_switch::add(aCluster);
switch_cluster::attribute::create_current_position(aCluster, 0);
switch_cluster::attribute::create_number_of_positions(aCluster, 2);
setEndPointId(endpoint::get_id(endpoint));
log_i("Generic Switch created with endpoint_id %d", getEndPointId());
started = true;
return true;
}
void MatterGenericSwitch::end() {
started = false;
}
void MatterGenericSwitch::click() {
if (!started) {
log_e("Matter Generic Switch device has not begun.");
return;
}
int switch_endpoint_id = getEndPointId();
uint8_t newPosition = 1;
// Press moves Position from 0 (off) to 1 (on)
chip::DeviceLayer::SystemLayer().ScheduleLambda([switch_endpoint_id, newPosition]() {
// InitialPress event takes newPosition as event data
switch_cluster::event::send_initial_press(switch_endpoint_id, newPosition);
});
}
#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */

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@ -0,0 +1,39 @@
// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <sdkconfig.h>
#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
#include <Matter.h>
#include <MatterEndPoint.h>
// Matter Generic Switch Endpoint that works as a single click smart button
class MatterGenericSwitch : public MatterEndPoint {
public:
MatterGenericSwitch();
~MatterGenericSwitch();
virtual bool begin();
void end(); // this will just stop processing Matter events
// send a simple click event to the Matter Controller
void click();
// this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
protected:
bool started = false;
};
#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */