Fix PEP8 compliance
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4ae30df659
commit
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1 changed files with 20 additions and 10 deletions
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@ -10,7 +10,7 @@ except ImportError:
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import random
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wick_pin = board.D0 # The data-in pin of the NeoPixel
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unconnected_pin = board.A0 # Any unconnected pin, to try to generate a random seed
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unconnected_pin = board.A0 # Any unconnected pin, to generate random seed
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# The LED can be in only one of these states at any given time
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bright = 0
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@ -28,25 +28,25 @@ index_bottom = 128
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index_min = 192
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index_max = 255 # Maximum red value
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# Decreasing brightness will take place over a number of milliseconds in this range
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# Decreasing brightness will take place over a number of milliseconds
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down_min_msecs = 20
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down_max_msecs = 250
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# Increasing brightness will take place over a number of milliseconds in this range
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# Increasing brightness will take place over a number of milliseconds
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up_min_msecs = 20
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up_max_msecs = 250
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# Percent chance the color will hold unchanged after brightening
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bright_hold_percent = 20
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# When holding after brightening, hold for a number of milliseconds in this range
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# When holding after brightening, hold for a number of milliseconds
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bright_hold_min_msecs = 0
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bright_hold_max_msecs = 100
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# Percent chance the color will hold unchanged after dimming
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dim_hold_percent = 5
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# When holding after dimming, hold for a number of milliseconds in this range
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# When holding after dimming, hold for a number of milliseconds
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dim_hold_min_msecs = 0
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dim_hold_max_msecs = 50
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@ -89,7 +89,9 @@ while True:
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flicker_start = current_time
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index_start = index_end
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if (index_start > index_bottom) and (random.randint(0, 100) < index_bottom_percent):
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is_index_in_range = index_start > index_bottom
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is_random_in_range = random.randint(0, 100) < index_bottom_percent
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if is_index_in_range and is_random_in_range:
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index_end = random.randint(
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0, index_start - index_bottom) + index_bottom
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else:
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@ -119,24 +121,32 @@ while True:
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elif state == down:
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# dividing flicker_msecs by 1000 to convert to milliseconds
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if current_time < (flicker_start + (flicker_msecs / 1000)):
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set_color(index_start + int(((index_end - index_start) *
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(((current_time - flicker_start) * 1.0) / flicker_msecs))))
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index_range = index_end - index_start
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time_range = (current_time - flicker_start) * 1.0
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set_color(index_start + int(
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(index_range * (time_range / flicker_msecs))))
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else:
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set_color(index_end)
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if state == down:
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if random.randint(0, 100) < dim_hold_percent:
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flicker_start = current_time
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dim_max = dim_hold_max_msecs - dim_hold_min_msecs
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flicker_msecs = random.randint(
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0, dim_hold_max_msecs - dim_hold_min_msecs) + dim_hold_min_msecs
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0, dim_max
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) + dim_hold_min_msecs
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state = dim_hold
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else:
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state = dim
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else:
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if random.randint(0, 100) < bright_hold_percent:
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flicker_start = current_time
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max_flicker = bright_hold_max_msecs - bright_hold_min_msecs
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flicker_msecs = random.randint(
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0, bright_hold_max_msecs - bright_hold_min_msecs) + bright_hold_min_msecs
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0, max_flicker) + bright_hold_min_msecs
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state = bright_hold
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else:
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state = bright
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