This patch updates the module gluecode to be compatible with LVGL version
9.2. This includes changes done to display and input driver initialization
and draw buffer handling.
Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>
This patch adds a kconfig option `LV_Z_MEMORY_POOL_CUSTOM_SECTION`
which allows to place the buffer the memory pool is backed by into a
section with the label ".lvgl_heap".
Resolves issue: #66494.
Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>
Changes the Kconfig symbols for the sys_heap based memory management option
and removes the notion of `BLOCKS` with a more concise single
`LV_Z_MEM_POOL_SIZE` option. Also adds `LV_MEM_CUSTOM` to the lv_conf.h,
since in any option the memory management is considered to be custom.
Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>
Call lvgl_heap_init from lvgl_init rather than using two separate
SYS_INIT, this sensures that the heap is initialized correctly
regardless of the relation between CONFIG_KERNEL_INIT_PRIORITY_DEFAULT
and CONFIG_APPLICATION_INIT_PRIORITY.
Signed-off-by: Fabio Baltieri <fabiobaltieri@google.com>