Add Hallowing jump sound example
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Hallowing_Jump_Sound/jump-sound.py
Executable file
85
Hallowing_Jump_Sound/jump-sound.py
Executable file
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"""
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Jump & touch sound example for Adafruit Hallowing. Plays different sounds
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in response to jumping and capacitive touch pads.
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Image display requires CircuitPython 4.0.0-alpha1 or later (with displayio
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support). WILL work with earlier versions, just no image shown!
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"""
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import time
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import pulseio
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import audioio
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import busio
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import board
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import touchio
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import adafruit_lis3dh
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import neopixel
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def load_wav(name):
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"""
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Load a WAV audio file into RAM.
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@param name: partial file name string, complete name will be built on
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this, e.g. passing 'foo' will load file 'foo.wav'.
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@return WAV buffer that can be passed to play_wav() below.
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"""
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return audioio.WaveFile(open(name + '.wav', 'rb'))
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def play_wav(wav):
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"""
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Play a WAV file previously loaded with load_wav(). This function
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"blocks," i.e. does not return until the sound is finished playing.
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@param wav: WAV buffer previously returned by load_wav() function.
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"""
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AUDIO.play(wav) # Begin WAV playback
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while AUDIO.playing: # Keep idle here as long as it plays
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pass
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time.sleep(1) # A small pause avoids repeated triggering
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TOUCH_WAV = load_wav('touch') # WAV file to play when capacitive pads touched
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JUMP_WAV = load_wav('jump') # WAV file to play when jumping
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JUMP_THRESHOLD = 4.0 # Higher number = triggers more easily
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IMAGEFILE = 'mario.bmp' # BMP image to display
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AUDIO = audioio.AudioOut(board.A0) # Speaker
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BACKLIGHT = pulseio.PWMOut(board.TFT_BACKLIGHT) # Display backlight
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TOUCH1 = touchio.TouchIn(board.A2) # Capacitive touch pads
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TOUCH2 = touchio.TouchIn(board.A3)
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TOUCH3 = touchio.TouchIn(board.A4)
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TOUCH4 = touchio.TouchIn(board.A5)
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# Set up accelerometer on I2C bus, 4G range:
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I2C = busio.I2C(board.SCL, board.SDA)
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try:
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ACCEL = adafruit_lis3dh.LIS3DH_I2C(I2C, address=0x18) # Production board
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except ValueError:
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ACCEL = adafruit_lis3dh.LIS3DH_I2C(I2C, address=0x19) # Beta hardware
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ACCEL.range = adafruit_lis3dh.RANGE_4_G
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try:
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import displayio
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SCREEN = displayio.Group()
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board.DISPLAY.show(SCREEN)
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BITMAP = displayio.OnDiskBitmap(open(IMAGEFILE, 'rb'))
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SCREEN.append(
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displayio.Sprite(BITMAP,
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pixel_shader=displayio.ColorConverter(),
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position=(0, 0)))
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board.DISPLAY.wait_for_frame() # Wait for the image to load.
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BACKLIGHT.duty_cycle = 65535 # Turn on display backlight
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except (ImportError, NameError, AttributeError) as err:
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pass # Probably earlier CircuitPython; no displayio support
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# If everything has initialized correctly, turn off the onboard NeoPixel:
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PIXEL = neopixel.NeoPixel(board.NEOPIXEL, 1, brightness=0)
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PIXEL.show()
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while True:
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# No freefall detect in LIS3DH library, but it's easily done manually...
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# poll the accelerometer and look for near-zero readings on all axes.
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X, Y, Z = ACCEL.acceleration
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A2 = X * X + Y * Y + Z * Z # Acceleration^2 in 3space (no need for sqrt)
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if A2 < JUMP_THRESHOLD:
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# Freefall (or very close to it) detected, play a sound:
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play_wav(JUMP_WAV)
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elif TOUCH1.value or TOUCH2.value or TOUCH3.value or TOUCH4.value:
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# One of the capacitive pads was touched, play other sound:
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play_wav(TOUCH_WAV)
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