There are 4 Kconfig names about the "Draw Buffer". Rename 'VBD' to 'VDB'
in Kconfig option 'LV_Z_*VBD*_CUSTOM_SECTION' to make name consistent.
config LV_Z_VDB_ALIGN
int "Rending buffer alignment"
config LV_Z_VBD_CUSTOM_SECTION
bool "Link rendering buffers to custom section"
config LV_Z_DOUBLE_VDB
bool "Use two rendering buffers"
config LV_Z_VDB_SIZE
int "Rendering buffer size"
default 100 if LV_Z_FULL_REFRESH
And the draw buffer definition is now:
static uint8_t buf0[BUFFER_SIZE]
#ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION
Z_GENERIC_SECTION(.lvgl_buf)
#endif
__aligned(CONFIG_LV_Z_VDB_ALIGN);
Signed-off-by: Haiyue Wang <haiyuewa@163.com>