Fixed up for release.

This commit is contained in:
Kattni Rembor 2019-03-21 15:26:10 -04:00
parent 104f35182c
commit c906053c07
9 changed files with 73 additions and 54 deletions

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@ -15,7 +15,7 @@ cache:
# or remove the env block entirely and remove the condition in the
# deploy block.
env:
- DEPLOY_PYPI="false"
- DEPLOY_PYPI="true"
deploy:
- provider: releases
@ -31,7 +31,7 @@ deploy:
- provider: pypi
user: adafruit-travis
password:
secure: #-- PASTE ENCRYPTED PASSWORD HERE --#
secure: ZxsMZrdftjJBqxdW4fowdLWFR5ykdCawV6pQt1BwRO8Q+6PGRloGkpIBQ2tj9eX85YY8q5sBIhqNwODJ5od9/B7nbx3xTo8T79O5Nq//tv9zmZaQS/uqZo8fj9TaHpaq+MVH2aCRfepey9/OzVRRsIZW/nEpaHuDPow7UtaoGFij4VsZ66RoVm88J7Zer8/bVlOdYatmMpb8SOSRE8Hj6jx7F4ayVxF2hVdzd8wOxrKObDkEFZ9ym0xYKHMWdPehtbnCOo/rgm0jtutd8plrKnTm//qNFEp6CdRcLbCEL6cQoPOWzk47p7tGe42yHllquB//f2VqmGzep3+YverAAOrPG2XOxp2ypQFc0RL6KY6CpDqWAdfYh+/H5o74oxCvRVWyUyHZ2eTHrd6YKnwlhxDTk0+A7FwforEPODm/YGxoTrRXduiD+LR4xvPFaQISAyFjIOeCYA1Yyfz4ZTQgcpXwqAa4irLlfb3rdjWRZIRnhR6mQsd1nTqDaxXcqlbL/EIH8KKG0ZBIAXL7F73ajRblaVn2iHvYkrTDKQhR8yaIFBUgAoSXdCBY1TIg3/RWU/knRyQItEKiQHXgua+gVO95GT4a2Hf2yV4y3PoaXCSoAVF24hgnHN9WRIEpyVRHgcMJpH2bLnXmDnl8KPgEqZD586tQaCqZdIdKtNJhUbo=
on:
tags: true
condition: $DEPLOY_PYPI = "true"

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@ -1,2 +0,0 @@
# Adafruit_CircuitPython_Display_Button
Press it!

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@ -28,10 +28,6 @@ This is easily achieved by downloading
Installing from PyPI
--------------------
.. note:: This library is not available on PyPI yet. Install documentation is included
as a standard element. Stay tuned for PyPI availability!
.. todo:: Remove the above note if PyPI version is/will be available at time of release.
If the library is not planned for PyPI, remove the entire 'Installing from PyPI' section.
On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally `from
PyPI <https://pypi.org/project/adafruit-circuitpython-display_button/>`_. To install for current user:
@ -57,7 +53,7 @@ To install in a virtual environment in your current project:
Usage Example
=============
.. todo:: Add a quick, simple example. It and other examples should live in the examples folder and be included in docs/examples.rst.
See examples in examples/ folder.
Contributing
============

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@ -20,7 +20,7 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""
`adafruit_display_button`
`adafruit_button`
================================================================================
UI Buttons for displayio
@ -38,9 +38,9 @@ Implementation Notes
"""
from micropython import const
import displayio
from adafruit_display_text.text_area import TextArea
from adafruit_bitmap_font import bitmap_font
from adafruit_display_shapes.rect import Rect
from adafruit_display_shapes.roundrect import RoundRect
@ -48,11 +48,40 @@ __version__ = "0.0.0-auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_Display_Button.git"
def _check_color(color):
# if a tuple is supplied, convert it to a RGB number
if isinstance(color, tuple):
r, g, b = color
return int((r << 16) + (g << 8) + (b & 0xff))
return color
class Button():
# pylint: disable=too-many-instance-attributes, too-many-locals
"""Helper class for creating UI buttons for ``displayio``.
:param x: The x position of the button.
:param y: The y position of the button.
:param width: The width of the button in pixels.
:param height: The height of the button in pixels.
:param name: The name of the button.
:param style: The style of the button. Can be RECT, ROUNDRECT, SHADOWRECT, SHADOWROUNDRECT.
Defaults to RECT.
:param fill_color: The color to fill the button. Defaults to 0xFFFFFF.
:param outline_color: The color of the outline of the button.
:param label: The button label. Defaults to 0x0.
:param label_font: The button label font.
:param label_color: The color of the button label. Defaults to 0x0.
:param selected_fill: Inverts the fill color.
:param selected_outline: Inverts the outline color.
:param selected_label: Inverts the label color.
"""
RECT = const(0)
ROUNDRECT = const(1)
SHADOWRECT = const(2)
SHADOWROUNDRECT = const(3)
def __init__(self, *, x, y, width, height, name=None, style=RECT,
fill_color=0xFFFFFF, outline_color=0x0,
label=None, label_font=None, label_color=0x0,
@ -66,38 +95,39 @@ class Button():
self._selected = False
self.group = displayio.Group()
self.name = name
self.label = label
self.fill_color = fill_color
self.outline_color = outline_color
self.fill_color = _check_color(fill_color)
self.outline_color = _check_color(outline_color)
self.label_color = label_color
# Selecting inverts the button colors!
self.selected_fill = selected_fill
self.selected_outline = selected_outline
self.selected_label = selected_label
self.selected_fill = _check_color(selected_fill)
self.selected_outline = _check_color(selected_outline)
self.selected_label = _check_color(selected_label)
if self.selected_fill is None and fill_color is not None:
self.selected_fill = (~fill_color) & 0xFFFFFF
self.selected_fill = (~self.fill_color) & 0xFFFFFF
if self.selected_outline is None and outline_color is not None:
self.selected_outline = (~outline_color) & 0xFFFFFF
self.selected_outline = (~self.outline_color) & 0xFFFFFF
if outline_color or fill_color:
self.body = self.shadow = None
if style == RECT:
if style == Button.RECT:
self.body = Rect(x, y, width, height,
fill=fill_color, outline=outline_color)
elif style == ROUNDRECT:
fill=self.fill_color, outline=self.outline_color)
elif style == Button.ROUNDRECT:
self.body = RoundRect(x, y, width, height, r=10,
fill=fill_color, outline=outline_color)
elif style == SHADOWRECT:
fill=self.fill_color, outline=self.outline_color)
elif style == Button.SHADOWRECT:
self.shadow = Rect(x + 2, y + 2, width - 2, height - 2,
fill=outline_color)
self.body = Rect(x, y, width - 2, height - 2,
fill=fill_color, outline=outline_color)
elif style == SHADOWROUNDRECT:
fill=self.fill_color, outline=self.outline_color)
elif style == Button.SHADOWROUNDRECT:
self.shadow = RoundRect(x + 2, y + 2, width - 2, height - 2, r=10,
fill=outline_color)
fill=self.outline_color)
self.body = RoundRect(x, y, width - 2, height - 2, r=10,
fill=fill_color, outline=outline_color)
fill=self.fill_color, outline=self.outline_color)
if self.shadow:
self.group.append(self.shadow)
self.group.append(self.body)
@ -118,14 +148,13 @@ class Button():
self.selected_label = (~label_color) & 0xFFFFFF
# print(dims)
"""
# else: # ok just a bounding box
# self.bodyshape = displayio.Shape(width, height)
# self.group.append(self.bodyshape)
"""
@property
def selected(self):
"""Selected inverts the colors."""
return self._selected
@selected.setter
@ -142,4 +171,9 @@ class Button():
self.label.color = self.label_color
def contains(self, point):
return (self.x <= point[0] <= self.x+self.width) and (self.y <= point[1] <= self.y+self.height)
"""Used to determine if a point is contained within a button. For example,
``button.contains(touch)`` where ``touch`` is the touch point on the screen will allow for
determining that a button has been touched.
"""
return (self.x <= point[0] <= self.x + self.width) and (self.y <= point[1] <=
self.y + self.height)

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@ -4,5 +4,5 @@
.. If your library file(s) are nested in a directory (e.g. /adafruit_foo/foo.py)
.. use this format as the module name: "adafruit_foo.foo"
.. automodule:: adafruit_display_button
.. automodule:: adafruit_button
:members:

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@ -20,7 +20,7 @@ extensions = [
# Uncomment the below if you use native CircuitPython modules such as
# digitalio, micropython and busio. List the modules you use. Without it, the
# autodoc module docs will fail to generate with a warning.
# autodoc_mock_imports = ["digitalio", "busio"]
autodoc_mock_imports = ["displayio", "adafruit_display_text", "adafruit_display_shapes"]
intersphinx_mapping = {'python': ('https://docs.python.org/3.4', None),'CircuitPython': ('https://circuitpython.readthedocs.io/en/latest/', None)}

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@ -23,14 +23,10 @@ Table of Contents
.. toctree::
:caption: Tutorials
.. todo:: Add any Learn guide links here. If there are none, then simply delete this todo and leave
the toctree above for use later.
.. toctree::
:caption: Related Products
.. todo:: Add any product links here. If there are none, then simply delete this todo and leave
the toctree above for use later.
.. toctree::
:caption: Other Links

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@ -1,10 +1,7 @@
import time
import os
import board
import displayio
import os
from adafruit_display_text.text_area import TextArea
from adafruit_bitmap_font import bitmap_font
from adafruit_display_shapes.rect import Rect
from adafruit_button import Button
import adafruit_touchscreen

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@ -1,6 +1,4 @@
import time
import board
import displayio
from adafruit_pyportal import PyPortal
from adafruit_button import Button