arduino-pico/cores/rp2040/libb64/cencode.cpp
Earle F. Philhower, III 0edba2ee2a
Add WebServer, WebServerSecure, HTTPUpdateServer, HTTPUpdateServerSecure (#791)
* Add HTTP-parser lib to support ESP32 WebServer
* Add WebServer from ESP32.  Only supports HTTP
* Separate HTTP server from the network server
Instead of managing the WiFiServer/WiFiServerSecure in the same object
as the HTTP handling, split them into separate objects.  This lets
HTTP and HTTPS servers work without templates or duplicating code.
The HTTP block just gets a `WiFiClient*` and works with that to only
do HTTP processing, while the upper object handles the appropriate
server and client types.
* Add HTTPS server
* Clean up some THandlerFunction refs
* Refactor into a template-ized WebServer/WebServerSecure
* Add DNSServer examples which need WebServer
* Fix CoreMutex infinite recursion crash
Core could crash while Serial debugging was going on and prints were
happening from LWIP/IRQ land and the main app.
* Add HTTPUpdateServer(Secure)
* Add MIME include, optimize WebServer::send(size,len)
When send()ing a large buffer, the WebServer::send() call would
actually convert that buffer into a String (i.e. duplicate it, and
potential issues with embedded \0s in binary data).
Make a simple override to send(size, len) to allow writing from the
source buffer instead.
* Fix WiFiClient::send(Stream), add FSBrowser example
2022-08-23 15:51:32 -07:00

126 lines
4 KiB
C++
Executable file

/*
cencoder.c - c source to a base64 encoding algorithm implementation
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#include "cencode.h"
extern "C" {
void base64_init_encodestate(base64_encodestate* state_in) {
state_in->step = step_A;
state_in->result = 0;
state_in->stepcount = 0;
state_in->stepsnewline = BASE64_CHARS_PER_LINE;
}
void base64_init_encodestate_nonewlines(base64_encodestate* state_in) {
base64_init_encodestate(state_in);
state_in->stepsnewline = -1;
}
char base64_encode_value(const char n) {
char r;
if (n < 26) {
r = n + 'A';
} else if (n < 26 + 26) {
r = n - 26 + 'a';
} else if (n < 26 + 26 + 10) {
r = n - 26 - 26 + '0';
} else if (n == 62) {
r = '+';
} else {
r = '/';
}
return r;
}
int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in) {
const char* plainchar = plaintext_in;
const char* const plaintextend = plaintext_in + length_in;
char* codechar = code_out;
char result;
char fragment;
result = state_in->result;
switch (state_in->step) {
while (1) {
case step_A:
if (plainchar == plaintextend) {
state_in->result = result;
state_in->step = step_A;
return codechar - code_out;
}
fragment = *plainchar++;
result = (fragment & 0x0fc) >> 2;
*codechar++ = base64_encode_value(result);
result = (fragment & 0x003) << 4;
// falls through
case step_B:
if (plainchar == plaintextend) {
state_in->result = result;
state_in->step = step_B;
return codechar - code_out;
}
fragment = *plainchar++;
result |= (fragment & 0x0f0) >> 4;
*codechar++ = base64_encode_value(result);
result = (fragment & 0x00f) << 2;
// falls through
case step_C:
if (plainchar == plaintextend) {
state_in->result = result;
state_in->step = step_C;
return codechar - code_out;
}
fragment = *plainchar++;
result |= (fragment & 0x0c0) >> 6;
*codechar++ = base64_encode_value(result);
result = (fragment & 0x03f) >> 0;
*codechar++ = base64_encode_value(result);
++(state_in->stepcount);
if ((state_in->stepcount == BASE64_CHARS_PER_LINE / 4) && (state_in->stepsnewline > 0)) {
*codechar++ = '\n';
state_in->stepcount = 0;
}
}
}
/* control should not reach here */
return codechar - code_out;
}
int base64_encode_blockend(char* code_out, base64_encodestate* state_in) {
char* codechar = code_out;
switch (state_in->step) {
case step_B:
*codechar++ = base64_encode_value(state_in->result);
*codechar++ = '=';
*codechar++ = '=';
break;
case step_C:
*codechar++ = base64_encode_value(state_in->result);
*codechar++ = '=';
break;
case step_A:
break;
}
*codechar = 0x00;
return codechar - code_out;
}
int base64_encode_chars(const char* plaintext_in, int length_in, char* code_out) {
base64_encodestate _state;
base64_init_encodestate(&_state);
int len = base64_encode_block(plaintext_in, length_in, code_out, &_state);
return len + base64_encode_blockend((code_out + len), &_state);
}
};