circuitpython/shared-bindings/vectorio/__init__.c
2024-05-17 14:56:28 -04:00

74 lines
2.7 KiB
C

/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2020 by kvc0/WarriorOfWire
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <stdint.h>
#include "py/obj.h"
#include "py/runtime.h"
#include "shared-bindings/vectorio/Circle.h"
#include "shared-bindings/vectorio/Polygon.h"
#include "shared-bindings/vectorio/Rectangle.h"
//| """Lightweight 2D shapes for displays
//|
//| The :py:attr:`vectorio` module provide simple filled drawing primitives for
//| use with `displayio`.
//|
//| .. code-block:: python
//|
//| group = displayio.Group()
//|
//| palette = displayio.Palette(1)
//| palette[0] = 0x125690
//|
//| circle = vectorio.Circle(pixel_shader=palette, radius=25, x=70, y=40)
//| group.append(circle)
//|
//| rectangle = vectorio.Rectangle(pixel_shader=palette, width=40, height=30, x=55, y=45)
//| group.append(rectangle)
//|
//| points=[(5, 5), (100, 20), (20, 20), (20, 100)]
//| polygon = vectorio.Polygon(pixel_shader=palette, points=points, x=0, y=0)
//| group.append(polygon)
//|
//| """
STATIC const mp_rom_map_elem_t vectorio_module_globals_table[] = {
{ MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_vectorio) },
{ MP_ROM_QSTR(MP_QSTR_Circle), MP_ROM_PTR(&vectorio_circle_type) },
{ MP_ROM_QSTR(MP_QSTR_Polygon), MP_ROM_PTR(&vectorio_polygon_type) },
{ MP_ROM_QSTR(MP_QSTR_Rectangle), MP_ROM_PTR(&vectorio_rectangle_type) },
};
STATIC MP_DEFINE_CONST_DICT(vectorio_module_globals, vectorio_module_globals_table);
const mp_obj_module_t vectorio_module = {
.base = { &mp_type_module },
.globals = (mp_obj_dict_t *)&vectorio_module_globals,
};
MP_REGISTER_MODULE(MP_QSTR_vectorio, vectorio_module);