Fix pylint issues

This commit is contained in:
Craig Richardson 2018-05-14 17:03:40 +01:00
parent 707fa4ff24
commit 4bc3226be1

View file

@ -1,7 +1,9 @@
# UFO Flying Saucer with Circuit Playground Express
# https://learn.adafruit.com/ufo-circuit-playground-express/
# Plays UFO lights and sounds if the board is upside down only,
# Tilt to change light color, cycle speed, tone pitch
"""
UFO Flying Saucer with Circuit Playground Express
https://learn.adafruit.com/ufo-circuit-playground-express/
Plays UFO lights and sounds if the board is upside down only,
Tilt to change light color, cycle speed, tone pitch
"""
import time
@ -13,8 +15,9 @@ from adafruit_circuitplayground.express import cpx
pixels = neopixel.NeoPixel(board.NEOPIXEL, 10, brightness=.8)
def simpleCircle(wait, R, G, B): # timing, color values per channel
baseFreq = int(20 + (G * 0.3)) # tone value derived from rotation
def simple_circle(wait, red, green, blue):
"""timing, color values per channel"""
baseFreq = int(20 + (green * 0.3)) # tone value derived from rotation
for i in range(10):
pixels[i] = ((0, 0, 0))
@ -22,7 +25,7 @@ def simpleCircle(wait, R, G, B): # timing, color values per channel
time.sleep(wait)
for i in range(10):
pixels[i] = ((R, G, B))
pixels[i] = ((red, green, blue))
time.sleep(wait)
@ -41,7 +44,7 @@ while True:
# check for upside down state on z axis
if z < 0: # any negative number on z axis means it's upside down enough
speed = (0.01 * (B * 0.025))
simpleCircle(speed, R, G, B) # speed based on tilt, .01 is good start
simple_circle(speed, R, G, B) # speed based on tilt, .01 is good start
else: # right side up means no colors or sound!
pixels.fill((0, 0, 0))