The REUSE specifications[1] are meant to make it explicit and easier to apply code licensing information for a project. The provided lint tool makes it easy to ensure all the content (code and not code) is tagged. Important notes: * All the code (and documentation) that otherwise didn't have an explicit license headers have been tagged with ladyada's copyright as per the LICENSE file. * favicon.ico and CODE_OF_CONDUCT.md have been synced from the source-of-truth repositories. * All configuration files have been tagged with ladyada's copyright and Unlicense[2]. The current REUSE recommendation is to use CC0-1.0, but that has… side effects. There's some discussion in [3] about the recommendation for likely-uncopyrightable files (such as configuration files). [1]: https://reuse.software/ [2]: https://unlicense.org/ [3]: https://github.com/fsfe/reuse-docs/issues/62
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355 B
HTML
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16 lines
No EOL
355 B
HTML
Executable file
<!--
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SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries
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SPDX-License-Identifier: MIT
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-->
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<!DOCTYPE html>
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<html>
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<head>
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<script async src="led_color_picker_example.js"></script>
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</head>
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<body>
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<h1>LED color picker demo!</h1>
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<canvas id="colorPicker" height="300px" width="300px"></canvas>
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</body>
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</html> |