diff --git a/Starduino_8bit_Super_Mario_Tree_Topper/.Starduino_8bit_Super_Mario_Tree_Topper.py.swp b/Starduino_8bit_Super_Mario_Tree_Topper/.Starduino_8bit_Super_Mario_Tree_Topper.py.swp new file mode 100644 index 00000000..c750b08a Binary files /dev/null and b/Starduino_8bit_Super_Mario_Tree_Topper/.Starduino_8bit_Super_Mario_Tree_Topper.py.swp differ diff --git a/Starduino_8bit_Super_Mario_Tree_Topper/Starduino_8bit_Super_Mario_Tree_Topper.py b/Starduino_8bit_Super_Mario_Tree_Topper/Starduino_8bit_Super_Mario_Tree_Topper.py index d0d3ff3f..327b17f6 100644 --- a/Starduino_8bit_Super_Mario_Tree_Topper/Starduino_8bit_Super_Mario_Tree_Topper.py +++ b/Starduino_8bit_Super_Mario_Tree_Topper/Starduino_8bit_Super_Mario_Tree_Topper.py @@ -1,4 +1,3 @@ -import time import board import neopixel import adafruit_fancyled.adafruit_fancyled as fancy @@ -7,12 +6,12 @@ num_leds = 16 # number of LEDs per strip saturation = 255 # 0-255, 0 is pure white, 255 is fully saturated color blend = True # color blending between palette indices brightness = 0.8 # brightness the range is 0.0 - 1.0 -offset = 0 # flame flicker +flicker = 0 # flame flicker -# NeoPixel objects using +# NeoPixel objects using leds = neopixel.NeoPixel(board.D0, num_leds) -# Inspired by Fire2012() by Mark Kriegsman and his use of FastLED +# Inspired by Fire2012() by Mark Kriegsman and his use of FastLED # to create a one-dimensional 'fire' simulation # the heat colors are from the heat palette that FastLED provides def fire_2018(strip, offset): @@ -28,5 +27,5 @@ def fire_2018(strip, offset): strip[i] = color.pack() while True: - fire_2018(leds, offset) - offset += 0.3 # flame flicker, adjust value to control speed + fire_2018(leds, flicker) + flicker += 0.3 # flame flicker, adjust value to control speed