Unicorn Horn with Capacitive Touch

Code upload
This commit is contained in:
firepixie 2018-01-16 13:48:06 -08:00
parent a38104c1d9
commit 0880512e57

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#include "Adafruit_FreeTouch.h"
#include "FastLED.h"
#define CAPTOUCH_PIN A1
#define NEOPIXEL_PIN 1
#define LED_PIN 0
#define NUM_LEDS 12
#define LED_TYPE WS2812
#define COLOR_ORDER GRB
CRGB leds[NUM_LEDS];
int BRIGHTNESS=150;
int touch = 500; // Change this variable to something between your capacitive touch serial readouts for on and off
long oldState = 0;
int gHue=0;
Adafruit_FreeTouch qt_1 = Adafruit_FreeTouch(CAPTOUCH_PIN, OVERSAMPLE_4, RESISTOR_50K, FREQ_MODE_NONE);
//Adafruit_FreeTouch qt_2 = Adafruit_FreeTouch(A2, OVERSAMPLE_4, RESISTOR_50K, FREQ_MODE_NONE);
void setup() {
Serial.begin(115200);
if (! qt_1.begin())
Serial.println("Failed to begin qt on pin A1");
pinMode(LED_PIN, OUTPUT); //initialize the LED pin
FastLED.addLeds<WS2812, NEOPIXEL_PIN, COLOR_ORDER>(leds, NUM_LEDS); // Set up neopixels with FastLED
FastLED.setBrightness(BRIGHTNESS);
FastLED.setMaxPowerInVoltsAndMilliamps(3,350); //Constrain FastLED's power usage
}
void loop() {
Serial.print(qt_1.measure());
Serial.write(' ');
checkpress();
delay(20);
}
void checkpress() {
// Get current button state.
long newState = qt_1.measure();
Serial.println(qt_1.measure());
if (newState > touch && oldState < touch) {
// Short delay to debounce button.
delay(20);
// Check if button is still low after debounce.
long newState = qt_1.measure(); }
if (newState > touch ) {
dark();
digitalWrite(LED_PIN, HIGH);
delay(20);
}
else {
rainbow();
digitalWrite(LED_PIN, LOW);
delay(20);
}
// Set the last button state to the old state.
oldState = newState;
// do some periodic updates
EVERY_N_MILLISECONDS( 20 ) { gHue++; } // slowly cycle the "base color" through the rainbow
}
void rainbow()
{
// FastLED's built-in rainbow generator
fill_rainbow( leds, NUM_LEDS, gHue, 7);
FastLED.show();
delay(20);
}
void dark()
{
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = CRGB::Black;
FastLED.show();
delay(20);
}
}