CircusPython BLE demo guide code
This commit is contained in:
parent
4c9018c4fa
commit
5af3b5d64b
1 changed files with 76 additions and 0 deletions
76
CircusPython_BLE/circus.py
Normal file
76
CircusPython_BLE/circus.py
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
# CircusPython!
|
||||
# For use with the Adafruit BlueFruit LE Connect app.
|
||||
# Works with CircuitPython 4.0.0-beta.1 and later running on an nRF52840 board.
|
||||
|
||||
import random
|
||||
import time
|
||||
|
||||
from adafruit_crickit import crickit
|
||||
from adafruit_ble.uart import UARTServer
|
||||
|
||||
from adafruit_bluefruit_connect.packet import Packet
|
||||
# Only the packet classes that are imported will be known to Packet.
|
||||
from adafruit_bluefruit_connect.color_packet import ColorPacket
|
||||
from adafruit_bluefruit_connect.button_packet import ButtonPacket
|
||||
|
||||
# Initialize the NeoPixel ring to a fire color, not too bright.
|
||||
crickit.init_neopixel(24, brightness=0.1)
|
||||
color = (25, 12, 0)
|
||||
|
||||
# Creates a sparkly "fire"-like effect.
|
||||
def sparkle():
|
||||
crickit.neopixel[random.randrange(24)] = (0, 0, 0)
|
||||
crickit.neopixel[random.randrange(24)] = color
|
||||
crickit.neopixel[random.randrange(24)] = color
|
||||
crickit.neopixel[random.randrange(24)] = color
|
||||
|
||||
uart_server = UARTServer()
|
||||
|
||||
# Increase this to slow down movement of the servo arm.
|
||||
DELAY = 0.0
|
||||
|
||||
# Angle for Blinka before jumping through the ring.
|
||||
UP_ANGLE = 50
|
||||
|
||||
# Go to this angle when jumping through the ring. Adjust
|
||||
# slightly as necessary so you don't bump into the ring.
|
||||
DOWN_ANGLE = 2
|
||||
|
||||
advertising_now = False
|
||||
crickit.servo_1.angle = UP_ANGLE
|
||||
angle = UP_ANGLE
|
||||
|
||||
while True:
|
||||
sparkle()
|
||||
if not uart_server.connected:
|
||||
if not advertising_now:
|
||||
uart_server.start_advertising()
|
||||
advertising_now = True
|
||||
continue
|
||||
|
||||
# Connected, so no longer advertising.
|
||||
advertising_now = False
|
||||
|
||||
if uart_server.in_waiting:
|
||||
packet = Packet.from_stream(uart_server)
|
||||
if isinstance(packet, ColorPacket):
|
||||
# Change the fire color.
|
||||
color = packet.color
|
||||
elif isinstance(packet, ButtonPacket):
|
||||
if packet.pressed:
|
||||
if packet.button == '5' and angle != UP_ANGLE:
|
||||
# The Up button was pressed.
|
||||
for a in range(angle, UP_ANGLE+1, 1):
|
||||
crickit.servo_1.angle = a
|
||||
# Sparkle while moving.
|
||||
sparkle()
|
||||
time.sleep(DELAY)
|
||||
angle = UP_ANGLE
|
||||
elif packet.button == '6' and angle != DOWN_ANGLE:
|
||||
# The Down button was pressed.
|
||||
for a in range(angle, DOWN_ANGLE-1, -1):
|
||||
crickit.servo_1.angle = a
|
||||
# Sparkle while moving.
|
||||
sparkle()
|
||||
time.sleep(DELAY)
|
||||
angle = DOWN_ANGLE
|
||||
Loading…
Reference in a new issue