arduino-esp32/libraries/Network/src/NetworkClient.h
Me No Dev f2026f1e34
3.0.0 Network Refactoring (#8760)
* Create ESP_NetworkInterface class and have Ethernet extending it

* Update CMakeLists.txt

* Split networking from WiFi (H2 can now use Ethernet)

Now all libs have been checked yet. More to do on WiFi side

* Fix build errors

* Guard WiFi classes and fix RMII ETH examples

* Decouple network related libraries from WiFi

* Fix examples and WiFiUpdate

* Guard WiFiProv lib to compile only on WiFi chips

* Add periman string for network and "fix" mdns on the first ETH

* Revert back location of Client/Server/Udp in order to accept some PRs

* Fix periman

* Some fixes from merging master

* Fix web server missing fs.h

* Move Client, Server and Udp out of WiFi

* More fixes

* more fixes

* Fix CMakekLists and rework lib menu dependencies

* Fix CMake issues

* move back WiFiClient to rebase with master

* Update ETH_TLK110.ino

* Move back WiFiClient

* Update progress

* Update WiFiGeneric.cpp

* More fixes

* Switch AP to the new interface

* Cleanup

* Rename AP methods

* Add extra interface info for Printable

* Rename IPv6 getters to clarify that they are returning LinkLocal address

cc @sgryphon

* Rename network classes

cc @sgryphon

* Update NetworkManager.h

* Rename WiFi Server and UDP

* Rename WiFiClient and WiFiClientSecure

* Update CMakeLists.txt

* Update on-push.sh

* Rename Network library

* Remove unnecessary guard

* Get the correct interface MAC address for mDND Workstation service

* Apply suggestions from code review

Co-authored-by: Lucas Saavedra Vaz <32426024+lucasssvaz@users.noreply.github.com>

---------

Co-authored-by: Lucas Saavedra Vaz <32426024+lucasssvaz@users.noreply.github.com>
2024-03-26 23:31:23 +02:00

113 lines
3.3 KiB
C++

/*
Client.h - Base class that provides Client
Copyright (c) 2011 Adrian McEwen. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "Arduino.h"
#include "Client.h"
#include <memory>
class NetworkClientSocketHandle;
class NetworkClientRxBuffer;
class ESPLwIPClient : public Client
{
public:
virtual int connect(IPAddress ip, uint16_t port, int32_t timeout) = 0;
virtual int connect(const char *host, uint16_t port, int32_t timeout) = 0;
virtual void setConnectionTimeout(uint32_t milliseconds) = 0;
};
class NetworkClient : public ESPLwIPClient
{
protected:
std::shared_ptr<NetworkClientSocketHandle> clientSocketHandle;
std::shared_ptr<NetworkClientRxBuffer> _rxBuffer;
bool _connected;
bool _sse;
int _timeout;
int _lastWriteTimeout;
int _lastReadTimeout;
public:
NetworkClient *next;
NetworkClient();
NetworkClient(int fd);
~NetworkClient();
int connect(IPAddress ip, uint16_t port);
int connect(IPAddress ip, uint16_t port, int32_t timeout_ms);
int connect(const char *host, uint16_t port);
int connect(const char *host, uint16_t port, int32_t timeout_ms);
size_t write(uint8_t data);
size_t write(const uint8_t *buf, size_t size);
size_t write_P(PGM_P buf, size_t size);
size_t write(Stream &stream);
int available();
int read();
int read(uint8_t *buf, size_t size);
int peek();
void flush();
void stop();
uint8_t connected();
void setSSE(bool sse);
bool isSSE();
operator bool()
{
return connected();
}
bool operator==(const bool value)
{
return bool() == value;
}
bool operator!=(const bool value)
{
return bool() != value;
}
bool operator==(const NetworkClient&);
bool operator!=(const NetworkClient& rhs)
{
return !this->operator==(rhs);
};
virtual int fd() const;
int setSocketOption(int option, char* value, size_t len);
int setSocketOption(int level, int option, const void* value, size_t len);
int getSocketOption(int level, int option, const void* value, size_t size);
int setOption(int option, int *value);
int getOption(int option, int *value);
void setConnectionTimeout(uint32_t milliseconds);
int setNoDelay(bool nodelay);
bool getNoDelay();
IPAddress remoteIP() const;
IPAddress remoteIP(int fd) const;
uint16_t remotePort() const;
uint16_t remotePort(int fd) const;
IPAddress localIP() const;
IPAddress localIP(int fd) const;
uint16_t localPort() const;
uint16_t localPort(int fd) const;
//friend class NetworkServer;
using Print::write;
};