commit
07c588b708
9 changed files with 76 additions and 57 deletions
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@ -15,7 +15,7 @@ cache:
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# or remove the env block entirely and remove the condition in the
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# deploy block.
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env:
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- DEPLOY_PYPI="false"
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- DEPLOY_PYPI="true"
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deploy:
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- provider: releases
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@ -31,7 +31,7 @@ deploy:
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- provider: pypi
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user: adafruit-travis
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password:
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secure: #-- PASTE ENCRYPTED PASSWORD HERE --#
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secure: ZxsMZrdftjJBqxdW4fowdLWFR5ykdCawV6pQt1BwRO8Q+6PGRloGkpIBQ2tj9eX85YY8q5sBIhqNwODJ5od9/B7nbx3xTo8T79O5Nq//tv9zmZaQS/uqZo8fj9TaHpaq+MVH2aCRfepey9/OzVRRsIZW/nEpaHuDPow7UtaoGFij4VsZ66RoVm88J7Zer8/bVlOdYatmMpb8SOSRE8Hj6jx7F4ayVxF2hVdzd8wOxrKObDkEFZ9ym0xYKHMWdPehtbnCOo/rgm0jtutd8plrKnTm//qNFEp6CdRcLbCEL6cQoPOWzk47p7tGe42yHllquB//f2VqmGzep3+YverAAOrPG2XOxp2ypQFc0RL6KY6CpDqWAdfYh+/H5o74oxCvRVWyUyHZ2eTHrd6YKnwlhxDTk0+A7FwforEPODm/YGxoTrRXduiD+LR4xvPFaQISAyFjIOeCYA1Yyfz4ZTQgcpXwqAa4irLlfb3rdjWRZIRnhR6mQsd1nTqDaxXcqlbL/EIH8KKG0ZBIAXL7F73ajRblaVn2iHvYkrTDKQhR8yaIFBUgAoSXdCBY1TIg3/RWU/knRyQItEKiQHXgua+gVO95GT4a2Hf2yV4y3PoaXCSoAVF24hgnHN9WRIEpyVRHgcMJpH2bLnXmDnl8KPgEqZD586tQaCqZdIdKtNJhUbo=
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on:
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tags: true
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condition: $DEPLOY_PYPI = "true"
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@ -42,7 +42,7 @@ install:
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- pip install --force-reinstall pylint==1.9.2
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script:
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- pylint adafruit_display_button.py
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- pylint adafruit_button.py
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- ([[ ! -d "examples" ]] || pylint --disable=missing-docstring,invalid-name,bad-whitespace examples/*.py)
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- circuitpython-build-bundles --filename_prefix adafruit-circuitpython-display_button --library_location .
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- cd docs && sphinx-build -E -W -b html . _build/html && cd ..
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@ -1,2 +0,0 @@
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# Adafruit_CircuitPython_Display_Button
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Press it!
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@ -28,10 +28,6 @@ This is easily achieved by downloading
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Installing from PyPI
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--------------------
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.. note:: This library is not available on PyPI yet. Install documentation is included
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as a standard element. Stay tuned for PyPI availability!
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.. todo:: Remove the above note if PyPI version is/will be available at time of release.
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If the library is not planned for PyPI, remove the entire 'Installing from PyPI' section.
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On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally `from
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PyPI <https://pypi.org/project/adafruit-circuitpython-display_button/>`_. To install for current user:
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@ -57,7 +53,7 @@ To install in a virtual environment in your current project:
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Usage Example
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=============
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.. todo:: Add a quick, simple example. It and other examples should live in the examples folder and be included in docs/examples.rst.
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See examples in examples/ folder.
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Contributing
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============
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@ -20,7 +20,7 @@
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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"""
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`adafruit_display_button`
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`adafruit_button`
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================================================================================
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UI Buttons for displayio
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@ -38,9 +38,9 @@ Implementation Notes
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"""
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from micropython import const
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import displayio
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from adafruit_display_text.text_area import TextArea
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from adafruit_bitmap_font import bitmap_font
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from adafruit_display_text.label import Label
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from adafruit_display_shapes.rect import Rect
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from adafruit_display_shapes.roundrect import RoundRect
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@ -48,11 +48,40 @@ __version__ = "0.0.0-auto.0"
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__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_Display_Button.git"
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def _check_color(color):
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# if a tuple is supplied, convert it to a RGB number
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if isinstance(color, tuple):
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r, g, b = color
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return int((r << 16) + (g << 8) + (b & 0xff))
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return color
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class Button():
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# pylint: disable=too-many-instance-attributes, too-many-locals
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"""Helper class for creating UI buttons for ``displayio``.
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:param x: The x position of the button.
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:param y: The y position of the button.
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:param width: The width of the button in pixels.
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:param height: The height of the button in pixels.
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:param name: The name of the button.
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:param style: The style of the button. Can be RECT, ROUNDRECT, SHADOWRECT, SHADOWROUNDRECT.
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Defaults to RECT.
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:param fill_color: The color to fill the button. Defaults to 0xFFFFFF.
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:param outline_color: The color of the outline of the button.
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:param label: The text that appears inside the button. Defaults to not displaying the label.
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:param label_font: The button label font.
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:param label_color: The color of the button label text. Defaults to 0x0.
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:param selected_fill: Inverts the fill color.
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:param selected_outline: Inverts the outline color.
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:param selected_label: Inverts the label color.
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"""
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RECT = const(0)
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ROUNDRECT = const(1)
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SHADOWRECT = const(2)
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SHADOWROUNDRECT = const(3)
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def __init__(self, *, x, y, width, height, name=None, style=RECT,
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fill_color=0xFFFFFF, outline_color=0x0,
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label=None, label_font=None, label_color=0x0,
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@ -66,38 +95,39 @@ class Button():
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self._selected = False
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self.group = displayio.Group()
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self.name = name
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self.label = label
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self.fill_color = fill_color
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self.outline_color = outline_color
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self.fill_color = _check_color(fill_color)
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self.outline_color = _check_color(outline_color)
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self.label_color = label_color
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# Selecting inverts the button colors!
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self.selected_fill = selected_fill
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self.selected_outline = selected_outline
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self.selected_label = selected_label
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self.selected_fill = _check_color(selected_fill)
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self.selected_outline = _check_color(selected_outline)
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self.selected_label = _check_color(selected_label)
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if self.selected_fill is None and fill_color is not None:
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self.selected_fill = (~fill_color) & 0xFFFFFF
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self.selected_fill = (~self.fill_color) & 0xFFFFFF
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if self.selected_outline is None and outline_color is not None:
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self.selected_outline = (~outline_color) & 0xFFFFFF
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self.selected_outline = (~self.outline_color) & 0xFFFFFF
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if outline_color or fill_color:
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self.body = self.shadow = None
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if style == RECT:
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if style == Button.RECT:
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self.body = Rect(x, y, width, height,
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fill=fill_color, outline=outline_color)
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elif style == ROUNDRECT:
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fill=self.fill_color, outline=self.outline_color)
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elif style == Button.ROUNDRECT:
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self.body = RoundRect(x, y, width, height, r=10,
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fill=fill_color, outline=outline_color)
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elif style == SHADOWRECT:
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self.shadow = Rect(x+2, y+2, width-2, height-2,
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fill=self.fill_color, outline=self.outline_color)
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elif style == Button.SHADOWRECT:
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self.shadow = Rect(x + 2, y + 2, width - 2, height - 2,
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fill=outline_color)
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self.body = Rect(x, y, width-2, height-2,
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fill=fill_color, outline=outline_color)
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elif style == SHADOWROUNDRECT:
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self.shadow = RoundRect(x+2, y+2, width-2, height-2, r=10,
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fill=outline_color)
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self.body = RoundRect(x, y, width-2, height-2, r=10,
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fill=fill_color, outline=outline_color)
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self.body = Rect(x, y, width - 2, height - 2,
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fill=self.fill_color, outline=self.outline_color)
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elif style == Button.SHADOWROUNDRECT:
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self.shadow = RoundRect(x + 2, y + 2, width - 2, height - 2, r=10,
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fill=self.outline_color)
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self.body = RoundRect(x, y, width - 2, height - 2, r=10,
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fill=self.fill_color, outline=self.outline_color)
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if self.shadow:
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self.group.append(self.shadow)
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self.group.append(self.body)
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@ -108,24 +138,23 @@ class Button():
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dims = label_font.text_bounding_box(label)
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if dims[2] >= width or dims[3] >= height:
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raise RuntimeError("Button not large enough for label")
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self.label = TextArea(label_font, text=label)
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self.label.x = x + (width - dims[2])//2
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self.label = Label(label_font, text=label)
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self.label.x = x + (width - dims[2]) // 2
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self.label.y = y + (height - dims[3])
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self.label.color = label_color
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self.group.append(self.label)
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if self.selected_label is None and label_color is not None:
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self.selected_label = (~label_color) & 0xFFFFFF
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#print(dims)
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# print(dims)
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"""
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#else: # ok just a bounding box
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#self.bodyshape = displayio.Shape(width, height)
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#self.group.append(self.bodyshape)
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"""
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# else: # ok just a bounding box
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# self.bodyshape = displayio.Shape(width, height)
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# self.group.append(self.bodyshape)
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@property
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def selected(self):
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"""Selected inverts the colors."""
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return self._selected
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@selected.setter
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@ -142,4 +171,9 @@ class Button():
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self.label.color = self.label_color
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def contains(self, point):
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return (self.x <= point[0] <= self.x+self.width) and (self.y <= point[1] <= self.y+self.height)
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"""Used to determine if a point is contained within a button. For example,
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``button.contains(touch)`` where ``touch`` is the touch point on the screen will allow for
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determining that a button has been touched.
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"""
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return (self.x <= point[0] <= self.x + self.width) and (self.y <= point[1] <=
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self.y + self.height)
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@ -4,5 +4,5 @@
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.. If your library file(s) are nested in a directory (e.g. /adafruit_foo/foo.py)
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.. use this format as the module name: "adafruit_foo.foo"
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.. automodule:: adafruit_display_button
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.. automodule:: adafruit_button
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:members:
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@ -20,7 +20,7 @@ extensions = [
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# Uncomment the below if you use native CircuitPython modules such as
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# digitalio, micropython and busio. List the modules you use. Without it, the
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# autodoc module docs will fail to generate with a warning.
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# autodoc_mock_imports = ["digitalio", "busio"]
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autodoc_mock_imports = ["displayio", "adafruit_display_text", "adafruit_display_shapes"]
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intersphinx_mapping = {'python': ('https://docs.python.org/3.4', None),'CircuitPython': ('https://circuitpython.readthedocs.io/en/latest/', None)}
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|
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@ -23,14 +23,10 @@ Table of Contents
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.. toctree::
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:caption: Tutorials
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.. todo:: Add any Learn guide links here. If there are none, then simply delete this todo and leave
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the toctree above for use later.
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.. toctree::
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:caption: Related Products
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.. todo:: Add any product links here. If there are none, then simply delete this todo and leave
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the toctree above for use later.
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.. toctree::
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:caption: Other Links
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|
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|
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@ -1,10 +1,7 @@
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import time
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import os
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import board
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import displayio
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import os
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from adafruit_display_text.text_area import TextArea
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from adafruit_bitmap_font import bitmap_font
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from adafruit_display_shapes.rect import Rect
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from adafruit_button import Button
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import adafruit_touchscreen
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|
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@ -1,6 +1,4 @@
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import time
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import board
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import displayio
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from adafruit_pyportal import PyPortal
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from adafruit_button import Button
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|
|
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Loading…
Reference in a new issue