* Create ESP_NetworkInterface class and have Ethernet extending it * Update CMakeLists.txt * Split networking from WiFi (H2 can now use Ethernet) Now all libs have been checked yet. More to do on WiFi side * Fix build errors * Guard WiFi classes and fix RMII ETH examples * Decouple network related libraries from WiFi * Fix examples and WiFiUpdate * Guard WiFiProv lib to compile only on WiFi chips * Add periman string for network and "fix" mdns on the first ETH * Revert back location of Client/Server/Udp in order to accept some PRs * Fix periman * Some fixes from merging master * Fix web server missing fs.h * Move Client, Server and Udp out of WiFi * More fixes * more fixes * Fix CMakekLists and rework lib menu dependencies * Fix CMake issues * move back WiFiClient to rebase with master * Update ETH_TLK110.ino * Move back WiFiClient * Update progress * Update WiFiGeneric.cpp * More fixes * Switch AP to the new interface * Cleanup * Rename AP methods * Add extra interface info for Printable * Rename IPv6 getters to clarify that they are returning LinkLocal address cc @sgryphon * Rename network classes cc @sgryphon * Update NetworkManager.h * Rename WiFi Server and UDP * Rename WiFiClient and WiFiClientSecure * Update CMakeLists.txt * Update on-push.sh * Rename Network library * Remove unnecessary guard * Get the correct interface MAC address for mDND Workstation service * Apply suggestions from code review Co-authored-by: Lucas Saavedra Vaz <32426024+lucasssvaz@users.noreply.github.com> --------- Co-authored-by: Lucas Saavedra Vaz <32426024+lucasssvaz@users.noreply.github.com>
113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/*
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Client.h - Base class that provides Client
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Copyright (c) 2011 Adrian McEwen. All right reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include "Arduino.h"
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#include "Client.h"
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#include <memory>
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class NetworkClientSocketHandle;
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class NetworkClientRxBuffer;
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class ESPLwIPClient : public Client
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{
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public:
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virtual int connect(IPAddress ip, uint16_t port, int32_t timeout) = 0;
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virtual int connect(const char *host, uint16_t port, int32_t timeout) = 0;
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virtual void setConnectionTimeout(uint32_t milliseconds) = 0;
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};
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class NetworkClient : public ESPLwIPClient
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{
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protected:
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std::shared_ptr<NetworkClientSocketHandle> clientSocketHandle;
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std::shared_ptr<NetworkClientRxBuffer> _rxBuffer;
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bool _connected;
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bool _sse;
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int _timeout;
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int _lastWriteTimeout;
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int _lastReadTimeout;
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public:
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NetworkClient *next;
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NetworkClient();
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NetworkClient(int fd);
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~NetworkClient();
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int connect(IPAddress ip, uint16_t port);
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int connect(IPAddress ip, uint16_t port, int32_t timeout_ms);
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int connect(const char *host, uint16_t port);
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int connect(const char *host, uint16_t port, int32_t timeout_ms);
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size_t write(uint8_t data);
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size_t write(const uint8_t *buf, size_t size);
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size_t write_P(PGM_P buf, size_t size);
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size_t write(Stream &stream);
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int available();
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int read();
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int read(uint8_t *buf, size_t size);
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int peek();
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void flush();
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void stop();
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uint8_t connected();
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void setSSE(bool sse);
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bool isSSE();
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operator bool()
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{
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return connected();
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}
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bool operator==(const bool value)
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{
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return bool() == value;
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}
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bool operator!=(const bool value)
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{
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return bool() != value;
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}
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bool operator==(const NetworkClient&);
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bool operator!=(const NetworkClient& rhs)
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{
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return !this->operator==(rhs);
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};
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virtual int fd() const;
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int setSocketOption(int option, char* value, size_t len);
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int setSocketOption(int level, int option, const void* value, size_t len);
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int getSocketOption(int level, int option, const void* value, size_t size);
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int setOption(int option, int *value);
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int getOption(int option, int *value);
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void setConnectionTimeout(uint32_t milliseconds);
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int setNoDelay(bool nodelay);
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bool getNoDelay();
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IPAddress remoteIP() const;
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IPAddress remoteIP(int fd) const;
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uint16_t remotePort() const;
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uint16_t remotePort(int fd) const;
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IPAddress localIP() const;
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IPAddress localIP(int fd) const;
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uint16_t localPort() const;
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uint16_t localPort(int fd) const;
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//friend class NetworkServer;
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using Print::write;
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};
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