feat(matter): adds matter on off plugin endpoint
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4cf0f20129
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c310c1ade4
7 changed files with 345 additions and 0 deletions
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@ -180,6 +180,7 @@ set(ARDUINO_LIBRARY_Matter_SRCS
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libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp
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libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp
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libraries/Matter/src/MatterEndpoints/MatterOccupancySensor.cpp
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libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
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libraries/Matter/src/Matter.cpp)
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set(ARDUINO_LIBRARY_PPP_SRCS
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@ -0,0 +1,142 @@
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Matter Manager
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#include <Matter.h>
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#include <WiFi.h>
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#include <Preferences.h>
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// List of Matter Endpoints for this Node
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// On/Off Plugin Endpoint
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MatterOnOffPlugin OnOffPlugin;
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// it will keep last OnOff state stored, using Preferences
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Preferences matterPref;
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const char *onOffPrefKey = "OnOff";
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// set your board Power Relay pin here - this example uses the built-in LED for easy visualization
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#ifdef LED_BUILTIN
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const uint8_t onoffPin = LED_BUILTIN;
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#else
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const uint8_t onoffPin = 2; // Set your pin here - usually a power relay
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#warning "Do not forget to set the Power Relay pin"
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#endif
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// board USER BUTTON pin necessary for Decommissioning
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const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.
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// Button control
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uint32_t button_time_stamp = 0; // debouncing control
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bool button_state = false; // false = released | true = pressed
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const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission
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// WiFi is manually set and started
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const char *ssid = "your-ssid"; // Change this to your WiFi SSID
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const char *password = "your-password"; // Change this to your WiFi password
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// Matter Protocol Endpoint Callback
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bool setPluginOnOff(bool state) {
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Serial.printf("User Callback :: New Plugin State = %s\r\n", state ? "ON" : "OFF");
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if (state) {
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digitalWrite(onoffPin, HIGH);
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} else {
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digitalWrite(onoffPin, LOW);
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}
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// store last OnOff state for when the Plugin is restarted / power goes off
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matterPref.putBool(onOffPrefKey, state);
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// This callback must return the success state to Matter core
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return true;
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}
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void setup() {
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// Initialize the USER BUTTON
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pinMode(buttonPin, INPUT_PULLUP);
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// Initialize the Power Relay (plugin) GPIO
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pinMode(onoffPin, OUTPUT);
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Serial.begin(115200);
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// We start by connecting to a WiFi network
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Serial.print("Connecting to ");
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Serial.println(ssid);
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WiFi.begin(ssid, password);
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// Wait for connection
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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Serial.println("\r\nWiFi connected");
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Serial.println("IP address: ");
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Serial.println(WiFi.localIP());
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delay(500);
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// Initialize Matter EndPoint
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matterPref.begin("MatterPrefs", false);
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bool lastOnOffState = matterPref.getBool(onOffPrefKey, false);
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OnOffPlugin.begin(lastOnOffState);
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OnOffPlugin.onChange(setPluginOnOff);
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// Matter beginning - Last step, after all EndPoints are initialized
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Matter.begin();
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// This may be a restart of a already commissioned Matter accessory
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if (Matter.isDeviceCommissioned()) {
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Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use.");
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Serial.printf("Initial state: %s\r\n", OnOffPlugin.getOnOff() ? "ON" : "OFF");
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OnOffPlugin.updateAccessory(); // configure the Plugin based on initial state
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}
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}
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void loop() {
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// Check Matter Plugin Commissioning state, which may change during execution of loop()
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if (!Matter.isDeviceCommissioned()) {
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Serial.println("");
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Serial.println("Matter Node is not commissioned yet.");
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Serial.println("Initiate the device discovery in your Matter environment.");
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Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
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Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
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Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
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// waits for Matter Plugin Commissioning.
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uint32_t timeCount = 0;
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while (!Matter.isDeviceCommissioned()) {
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delay(100);
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if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
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Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
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}
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}
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Serial.printf("Initial state: %s\r\n", OnOffPlugin.getOnOff() ? "ON" : "OFF");
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OnOffPlugin.updateAccessory(); // configure the Plugin based on initial state
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Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use.");
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}
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// Check if the button has been pressed
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if (digitalRead(buttonPin) == LOW && !button_state) {
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// deals with button debouncing
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button_time_stamp = millis(); // record the time while the button is pressed.
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button_state = true; // pressed.
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}
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// Onboard User Button is used to decommission the Matter Node
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if (button_state && digitalRead(buttonPin) == HIGH) {
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button_state = false; // released
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}
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// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node
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uint32_t time_diff = millis() - button_time_stamp;
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if (button_state && time_diff > decommissioningTimeout) {
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Serial.println("Decommissioning the Plugin Matter Accessory. It shall be commissioned again.");
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OnOffPlugin.setOnOff(false); // turn the plugin off
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Matter.decommission();
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button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so
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}
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}
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7
libraries/Matter/examples/MatterOnOffPlugin/ci.json
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7
libraries/Matter/examples/MatterOnOffPlugin/ci.json
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{
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"fqbn_append": "PartitionScheme=huge_app",
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"requires": [
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"CONFIG_SOC_WIFI_SUPPORTED=y",
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"CONFIG_ESP_MATTER_ENABLE_DATA_MODEL=y"
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]
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}
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@ -23,6 +23,7 @@ MatterHumiditySensor KEYWORD1
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MatterContactSensor KEYWORD1
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MatterPressureSensor KEYWORD1
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MatterOccupancySensor KEYWORD1
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MatterOnOffPlugin KEYWORD1
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#######################################
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# Methods and Functions (KEYWORD2)
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@ -31,6 +31,7 @@
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#include <MatterEndpoints/MatterContactSensor.h>
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#include <MatterEndpoints/MatterPressureSensor.h>
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#include <MatterEndpoints/MatterOccupancySensor.h>
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#include <MatterEndpoints/MatterOnOffPlugin.h>
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using namespace esp_matter;
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@ -68,6 +69,7 @@ public:
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friend class MatterContactSensor;
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friend class MatterPressureSensor;
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friend class MatterOccupancySensor;
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friend class MatterOnOffPlugin;
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protected:
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static void _init();
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136
libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
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136
libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
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@ -0,0 +1,136 @@
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <sdkconfig.h>
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#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
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#include <Matter.h>
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#include <app/server/Server.h>
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#include <MatterEndpoints/MatterOnOffPlugin.h>
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using namespace esp_matter;
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using namespace esp_matter::endpoint;
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using namespace chip::app::Clusters;
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bool MatterOnOffPlugin::attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val) {
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bool ret = true;
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if (!started) {
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log_e("Matter On-Off Plugin device has not begun.");
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return false;
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}
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log_d("OnOff Attr update callback: endpoint: %u, cluster: %u, attribute: %u, val: %u", endpoint_id, cluster_id, attribute_id, val->val.u32);
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if (endpoint_id == getEndPointId()) {
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log_d("OnOffPlugin state changed to %d", val->val.b);
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if (cluster_id == OnOff::Id) {
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if (attribute_id == OnOff::Attributes::OnOff::Id) {
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if (_onChangeOnOffCB != NULL) {
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ret &= _onChangeOnOffCB(val->val.b);
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}
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if (_onChangeCB != NULL) {
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ret &= _onChangeCB(val->val.b);
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}
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if (ret == true) {
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onOffState = val->val.b;
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}
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}
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}
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}
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return ret;
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}
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MatterOnOffPlugin::MatterOnOffPlugin() {}
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MatterOnOffPlugin::~MatterOnOffPlugin() {
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end();
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}
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bool MatterOnOffPlugin::begin(bool initialState) {
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ArduinoMatter::_init();
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on_off_plugin_unit::config_t plugin_config;
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plugin_config.on_off.on_off = initialState;
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plugin_config.on_off.lighting.start_up_on_off = nullptr;
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// endpoint handles can be used to add/modify clusters.
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endpoint_t *endpoint = on_off_plugin_unit::create(node::get(), &plugin_config, ENDPOINT_FLAG_NONE, (void *)this);
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if (endpoint == nullptr) {
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log_e("Failed to create on-off plugin endpoint");
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return false;
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}
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onOffState = initialState;
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setEndPointId(endpoint::get_id(endpoint));
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log_i("On-Off Plugin created with endpoint_id %d", getEndPointId());
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started = true;
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return true;
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}
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void MatterOnOffPlugin::end() {
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started = false;
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}
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void MatterOnOffPlugin::updateAccessory() {
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if (_onChangeCB != NULL) {
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_onChangeCB(onOffState);
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}
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}
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bool MatterOnOffPlugin::setOnOff(bool newState) {
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if (!started) {
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log_e("Matter On-Off Plugin device has not begun.");
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return false;
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}
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// avoid processing the a "no-change"
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if (onOffState == newState) {
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return true;
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}
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esp_matter_attr_val_t onoffVal = esp_matter_invalid(NULL);
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if (!getAttributeVal(OnOff::Id, OnOff::Attributes::OnOff::Id, &onoffVal)) {
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log_e("Failed to get Pressure Sensor Attribute.");
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return false;
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}
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if (onoffVal.val.b != newState) {
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onoffVal.val.b = newState;
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bool ret;
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ret = updateAttributeVal(OnOff::Id, OnOff::Attributes::OnOff::Id, &onoffVal);
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if (!ret) {
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log_e("Failed to update Pressure Sensor Measurement Attribute.");
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return false;
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}
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onOffState = newState;
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}
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log_v("Plugin OnOff state set to %s", newState ? "ON" : "OFF");
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return true;
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}
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bool MatterOnOffPlugin::getOnOff() {
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return onOffState;
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}
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bool MatterOnOffPlugin::toggle() {
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return setOnOff(!onOffState);
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}
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MatterOnOffPlugin::operator bool() {
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return getOnOff();
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}
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void MatterOnOffPlugin::operator=(bool newState) {
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setOnOff(newState);
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}
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#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */
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56
libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h
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56
libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <sdkconfig.h>
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#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
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#include <Matter.h>
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#include <MatterEndPoint.h>
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class MatterOnOffPlugin : public MatterEndPoint {
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public:
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MatterOnOffPlugin();
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~MatterOnOffPlugin();
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virtual bool begin(bool initialState = false); // default initial state is off
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void end(); // this will just stop processing Plugin Matter events
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bool setOnOff(bool newState); // returns true if successful
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bool getOnOff(); // returns current plugin state
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bool toggle(); // returns true if successful
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// used to update the state of the plugin using the current Matter Plugin internal state
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// It is necessary to set a user callback function using onChange() to handle the physical plugin state
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void updateAccessory();
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operator bool(); // returns current plugin state
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void operator=(bool state); // turns plugin on or off
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// this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
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bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
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// User Callback for whenever the Plugin state is changed by the Matter Controller
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using EndPointCB = std::function<bool(bool)>;
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void onChange(EndPointCB onChangeCB) {
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_onChangeCB = onChangeCB;
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}
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void onChangeOnOff(EndPointCB onChangeCB) {
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_onChangeOnOffCB = onChangeCB;
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}
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protected:
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bool started = false;
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bool onOffState = false; // default initial state is off, but it can be changed by begin(bool)
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EndPointCB _onChangeCB = NULL;
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EndPointCB _onChangeOnOffCB = NULL;
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};
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#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */
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